
Lone Soul is a fast-paced hack-and-slash roguelite with fluid combo-driven combat and rune-based skills customization. Shape unique builds in every run as a conqueror battling through a mythical tower to save an innocent soul trapped within.
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About
Lone Soul is a hack-and-slash roguelite combining fluid, combo-driven combat with strategic build customization. As Varus, a powerful and flamboyant conqueror, your mission takes you deep into the core of the mythical chaos tower.
Your efforts will determine whether you ignite a spark of hope for Revelia, a lone soul descending into darkness. With precise strikes, rune-based upgrades, and ever-changing challenges, each rescue attempt offers fresh opportunities and dangers.
Combat rewards style and precision, allowing you to unleash devastating combos. Forge bonds with mighty Keepers of Order to reshape your skills and increase your gear rarity. Prophecies grant you powerful bonuses, but only if you're daring enough to face riskier challenges.

Reaching the tower’s core is only the start. Step through the Gate of Challenges to confront empowered forces and unveil the true ending. Each return presents fresh threats, evolving tactics, and a chance to surpass everything you thought was your limit.

Defeated foes drop mystical runes that you slot into expansive skill trees, leveling up gear and unlocking powerful abilities. Manage your resources strategically and shape builds ranging from glass cannon to extremely tanky.

As Varus, formerly a patron of shadow, you undertake a risky quest to rescue Revelia, a previous conqueror imprisoned deep within the tower. Traverse three floors and become the last hope for her trapped soul slipping towards eternal darkness.

Each floor culminates in an intense boss battle against foes equipped with unique traits, demanding fresh tactics and adaptability. Beware, on the brink of defeat, Guardians summon deadly projections, further escalating stakes and your combat intensity.

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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Polish, Portuguese - Brazil*languages with full audio support
Reviews
Fast, flashy, and satisfying game that perfectly captures the spirit of a good hack’n’slash. Every fight feels great, the combat is smooth, and the roguelite elements make it hard to put down. It can get a bit repetitive at times, but the intensity and satisfaction of each battle make up for it.
Pretty cool game, straightforward and its fun to play :D
muito bom
good game ,recommended
I’ve been hooked since I played the demo. The gameplay style is something completely new to me, and I’ve loved every bit of it. It’s quite challenging at first, but the game gives you plenty of tips as you go, which helps you learn quickly and enjoy each fight even more. Visually, it’s a gem. The dark atmosphere, the lighting effects, the animations, everything feels so well crafted. You can tell there’s real passion behind the design, and every environment carries that melancholic vibe that pulls you right into the world. What I like the most is the rune and progression system. It pushes you to experiment and adapt your playstyle. It has that perfect balance of challenge and reward, tough enough to test you, but incredibly satisfying when you finally beat a boss or master a combo. If you enjoy fast-paced action games with great atmosphere, Lone Soul is absolutely worth it. It’s one of those titles that makes you say, “just one more run,” until you realize the sun’s already up. ⭐⭐⭐⭐⭐ (5/5) Highly recommended.
I DEFFINITELY won't recommend the game as it is. Some of the features need work the storyline isn't chronological so it basically doesnt build the story through the loops except from excerpts here and there. In addition there are a bunch of systems like the rune, monuments, & gold shops elements which are cool at first but it becomes more frustrating when you understand the system combined with the poor combat -> post combat patch which was when i started. each round doesn't give enough gold or crystals which when you are using between shops becomes inadequate not to mention the boss which while its great comes too soon and also spawns monsters constantly from beginning to end. this is still a WIP maybe allowing us to sell runes or giving more crystals/ gold or even lengthen the rounds before the boss fight.
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