
Embark on a heartfelt Mushroomvania adventure through a vast and dense interconnected world! It's like a mix of retro and modern classics!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Master fluid 8-directional whip combat with a variety of sub-weapons and tools, inspired by classics like Super Castlevania IV
Explore a rich, interconnected world brimming with secrets, hidden paths, and ancient mysteries waiting to be uncovered
Experience tight, responsive platforming that blends the precision of Celeste with Hollow Knight’s rich sense of exploration
Play as a brave little mushroom on an epic yet whimsical journey through a world of fungi, magic, and forgotten kingdoms
Immerse yourself in beautiful handcrafted pixel art, a fresh experience that evokes that nostalgia you are craving for
A colorful, heartfelt adventure full of charm, discovery, and mushroom magic!
Play as Greencap, a brave little hero on a quest to fulfill his destiny and protect the Mushkind from a mysterious and dangerous foe known as the Spirit Beast. Along the way, you’ll encounter the mischievous rival crew known as the Fung Gang, who claim they’re after the same goal... sort of.
Explore lively towns and cozy settlements, uncover hidden secrets within ancient ruins, and collect powerful upgrades that reward your curiosity. There’s plenty of challenge along the way, but don’t worry!
This isn't a punishing experience, it's meant to be a fun challenge and an uplifting journey through a world that encourages exploration and wonder.
Want to put your platforming to the test? A side quest unlocks 40 optional parkour gauntlets hidden behind special portals scattered around the world! They’re tough, rewarding, and totally skippable, perfect for players who love a good challenge.
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lone Fungus 2 es un buen juego, aunque menos inspirado que el 1. Claramente tiene por referencia a Castlevania en vez de Hollow Knight (como LF1), un cambio que le ha afectado para lo bueno y para lo malo. [h2]Puntos distintivos[/h2] - [b]Progresión[/b]: al estar basado en Castlevania, la progresión es mas lineal, pero mas sólida. Es mas concentrado en mecánicas y orientado a builds... en LF1 muchas veces podías estar avanzando sin mejorar realmente a tu personaje, si no simplemente adquiriendo habilidades de movimiento de uso circunstancial. Pero aquí hay stats de personaje que se mejoran al encontrar la cantidad de items indicados. Esto no es necesariamente bueno ni malo.. te da mas sensación de ser mas fuerte, pero también alimenta el farmeo y que te frenes para conseguir comprar cierto item o conseguir cierto power spike que deseas en ese momento, y se puede romper un poco la experiencia a mi entender. - [b]Builds[/b]: el juego tiene látigos pensados para casi cualquier build. Yo me hice una de sacar todo el maná posible para spamear el hacha la mayor cantidad de veces en combate y es perfectamente viable, así como también hacerse builds de alcance o tankeo. En ese sentido puedes jugar como quieras, algo que en LF1 esta mucho mas limitado. - [b]Menos plataformeo[/b]: esto no es bueno ni malo, pero es importante resaltarlo. Sigue siendo un juego con retos de plataformeo, pero no es el centro del juego, y este aspecto está mucho mas simplificado. [h2]Retrocesos respecto de LF1[/h2] - [b]Pixelart[/b]: el juego ha optado por una resolución nativa menor a LF1. No es necesariamente malo, pero le da un aspecto mas rugoso, que quizás no le guste a mucha gente. En lo que sí creo que se ha retrocedido es en la técnica pixelart utilizada... se ve aquí que muchos ángulos son mas rectos, con curvas mas agresivas, o que el shading del sombreado está menos trabajado. Incluso algunos sprites parecen haberse hecho a mas escala y ser reducidos forzozamente. Respecto de LF1 claramente tiene un peor acabado. - [b]Diseño de niveles[/b]: el diseño de niveles está ok en la mayoría de los casos, pero en los que no, se trata de rutas bastante tediosas e intrincadas sin muchas veces parecer merecerlo. Además todo el recorrido por el mapa está mas trabado de lo que estaba en LF1 y eso se nota cuando tienes que moverte por lugares sin teleports que ya has recorrido.. se hace todo mas espeso sin que ello aporte algo realmente. - [b]Combate[/b]: Se nota la intención de hacer un combate mas pesado que en LF1 por obvias razones. Algunas cosas están realmente bien logradas como el kiteo hacia atrás que puedes hacer mientras atacas. Otras decisiones son mas cuestionables como el hecho de tener un dash tan largo... gracias a esto a veces querrás esquivar algo, pero te pasarás de frenada y te pegarás contra otra cosa sin poder hacer nada para evitarlo... además la mayoría de los bosses siguen un patrón muy similar: a los que son un personaje, les esquivas y atacas... sin mas... A los mas grandes, solo se trata de pescarlos con varias magias seguidas y reventarlos antes de que la pelea se alargue, porque es posible que no tengas herramientas para esquivar lo que te tiran. En ese sentido el final boss es bastante desproporcionado en se segunda fase, respecto de cómo puede moverse tu personaje. [h2]Conclusión[/h2] Esperaba realmente el juego porque me gusta mucho Castlevania y LF1 me había dejado una muy buena impresión. Lamentablemente LF2 ha perdido bastante identidad propia al estar tan atado a su juego de referencia. Con eso también creo que ha perdido un poco de frescura y las cosas que lo hacían único. El plataformeo loco del 1 desaparece por completo a cambio de ganar cosas que ya has visto en otros juegos. A mi entender, creo que no ha sido un buen intercambio. Mas allá del sabor agridulce que el juego me ha dejado, creo que es un buen juego, que da sus horas de entretenimiento y se puede jugar como uno mas sin esperar grandes cosas de él. PD: espero que si hace Lone Fungus 3 esté basado en Metroid para completar la tríada de homenajes al género.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Korean
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Muito bom mesmo, um jogo subestimado
Taken on its own this is a really solid MV with great exploration, decent platforming, good combat (including boss fights) and a better-than-average for the genre story. It gets high marks in almost every aspect with few negatives to mention. THAT SAID, as a follow-up to the first Lone Fungus game, it doesn't have the same kind of impact. Biomes are less interesting with more bog-standard abilities and outside of the optional challenges a lot easier platforming. It is a fair bit shorter. However, that doesn't mean this is not an enjoyable game. I think anyone who liked the first will have a good time with this one.
8.5/10 挺不错的类银河城,地图设计不错,游玩过程非常丝滑。可惜没有中文。
I finished this game on Normal difficulty with 99.9% map completion. First: the good points. The game is bright and colorful, a nice contrast to Castlevania or Hollow Knight or even Lone Fungus I style asthetics. The platforming is fun, the combat feels good, and there's a wide variety of powerups, abilites, and secret locations. Most of the bosses are tough without feeling unfair. The bad: it's too short. I would have loved about another one or two big areas and a couple of bonus bosses where the difficulty gets cranked to 11 (although there is one boss that does kind of fit that description. I had to come back a couple times with more powerups.). Overall: go play the first game. If you enjoy that, come play this next.
Really enjoyed this one! While it's shorter than the first (about half according to my play time in Steam for both), it improved on the first in just about every aspect. Basti knows how to make good games, they've got a fan for life in me no matter what's next! Check out more reviews in my [url=https://store.steampowered.com/curator/45773453/]Curator Group[/url]!
Really sweet Metroidvania, I enjoyed this one. I found it more traditional than the original Lone Fungus, but the challenges were way more feasible! If you like Metroidvanias, you'll like this game.
Loved it. It included everything that makes metroidvanias great for me. Highlight is the platforming. I've read somewhere that basti described this game as a metroidvania with Celeste inspired platforming and I can see where he's coming from. Took me about 16 hours to get 100% on normal difficulty.
I don't normally write reviews but I have to say the amount of reviews is crazy given the quality here. I loved the first game but this one blows it out of the water. I know the visuals are quite different and maybe that's why it has such a low amount of reviews, because it doesn't stick out as much as the first game? Idk. I can see some people who didn't like the first game loving this one too. I will say, certain people who loved the first game might not like this one quite as much, but I can't in a million years see someone who liked the first one not liking this one as well. To me, this game blows it out of the water personally and I loved the first one. It absolutely gripped me and I put it hours straight without stopping for the first time with any game in a long time. So good. EDIT: I may have prematurely wrote that review after only playing the game for three hours. I just couldn't see the game taking a dip in quality based off of how great everything had seemed when compared to the previous title. My next two hours have been MUCH less enjoyable and I will finish this review upon completion of the game.
fun lil metroidvania :3
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4K | 9 | 100% | $5.99 | |
| — | 0 | — | — | |
| $625 | 14 | 93% | $2.39 | |
| $367.8K | 750 | 86% | $19.99 | |
| $182.4K | 490 | 88% | $17.99 | |
| $411 | 5 | 100% | $3.59 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $107.8K | 370 | 78% | $9.99 | |
| $107.8K | 420 | 91% | $9.99 | |
| $107.8K | 478 | 95% | $9.99 | |
| $107.9K | 293 | 58% | $14.99 | |
| $107.8K | 209 | 22% | $14.99 | |
| $107.7K | 454 | 88% | $9.99 |