
LOGistICAL is a strategy puzzle game where you transport different cargoes to complete all the towns throughout the country. The whole game is a huge puzzle while each town is its own little piece of puzzling. Plenty of towns are easy enough. LOGistICAL covers all of Australia.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Finnish, Russian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Купил я LOGistICAL, потому что 9821 достижение - это, блин, почти рекорд в стиме, и мой внутренний коллекционер просто не мог пройти мимо такой цифры, даже если бы пришлось продать почку. Игра, если честно, представляет из себя глобальную логистическую головоломку, где ты возишь грузы по картам, соединяешь города и постепенно охватываешь целые регионы, и если вы фанат посидеть, подумать и разложить всё по полочкам, то это может затянуть на сотни часов. Но я, как мужик, который купил её только ради ачивок, чувствовал себя бухгалтером на добровольных началах: щёлкаешь, строишь маршруты, а в голове одна мысль - сколько ещё осталось до следующей ачивки и когда это всё закончится. 9821 достижение - это не шутка, их действительно много, и они сыпятся регулярно, но чтобы выбить всё, нужно иметь либо железные нервы, либо фанатичную любовь к перевозке виртуальных товаров. В общем, если вы коллекционер, который гонится за рекордами и вам нужно огромное количество ачивок для профиля - берите, это настоящий Клондайк, но если вы хотите играть, а не работать на склад, проходите мимо, пока не поздно. И если этот обзор наберёт 50 лайков и 10 наград - куплю все дополнения и сыграю 100 часов. Улучшу значок до 5 уровня и схожу в церковь помолиться за разрабов, чтобы они делали только крутые проекты… ⠀⠀⢰⣤⡀⠀ ⠀⠀⠈⣿⣿⣦ ⠀⠀⣀⡘⣿⣿⣷⡰⣶⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣤⣶ ⠀⢻⣿⣿⣌⢿⣿⣷⣭⣤⣤⣤⣤⣄⣀⠀⠀⠀⣠⣶⣿⣿⡿⠃ ⠀⢸⣿⣿⣿⢎⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣿⣿⣿⠟⠉ ⠀⣸⠛⠉⢀⣿⣿⠋⣭⢿⣿⣿⣿⡿⠻⣿⣿⡿⠋ ⣿⣿⣶⡆⠻⠿⣿⣦⣤⣾⡿⣿⣧⠛⢀⣿⣿⡇ ⠻⣿⣿⣿⠀⢀⣿⣿⣿⠟⠛⢿⣿⣿⣿⣿⣿⡇⣠⣤⣤⣤ ⠀⠈⠻⣿⣦⡻⣿⣿⣿⡇⠀⣰⣿⣿⣿⡏⠀⢀⣿⣿⣿⠟ ⠀⠀⠀⣿⣿⣿⣮⣛⠿⠷⣾⣿⣿⡿⠿⣣⣴⡿⠟⠋⠀ ⠀⠀⠀⣿⣿⣿⣿⣿⣿⣷⣶⣶⣶⣶⣿⣿⡟ ⠀⠀⢼⡿⠙⠿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠏ ⠀⠀⠀⠀⠀⠀⠀⠉⠙⠛⠛⠛⠋⠉⠺⠷
Installed - Unlocked all the achievements - Uninstalled
i like chicken nuggets
[h1] [/h1]
I've played other addicting games like CIV, SimCity, Minecraft, and other real like ones like Ticket to Ride and Empire Builder..... THIS one, however, is one of the most addicting ones I've come across.
tldr; a large-scale casual transportation/resource management game; a gem hidden behind a clunky ui, but worth the learning curve. on the surface, logistical seems like just an achievement spam game due having almost ten thousand (!!!) achievements, but you do have to strategize some in order to fulfill each town's puzzle and unlock its achievements. you can approach the game as laid-back as you want, or be efficient as possible with your resources in order to make the most money and get on the leaderboards for each town. the logistical 1 base game (covering australia) is a steal even at full price. even at 150+ hours the only module i've 100%'ed so far is chile. there is a life's worth of content in the logistical series, so if you're looking for a quick 100% this is not the game. i also appreciate that logistical 1 and all of its dlc is fully released, so you're not getting roped into buying new dlc each month in order to eventually 100% it. lastly, the logistical discord community is active, welcoming, and has always been there to help when i've had a technical issue or got stuck on a specific town. much love to them! <3 if you pick this up you'll keep finding yourself wanting to finish just one...more...town!
I can see my house from here
I did not expect this game to be so engaging (addictive). You essentially combine inputs with outputs, and transport the goods to create infrastructure, fulfill a demand for goods, or to upgrade an industry. There's not much in the way of animations and the UI is pretty basic (I wish we had more automation options). There's lots of achievements and a map like Australia offers 1000+ for fulfilling requests, fixing roads and the like so the pace at which you unlock them feels just about right (It will take a long time to unlock them all). Overall, I would not give this game 10/10 but for the price and considering when the last updates were released, I'd still recommend it for casual achievement hunting and completionists like myself who get their dopamine kick from doing small things like getting cargo from point A to B. Verdict: buy it on sale if you can and prepare to spend countless hours doing objectives. Tips: Do tutorials first, remember to pay attention to your contracts (some valuable rewards which give early game advantage), and zoom out on the map to see green flags (these are the depots where trucks are sold). Another thing is to first complete Australia after the Isle of Man and tutorial and if you like the gameloop, buy the DLCs on sale. The DLCs which are required for 100% achievements are listed as such but the other modules like Russia add thousands more achievements. Australia took me 100 hours to finish and it was not bad at all with a little bit of challenge. The initial limit is 15 trucks but as to my knowledge you can increase it by 1 with each 1000 towns completed. However, I did not unlock additional slots on my first large module.
Я в своем познании настолько преисполнился, что я как будто бы уже сто триллионов миллиардов лет проживаю на триллионах и триллионах таких же планет, как эта Земля, мне этот мир абсолютно понятен, и я здесь ищу только одного - покоя, умиротворения и вот этой гармонии, от слияния с бесконечно вечным, от созерцания великого фрактального подобия и от вот этого замечательного всеединства существа, бесконечно вечного, куда ни посмотри, хоть вглубь - бесконечно малое, хоть ввысь - бесконечное большое, понимаешь?
По настоящему могу сравнить с сити Скайлайн но тут почти 10к достижений а это как бы нифига себе ! Покупайте только на скиках а также всем советую в нее поиграть !
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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