Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | Free | Score93% | F2P |
| Epic | $4.99 | Score— | Chart |
Trends
Concurrent players on Steam: one reading a day, taken at about 15:00 UTC — a snapshot at a fixed clock time, neither a daily peak nor a daily average.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| — | 867 | 71% | — | |
| — | 3.9K | 94% | — | |
| F2P | 1.9K | 87% | Free | |
| F2P | 1.6K | 93% | Free | |
| F2P | 864 | 87% | Free | |
| — | 125 | 62% | — |