
Transform your childhood home as you build brilliant factories and forge lifelong friendships, then reach for the skies and finally finish your family's dream - your mother's precious rocket ship. Roll up your sleeves, it turns out that saving this town really IS rocket science!
Modeled estimate, not a reported figure. How we estimate →
About
You play as Morgan, an aspiring engineer headed home to complete your family's dream project - a rocket ship! Finding home not quite how she left it, Morgan will need to research and build clever contraptions and sprawling factories to help the locals. From simple drills and furnaces to complex assemblers, cranes and miles of conveyor belts, you'll convert local resources into useful materials and bring industry back to sleepy St. Ambroise.
Build clever contraptions and sprawling factories to solve the town's problems
Get to know the locals, make lifelong friendships and become the heart of the community
Research and invent new machines, energy sources and mechanical friends
Discover a heartwarming story as Morgan, an aspiring engineer with high hopes for town!
Finally build your family's rocket ship!
Outside of smashing together crazy contraptions, you'll need to mine out resources, explore coasts, railyards, quarries and underground areas - each part of town has its own materials to inspire you! You'll need to complete challenges, incorporate electrical elements, water, cranes, furnaces, crafting, automate through robotics, and loads more to ensure St. Ambroise returns to its former glory. Are you ready to roll up your sleeves?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Thai, Japanese, Portuguese - Brazil
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I thought it was a good game, but not without some reservations. First of all, I played it more for the automation and while I enjoyed the story, I didn't really get all that invested in the town characters. That's not a complaint, just explaining my biases. My biggest issues with the automation process are: 1. Resources run out a bit too fast for my taste. And pulling resources from outside the original area is a pretty frustrating process. 2. The game doesn't really let you build up your factory as time goes on. Typically with these games, you build something, then expand on other things while it is working, and after a series of these steps, you realize you have have build a monstrosity of a factory. In this game, though, you deliver things, then once they aren't needed, that part of the factory often goes dormant. 3. The long distance transfer mechanism, crating, could use a multiplexing scheme. This really can't work with the job-like nature causing uncontrollable backpressure, however. 4. No end game sinking mechanism is frustrating as it just ... ends. Yes, the story is over, but so what? Building a factory needs no story purpose, but it does need a sink. (The recycling bin is a bit too limited.)
Cozy and relaxing, just as promised. At no time does the game force quick, decisive action or punish you for mistakes. Both building and tearing down structures is quick and intuitive. Which incentivized me to completely rebuild my "factory" twice. The game also strikes a good balance between having just enough different elements to make it interesting and not so many it becomes overwhelming. I never hit a wall where I couldn't figure out a build that would work. Things that could be improved in my opinion: more toys for the dog, and how friendships work (currently very unrewarding).
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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