
Little Nightmares III is an atmospheric adventure game in which you follow the journey of Low and Alone, two best friends in search of a way out of the Nowhere. In 2 players online cooperation or solo with an A.I., work together to solve puzzles and survive in this nightmarish world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Jul 30 → 16.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Two young friends, lost in a frightening world not made for children.
If they cannot find a way out of this Nowhere place, they’ll be condemned to a fate worse than death.

You play as Low and Alone, best friends ever since they found each other in this lonely nightmare. They each possess their own iconic item: a bow for Low and a wrench for Alone. Working together, they’ve become adept at sneaking through hidden passages, hoisting each other over massive obstacles, and watching each other’s backs. Whether you’re playing with a friend or an A.I. companion, you’ll depend on each other's iconic items to create opportunities and to progress. The environment is full of clues and possibilities for imaginative children to exploit. Low’s arrows can reach high targets, cut through ropes, or down flying enemies, and Alone’s wrench is just the thing for crushing stunned enemies, smashing through barriers, or manipulating the workings of massive machines.

No matter where you go, the Nowhere is home to horrific monsters. These Residents won't hesitate to go out of their way to capture any intrusive little Visitors that draw their attention. You might find yourself playing a terrifying game of hide and seek with Monster Baby in the sandy ruins of the Necropolis, struggling to avoid swarms of voracious Candy Weevils in an unsetlling Candy Factory, or dodging heavy feet while running along the rain-soaked promenade of a filthy funfair. You'll need to be ready to run, hide, or even defend yourself at a moment's notice to stay in one piece.

Don’t be too distracted by the desolate beauty of the Nowhere. There are dark mysteries waiting for you as Low and Alone follow their mirror path across the Spiral. As each new location will become more dangerous and disturbing than the last, traumatic flashes from the past will begin to emerge. Will Low and Alone finally escape from this unending nightmare?
Only you can help them, little ones...
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.79−42% | 21.1Kreviews | 47% | — | $10.8M |
| $39.99 | 15.1Kratings | 77% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1288 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
le jeux est tres bien seul ou avec des amis avec des bonne mecanique et des bon trophée je vous le conseil. Le seul point negatif cest quon ne peux pas jouer en coop local.
Ok, I know how much hate the game gets from "the original fans." and I want to take my poke at some of the issues, as I've loved and 100% the games since the first one was announced. I was pretty young when the first one came out and I first played it on a friends switch cause my mom hated horror LMAO but anyways that's not what's important. First thing some people complain about is that this game is "Too short for the price." and that it's "Too expensive." This game is MEANT to be played with a friend, I think it genuinely builds a stronger bond with the characters to do so. But I'll get to that later, For now I want to mention the very important "Friends pass" feature. Where if one person buys it, that person can play it with anyone on the same platform using that one copy. If you are only in it for one playthrough, as I'm aware the average player is, I recommend splitting the price with a friend and buying one copy. If you split the price, you're both paying 20. Which is the same price as the original game. The original game is five levels, three of which the average time of completion for a new player is under thirty minutes. Lets just pretend that you take awhile on some of the levels and level 1 takes you thirty minutes, level 2 and 3 each take an hour, and levels 4 - 5 each take thirty minutes. That is a total of 3 and a half hours, for the average new player. Little nightmares 3 has four levels. The first one takes the average player thirty minutes or longer, the second one an hour, the third one an hour and a half, the fourth one an hour. That is a total of 4 hours for the average new player. If all of that still makes you feel like the game was too short and expensive. Just do research before you buy something, nowhere online did they claim that this game was going to be longer just because it was more expensive. The second thing I hear people say is that the soundtrack doesn't fit. And yes, the soundtrack is a different vibe. But please listen to the first games soundtrack compared to the second games. They are a completely different vibe than one another. The vibe switches every game, it's not just a new person making the soundtrack that causes that. That is just a dumb argument. I hear people complain that this game is less scary than the other two. First of all, horror is selective, everyone has a different opinion. The monster in the first level is horrifying to some people and it isn't even meant to be. Little nightmares has always gone for something more disturbing than terrifying outside of certain monsters and chases. A man made creation being neglected and destroying an entire city just trying to play, is a disturbing idea. The monsters in the second and third level fit in perfect little nightmares style. And the last levels monster is different, extremely. But that is such an important character to the story that not doing something different would have been disappointing to people who genuinely enjoy the universe. Plus, if you're playing with a friend it's going to be less scary. If you aren't playing with a friend you're playing with the computer, which in itself takes away from the scares more than another person would. It doesn't act alive, split up from you, or solve puzzles with you. It just knows what to do. Unlike the computer companion of little nightmares 2. Which first of all is a pre established character, and it feels like they COULD get separated from you at any moment. And do multiple times. Many people think the lore of this game is weaker than the others, or ties less to other pieces of the universe. Little nightmares has almost always been more than JUST the games. This connecting things like the podcast and more of the comics to the games is amazing to me. And even then, the story is about the traumatized children who wind up in the nowhere, not just "Six and Mono." This game isn't weaker just because on a surface level it doesn't connect much to the original characters. I am sad this game doesn't have some kind of a recommendation in the main menu to play with a friend, and listen to the podcast before playing. Cause both of those things enhance this story. You may think that the idea of playing with a friend being able to change the way you take the story is dumb, but I genuinely think it builds a different attachment to the characters. The puzzles are more fun, and the monsters (especially the one in the dlc level that's out so far) are more enjoyable to avoid and survive. This is everything to my knowledge, I could be incorrect, and I may have forgotten things I meant to mention. Please correct me on anything if I'm wrong, and feel free to express your own opinions.
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +4 more
| $39.99 |
| 179ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
странная пародия на первые части литл. да, круто классно. много нового начиная от скинов заканчивая новыми функциями и боссами, но хз хз ... то ли я просто привыкла к старым персонажам и их взаимодействиям то ли мне пытаются подсунуть какуюто хуню в новой обертке. всё не то, не чувствую себя так сказать "дома" где мне интересно узнать историю мира, персонажей, локаций и т.д. вроде да, круто что новое, но...не то.. я не люблю и не хочу говорить что старое лучше, но для меня первые две части реально лучше, роднее, приятнее по визуалу и всё такое. я больше вещей могу там логически объяснить чем здесь. окей, большой плюс что здесь персонажи как будто более дружнее. КОГДА СКАЖИТЕ МНЕ МОНО И ШЕСТАЯ ПОСЛЕДНИЙ РАЗ ОБНИМАЛИСЬ?? но в любом случае мне требуется очень много сил чтобы проникнуться любовью к ггшкам. меня еле привлекают их образы, я хочу видеть чтото знакомое в игре (вот например то как мы бегаем по заводу по производству леденцов это более менее хорошо и жирных людей из 1 части, а ном и саундтрек из дополнения 1 части литл вообще восторг) а не пустыню, зеркала и всё такое..поэтому пока не рекомендую на это деньги тратить
🤯
Torn on this one, i like the new setting, some of the new mechanics, but i missed the solo spirit of the original first game. i thought they might go back to the roots after the second installment and i can see that the devs doubled down, but i have to say, Art direction, atmosphere and sounds engineering were still top notch, the sale helped as well.
tüm seriyi oynadım baya iyi oynayın
5/10
开了加速器但一直掉线。交互差劲,也不提示摁哪个键,BUG更是数不胜数
uh, at least the walking animation is smoother than LN1 and 2, 5/10 walking simulator
Honestly I like the monsters but the fact that its not made by the same people is that its not the same as the last 2 games. We have the first game and it has movement and sliding and climbing fast but in this we don't. It doesn't even have the song. This game is just not the same.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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