
Little Miss Lonely is a game about childhood, fear and the relationships. You play as nine year old Robin in this short, narrative driven side-scrolling game.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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This game is actually really unique and im surprised that it really has no user reviews. I got it really cheap from a key shop and decided to try it out, it can be relatable with its story being pretty powerful. Probably no one is gonna read this review since this game came out in 2017 but i wanna leave my mark.
https://youtu.be/-is6mwFULpM Interesting premise. Narrative, exploration gameplay. Hand drawn on paper style. Not a huge fan of the flashlight effect. I really like the music and the weird jabber (Sims Esque) talking she does. Fullscreen option doesn't make the GAME fullscreen, just the black around the game.
First off, I want to thank the developer for the free copy which allowed me to both experience this game and make a full game "Let's Play!" video which can be found on my Youtube channel... (Spoiler warning) I really enjoyed this simple and casual indie game which is really nothing more than a thought provoking and heart wrenching story told from the eyes of a young girl named Robin. I also loved the draw art style which was a very effective method for delivering this all-too-common story in the real world we live in. My suspicion for the lack of reviews more than three months after this game launched is a little bit expensive price tag for a game that can be fully played in under an hour for most people with little to no replay value. There are also no choices or decisions to be made by the player as the game forces you down a very linear story line to tell the intended story. But for what it is, it is very well done, offers very nice art, and delivers an emotional roller coaster ride which made me both laugh and feel sad during the short story time it has. Solid game and I give it a 7.5 out of 10 mostly taken down for a lower value score because the price is a little high at $3.99 in my opinion. Drop the price to $1.99 USD and this game goes up to a 9 out of 10 using my scoring method. (perhaps catch it on sale) All in all, this is a well done indie game and I enjoyed it and it did make me think and feel emotions for the fictional, but all too real character potrated in the game.
'Little Miss Lonely is a game about childhood, fear and the relationships.' What's that? [b] The[/b] relationships? Are we talking about the slippery slope of navigating relationships in a more general sense? Or are they specific relationships that we are exploring? What could this possibly mean? Judging by the overall efforts of the developers, it would be safer to assume that the wording of the game's official synopsis is neither of the two possibilities. It is a mistake. A small thing to be sure, but this sets the tone for me and I wasn't too surprised by the way I felt as I reached the end of Little Miss Lonely. Suffice it to say, it's not a very good game about childhood, fear, relationships or anything for that matter. It's my understanding that gameplay is not the focus of these kinds of games. Fine. I accept that. The question to consider then is whether Little Miss Lonely offers a worthwhile storytelling experience. Unfortunately, brief flashbacks of a nine year old girl's life as she experiences family breakdown, the death of a grandparent, bullying and so on are not enough to make this an interesting story. Ultimately, I am left to wonder, what does Club Cotton Games have to express through any of this? That these unfortunate experiences are in fact, [i] gasp[/i], bad? What is the overall message that the audience is supposed to take away? Don't tell me that we're supposed to come away from Little Miss Lonely feeling something. That's not really good enough. If you want, you can just close your eyes and think back to some of the bad experiences from your own childhood. You don't need Little Miss Lonely for that. Did I feel anything after this was all over? Maybe a little confusion regarding the abrupt ending. Other than that though? No, nothing at all. In addition, the overall presentation of the game doesn't exactly do wonders for whatever feeling or sentiment that the creators intended. The voice overs played backwards are distracting at best and annoying to listen to at their worst. The music has already been forgotten. The hand-drawn artistic style, however, is adequate and appropriate given the perspective of the main character. That may very well be the only thing that this game has going for it. It's likely that Little Miss Lonely was inspired by the creator's own experiences. At the risk of coming across as callous, I say, so what? Anybody can recount their experiences. It takes a skilled mind to do so with, how should I say, a strong sense of perspective that carries uniqueness and leaves a lasting impression. Again I ask, what is the message? What is there to be learned? I think that this is yet another example of an independent developer who had not yet found their voice at the time of their game's release. They just weren't quite ready for the prime time. I hope that the experience of developing this game was in some way therapeutic for them at least. And with that, I will lastly mention that Little Miss Lonely came as part of a bundle purchased years ago. It was never the main draw, but sometimes we do get pleasant surprises. Not this time though.
A profound game about a 9 year old girl named Robin (Robin Hood) with her optimistic, honest, tenacious, meticulous personality that is implied by this samosa worth game with it's psychological autopsy in social strata. The relentless pacing with this existential dread of a fourth grader is expressed in a very copacetic way. I personally relate to the character present in this philosophical game even after the age of 23. The only difference is that my friends call me Throbbing Hood.
This game tells a story. If you have played Price or The Endless Journey, you'll probably like this. If that's the case then tell me what is going on in here cuz you're probably only one of the few that understands. Specially if you've played Price xD The drawings and art and are nice and pleasing. The voice acting is some kind of mumbling sorta like chinese, but it gives you an impression on the storyflow. Theres nothing much you have to do other than walk around. It's a small game. Not sure if i should be afraid or happy now. O.o
This game is super cute and does a fantastic job capturing emotion!
ate sendo presente ta caro
Funktioniert nicht. Keine Interaktion mit dem Spiel möglich - abgesehen vom An- und Ausschalten des Mauszeigers mit der rechten Maustaste. (Windows 10) Ich habe das Spiel aus einem Bundle.
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