
The miserable journey of a broken man...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 16 → 1.75/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 877 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like Terry
10/10. Games like this are the reason why I love this genre so damn much. Dustin Armstrong is my GOAT
That was sauceome.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.13/day in the week to Aug 3 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Spanish - Latin America, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 880 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is one of the better rpgs ive ever played, for sure in my top ten. It also has the most emotional story in any game ive ever played. While the game can be really hard and "painful" at times, if you dont love a challenge, just turn on easy mode. I really reccomend giving this game a try, and the dlc
Esta joya.
this is one of the games that stuck with me for a long long time even after i finished it
At first I thought this was going to be one of those cruel RPGs, like Fear & Hunger and wasn't looking forward to being ♥♥♥♥♥♥ over at every turn. While the game does have some elements that are going to surprise you, there's often a way to save beforehand, so it's not too big of a deal. It's still pretty sadistic at times, but I guess it fits the tone of the game. 1 playthrough on normal, lost both arms, didn't take any drugs. 36/68 achievements.
One of the most amazing games I have ever played in my life. I don't even know how to describe it other then to say it is beyond play worthy.
Easy to run, great story, solid game play and the turn based feels a bit more interactive with the Armstrong technique. Though I did need to use the wiki a couple times, could be cos I am dumb. I liked how the maps was except how sometimes the edges of the map and ropes was so close together so 1 wrong button press and u just die. Interactions at campfire is really bleak which I love. I hated the Russian roulette mini game since i lost 29 times in a ROW BEFORE I WON 3 times in a row which is insane and if I didn't save scum there I would of lost at least half my party probably. Overall I liked the game but I feel like there is just some brain dead design choices like cliffs being 1 button press away from death and some things not being obvious. Though the game is a whopping 20 pounds!!!! meaning you get less than 1 hour of playtime per pound, worth big sale otherwise just play some free games on steam. IT IS 1.19 POUNDS ON CDKEYS THOUGH!
超绝小众变态游戏
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.3M | 5.8K | 98% | $14.99 | |
| $880.1K | 5.6K | 94% | $9.99 | |
| $777.4K | 3.7K | 53% | $9.99 | |
| $11K | 29 | 79% | $14.99 | |
| $55.3M | 342.4K | 97% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 21.8K | 90% | $6.99 | |
| $4M | 7.5K | 96% | $19.99 | |
| $4M | 3.3K | 82% | $29.99 | |
| $4M | 9.5K | 97% | $9.99 | |
| $4M | 8.6K | 92% | $19.99 | |
| $3.9M | 9.4K | 90% | $19.99 |