
Enter the war-torn world of Veá, where sci-fi and fantasy collide in Liquidation, an immersive RTS. Lead your armies and harness powerful abilities in a high-stakes battle for Quenrium, the mysterious substance that holds Veá’s fate.
Modeled estimate, not a reported figure. How we estimate →
About

Liquidation is a tactical Real-Time Strategy (RTS) game set in a universe that mixes elements of both fantasy and science fiction, with support for both single-player and multiplayer modes.
Our story unfolds on the dying planet of Veá, where a sudden, cataclysmic event, known as the Splintering, wiped out entire species and destroyed thriving civilzations.
In its wake, a strange, powerful substance, called Quenrium rose from the depths of the world. Discovery of life-sustaining properties of Quenrium, in a world starved for resources, led a conflict between the Twilight Crusade and the Scourge alliance over its possesion.
Thus began the Quenrium War.
Fanatical zealots clad in radiant golden armor. Guided by unshakable faith, they seek absolute control of the planet and the eradication of all who oppose their holy mandate.
A desperate coalition of Lamia tribes and technologically advanced Frogkin. United by necessity, they combine primal ferocity with cutting‑edge weaponry to survive against overwhelming threats.
Host of demons pouring into Veá through a tear in reality. Shapen by a godlike entity from the Nether realm, they only seek to do bidding of their master.
Liquidation delivers tightly balanced battles where every unit and ability serves a clear, intentional role.
The game encourages thoughtful army composition and mid‑sized forces, striking a sweet spot between micro‑level control and macro‑level strategy. This creates a battlefield where smart tactical choices, clever positioning, and well-timed abilities can swing the tide and secure decisive advantages.
Liquidation’s story is driven by powerful commanders who serve as the narrative centerpieces.
Commanders level up and unlock new abilities as the campaign progresses. Commanders are not meant to overshadow the armies they lead. Even the strongest commander cannot stand alone. Every strength comes with a weakness. This creates a world where heroes matter, but armies remain essential.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 168 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its alright hopefully overtime it gets more content and options
Warcraft Filing.
Game has a lot of heart, and clearly speaks to anyone that has played Warcraft 3/Starcraft.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, German, Polish*languages with full audio support
Hours played at review time, across 168 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If StarCraft and Warcraft had a baby, this would be their epic offspring; a fantastic blend of both RTS classics that captures the best elements of each
Sehr geile Mischung aus Warcraft 3 und Starcraft - Beweis das Blizzard einfach unfähig ist - ein Mensch alleine schafft das mit den richtigen Ambitionen!
I love playing rts games, this game lights up my passion again to continue doing that Liquidation has potential to be a great title, i have seen how much work and testing (i helped a little) was put into this game and i'd love to see it thrive The campaign tells a great story and i feel immersed playing it The gameplay and factions are fun and challenging in their own way to play and win The heroes, enemy camps on the map and items really add a lot of fun to this game. I highly recommend trying it, both for people that like playing rts games and for people that haven't played any
Итак, идея игры замечательная. Эдакая смесь варкрафта 3 и старкрафта в около ваховском антураже. Куда лучше в ядре чем какой-нибудь tempest rising. Так как игра в раннем доступе хочу сказать, чего по мне не хватает и куда стоит смотреть. 1. Лично у меня отвратительный коннект, может вылететь из лобби или из игры. Как по мне это первое что нужно править. 2. Игровая экономика странная, по сути копирка старкрафта, но на один кристаллик один рабочий. Самая загвоздка в том, что кристаллики содержат разное количество ресурсов, из-за чего как то неравномерно заканчивается поле кристаллов. Зачем? Сделать одинаково и будет попроще. Второго ресурса я бы не так ограничивал, не могу сказать как именно, но ощущения, что его прямо недокладывают, хотя могу ошибаться. 3. Если будет у автора такая возможность - очень хочу русский язык. 4. Совсем на будущее жду четвертую расу. Отдельно хотелось бы упомянуть, что здесь есть герои как в 3 варике - тоже с предметами. Но тут нет магазинов и пока ничего кроме аур и хилок интересного не нашел. Как по мне механику бы развить - добавить магазины, возможно телепорты, в общем, больше вдохновится 3 вариком, заодно будет больше точек интереса на карте. Героя хотя бы 3 каждой расе добавить, а не только змеям. Но несмотря на все вышеперечисленное - желаю автору удачи, проект стоящий! Слежу за обновлениями.
Very good game that captures the essence of the OG Warcraft games. Has a good story and really good gameplay. The campaign being the focus is my favorite part of this game.
Really rough to look at. It feels like your eyes are fogged from opening them underwater in an over chlorinated pool. The gameplay is okay, but I personally cannot tolerate the graphics. Look at the trailers and you can see what I mean. There is an odd haze, almost like a filter. I don't know if this is an issue with all maps, but from what i've seen it's not going to get much better. Audio also needs a lot of work. Units don't feel punchy at all and a lot of the character voices are just annoying/repetitive. When attacks land you don't really feel the hits connect. A lot of issues that keep the game from being immersive. Give it a few more years and I imagine this will be decent, as is, too sloppy to be worth the time or money.
《Liquidation RTS》是一款看着就很是眼熟的即时战略游戏,披着金色铠甲的宗教军队、由拉米亚和蛙人组成的联盟,还有从现实裂隙中涌出的恶魔,让人再战斗之余时不时就想喊出一身“为了帝皇!” 《Liquidation RTS》目前还是EA抢先体验版,目前只有上述的三个阵营,三个阵营都有着各自特色的建筑、科技和战斗部队,而且还都有自己的特色英雄,战斗起来特效虽然说不上绚丽,但也算热闹非常。 不过《Liquidation RTS》不是那种疯狂爆人口、满地图铺兵的传统RTS。在有限资源的限制下,保持好中等规模的部队才是游戏比较舒服的战斗节奏。战斗过程中我们需要不断调整队伍构成和站位,再配合英雄强大的战斗能力解决眼前的所有敌人。 游戏里英雄是可以升级学会新技能的,打野怪掉落的装备和物品也可以提升英雄的能力,再加上家里科技建筑的提升,到最后一个打十个小兵也许做不到,当打个三五个还是轻轻松松的,因此在有一定实力的时候,一定要抢先出去扫野! 游戏目前同时提供单人和在线PvP,不过就游戏目前的知名度来说,想要匹配还是挺难的,只能自己欺负下电脑。另外游戏目前没有中文,但可以使用XUnity.AutoTranslatorz作为AI挂件来翻译着玩,文字版本选择u2022,设置也很是简单,英文不行的小伙伴可以试试去。 整体而言,就《Liquidation RTS》目前的EA版本内容来看,它还不是一款成熟的RTS,不过整体的框架已经具备,还需要制作组再接再厉的添加更多的内容,喜欢《魔兽争霸3》式的英雄带队的老派RTS的小伙伴倒是可以先试试了! [quote]欢迎关注我们的鉴赏家:[url= https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url= https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.8K | 6 | 100% | $11.99 | |
| — | 0 | — | — | |
| $228.9K | 432 | 83% | $19.99 | |
| $125.8K | 61 | 84% | $44.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $113.5K | 344 | 84% | $9.99 | |
| $113.5K | 369 | 54% | $9.99 | |
| $113.4K | 188 | 76% | $14.99 | |
| $113.6K | 592 | 90% | $7.49 | |
| $113.4K | 619 | 96% | $9.99 | |
| $113.6K | 3.6K | 83% | $1.99 |