
Enter the war-torn world of Veá, where sci-fi and fantasy collide in Liquidation, an immersive RTS. Lead your armies and harness powerful abilities in a high-stakes battle for Quenrium, the mysterious substance that holds Veá’s fate.
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About

Liquidation is a tactical Real-Time Strategy (RTS) game set in a universe that mixes elements of both fantasy and science fiction, with support for both single-player and multiplayer modes.
Our story unfolds on the dying planet of Veá, where a sudden, cataclysmic event, known as the Splintering, wiped out entire species and destroyed thriving civilzations.
In its wake, a strange, powerful substance, called Quenrium rose from the depths of the world. Discovery of life-sustaining properties of Quenrium, in a world starved for resources, led a conflict between the Twilight Crusade and the Scourge alliance over its possesion.
Thus began the Quenrium War.
Fanatical zealots clad in radiant golden armor. Guided by unshakable faith, they seek absolute control of the planet and the eradication of all who oppose their holy mandate.
A desperate coalition of Lamia tribes and technologically advanced Frogkin. United by necessity, they combine primal ferocity with cutting‑edge weaponry to survive against overwhelming threats.
Host of demons pouring into Veá through a tear in reality. Shapen by a godlike entity from the Nether realm, they only seek to do bidding of their master.
Liquidation delivers tightly balanced battles where every unit and ability serves a clear, intentional role.
The game encourages thoughtful army composition and mid‑sized forces, striking a sweet spot between micro‑level control and macro‑level strategy. This creates a battlefield where smart tactical choices, clever positioning, and well-timed abilities can swing the tide and secure decisive advantages.
Liquidation’s story is driven by powerful commanders who serve as the narrative centerpieces.
Commanders level up and unlock new abilities as the campaign progresses. Commanders are not meant to overshadow the armies they lead. Even the strongest commander cannot stand alone. Every strength comes with a weakness. This creates a world where heroes matter, but armies remain essential.
Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 168 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]带你找回以前的RTS感觉 [/h1] [h2]前言 [/h2] 游戏的故事发生在一颗濒临灭绝的星球【维亚】上面,一场被叫做【碎裂之灾】的大灾难摧毁了几乎所有文明,而且灾后却出现了一种名叫【Quenrium】的神秘物质,它居然可以神奇的维持生命运转。 在这颗已经资源枯竭将要走进末路的星球上,残留下来的几方势力为了争夺可以维持生命的神秘物质而大打出手,也就是这个游戏里争斗的由来。 [h2]三种阵营 [/h2] 目前游戏里总共有有三种可游玩势力,分别是—— 暮光十字军:这是一群穿着金色盔甲的狂热信徒,盔甲很重导致移动速度慢,但是防御力惊人。 天灾联盟:这是一群由蛇人和蛙人组成的同盟军,原始的力量配上高科技武器,相对来说更多变灵活,擅长地图压制和持续消耗。 恶魔军团:这是一支从虚空缝隙钻过来的恶魔大军,受到虚空中所谓神明的指引,特点是暴兵很快攻击高,擅长人海战术。 [h2]对战 [/h2] 游戏的基础对战玩法是两方分别位于地图的左下角和右上角,经典的斜对角对战模式,两边初始拥有一个基地和一定数量的初始资源,同时还有几个初始的矿工小兵。地图上则分布着大大小小的怪物巢穴,以及各种资源点。 想要获得胜利,玩家要做的就是先采矿收集资源,建造各种新建筑,然后暴兵出去探索获取更多资源,最后把对方的基地干掉。 游戏里也不是鼓励无脑暴兵堆数量的,人口数量本身就会限制住可以同时拥有士兵数量上限,同时每个单位也有着自己的战术定位作用,坦克、法师、支援等等各种单位需要互相搭配各司其职才能发挥出更大的作用。 [h2]游玩感想 [/h2] 目前三个阵容都玩下来,感觉彼此之间还是存在一些强度差距的,最好用的应该是天灾联盟,由于单位普遍具有高机动性,指挥的时候更加灵活,而且还有护盾机制存在,比起普通的直接硬刚,有个护盾就凭空多了一层保障。操作的容错率和灵动程度都比其他阵容要高上不少。 其次就是暮光十字军了,虽然机动速度慢,但是防御是真的猛,太能抗了,一排人缓慢推进和城墙一样,比较适合发育之后慢慢推掉对方的玩法。 比起来最拉的应该是恶魔军团,由于单位普遍较脆,对于操作要求会比较高,一旦失误就很容易导致单位被干掉。 对于国内玩家来说,目前最大的问题应该是没有中文,不过好在大部分说明也都比较简单,只会在科技树升级的时候对说明有点蒙圈。 游戏更加适合那些喜欢硬核rts游戏的玩家,本身对于暴兵和资源控制的要求不低,如果要玩高难度的话电脑带来的压力会很大,如果技术不够很可能会被血入。 [quote]关注鉴赏组:[url= https://store.steampowered.com/curator/46104036]鸢尾花[/url] ←"未绽鸢尾存期许,直言游戏长短得失" 加入鉴赏组:[url=https://steamcommunity.com/groups/45531088]鸢尾花[/url]←“以未至鸢尾之名,秉本心品评游戏” 开始鸢尾捎书,盼所有作品皆圆满![/quote]
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Languages: English*, German, Polish*languages with full audio support
Hours played at review time, across 168 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Das Spiel ist nicht schlecht für rund 20 euro in einem tollen technischen Zustand, aktuell noch keine große Playerbase schade, man müsste dringend gebäude löschen können, mit etwas mehr Feinschliff hat es großes Potential daher vorerst einen Daumen hoch. Aktuell eine mischung aus warcraft und starcraft
So far so good :))
Nice combination of Warcraft 3 and Starcraft 1
Neat classic RTS
It's basically WC3/SC2 in a WH-ish setting. Developed by one person, and therefore it's great. Cool, uncompilcated ( but not simple ) RTS game. Get it!
played a bit i like it but i cant skip cut scenes!
Its nice.
Pretty good
Los diseños son una mezcla de Starcarft con Warcraft, la base está bastante sólida con una escaramuza entretiene bastante aprendiendo como funciona el juego, el gameplay es muy similar al Warcraft 3, teniendo héroes en la partida. La campaña aún no la he jugado debido no está al español, espero que cuando este medio terminado, ponga el idioma.
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