
Unleash your brainpower in Linkito and ignite the insurgency! Link, build, solve, defuse, and decode by using your logic. Craft your own challenges in the level editor or tackle community creations.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Классная игра
뭣 같은 타이밍/시간 제한 퍼즐 시간 제한을 무조건 사용해야 하는 병이라도 걸렸나? 좋은 소재이고, 좋은 완성도인데, 시간 제한을 섞는 사람에 짜증이 밀려 들어온다.
Good game with good puzzles
good puzzles. bonus levels were a bit harder than I wanted them to be but overall I liked it
Un bon casse tête
A cute logic puzzler!
It's a nice enough game. You've been given a bunch of trinkets and have to solve a goal. It reminds me a lot of The Incredible Machine (Contraption maker) in that regard, and that's a positive thing. Linkito does more with boolean boards, input-to-output manipulation and programming. It's clever and I like the overall difficulty, but might be too easy for die hard puzzlers. I give it this, though: it can get fiddly at times, especially given that you can't just rearrange cables or just attach B to A instead of A to B. Aesthetics and looks are okay, but I think the performance is impacted more than it should. It's a 2D single screen puzzler...why does my steam-deck equivalent PC struggle to keep even 30 FPS? That said: the positive easily outweighs the (nitpick) negatives.
It's pretty good! short if you just play through the campaign, but there are plenty of user created levels to mess around with.
还不错的游戏,虽然作为一个益智解谜游戏,有时机掌握要素我是不太认可的,不过跟本作的题材倒是比较适配不太违和。 游玩难度来说的话,对于我这种轻度玩家是比较合理的。除了极个别关卡像是第五大关的十七十八小关,2块区域同时操作,要求摆放完之后一次性执行,执行失误就得调整摆放从头开始执行,对于我来说可以称得上是又臭又长,关卡越繁琐需要试的次数就越多,我在同样一个关卡越试就越烦,而且关卡提供的零件是可能有无用项的试来试去更是烦上加烦,玩着玩着我就去找攻略了,只能说跟前面的难度完全不一样,像这种关卡我是觉得也应该放到特殊关卡中,不影响成就会更合理,轻度玩家打完安心完成所有成就,重度玩家专门挑战会更合理。 画面来说的话,我觉得还可以,除了零件上面只有英文,并没有做汉化适配,这玩意我早忘的一干二净了还是得翻译一下,不过影响不大。剧情方面的话就是一个很普通的反抗剧情,被洗脑,发现真相,反抗,一个动画加一点文字,没什么内容,但是呢至少不是屎,这一点我就很满足了。 由于本作并不是一个极简的解密游戏,是有或许不算太精良的美术的,价格方面的话,我是能够接受的,我是买hb包获得的,如果买cdk的话不到10块,肯定算得上是一个佳品的。 比较可惜的是,由于本作比较冷门,虽然有关卡编辑器,但肯定是没什么内容的。
нормально
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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