
The original physics building game is now on PC! Use minimal tools to build an infinite variety of puzzle-solving machines. Featuring over 70 THOUSAND user-generated levels, and includes the sequel Fantastic Contraption Classic 2!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Played when it was a flash game, very nice to still be able to go back to this and look and my old builds.
Fun physics game that allows you to collaborate with others and build cool 2d machines
FC increased my iq by at least 1 point in 2006
One of the greatest games of my young gaming life and glad to have a way to play it again. Physics based puzzle solving in a simple and creative way. 10/10
Classic game. I used to play this on my iPhone 3g back in my Army days. We used to sit and play for hours. I haven't checked on this version, if there are some of the same physics exploitations. I remeber if you stacked enough small wood pieces, that gravity could pull things through solid objects. Anyway, I wish this would get ported to androids and modern phones. I need a part 3.
Played this game back when it was a browser game. It is a great game to share puzzles with a friend and just create something and challenge each other back and forth. Suggested Ways To Play: Create a level (solve it yourself before presenting it others). Then challenge a friend to solve. Create a blank map with a goal ball in center, and one person can build on one side the other on the other side. And, you go back and forth on who can claim the ball at the center (without building in the center zone).
As much as I *deeply* loved FC 1 & 2 back in the day, I just CAN NOT recommend a new player to buy this at the price of $10 (or even $5) unless it’s solely to support the devs. I’m glad the game didn’t disappear with Flash, but this Steam version is exclusively for archival or reliving your nostalgia. It lacks all functionality you’d expect from a PC game in the last decade, like really basic QoL stuff. No settings menu, the volume is literally on or off, the online functionality is essential to the game yet barely functional (and allegedly very insecure), the game resolution is small and can’t be changed, it seems to be stuck in a halloween mode and the sky is full of obnoxious ghost clouds, to switch between FC 1 and 2 you have to change your boot options, FC 1 is missing hotkeys for several functions, etc. Please still support Northway Games though, it seems they’ve made some fantastic games since FC back in 2008. They were very upfront about this just being for archival, I respect that!
A wonderful time capsule back to flash games before 2010. It truly hasn't changed a bit, all the quirky charms are still here and I wouldn't have it any other way!
its fantastic
A blast from the past. Rest in peace Flash. This might not be worth the $10, but it's worth something. The fact that this game is on steam at all is amazing. Instead of being lost to time without any way to play it, it is lost to time while still being available on steam. Sadly the community around this game fell apart along with Flash, but there are still a few people playing it every now and then. With some of the harder levels, it is more about spending time making overly complex contraptions, some might say... Fantastic Contraptions. I remember playing this game back in the day on my horrible school chromebook. This was unblocked because someone convinced the people at tech services that this was used for a computer/tech class. It never was, but that didn't matter. Either way, people were going to find ways to play games like this. People would be playing the Happy Wheels demo or whatever they could find on CoolMathGames. 5/10. History. Simple. Old/Retro
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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