
Uncertain of his sister's fate, a boy enters LIMBO
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.63/day in the week to Aug 3 → 15.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam + Google Play only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49 | 40.7Kreviews | 92% | — | $12.6M |
| $3.99 | 83.1Kratings | 87% | — | $17.1M | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1264 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏大部分流程为解密跑酷,这个作品里最棒的一点是他没有为这个故事解说一句话,而是让玩家自己去猜自己去想象这个世界发生了什么
👍
(+) I really liked the atmosphere. It's essentially just black, white, and shades of gray, yet the atmosphere is incredible. (+) Excellent storytelling through atmosphere and environmental design. We are given virtually no exposition or background information, and the game simply lets the world speak for itself. (+) I loved the decision to use different ambient sounds instead of a traditional soundtrack. They perfectly emphasize the feeling of loneliness in this dark world. The game basically wants to put you in the mindset of walking alone down a dark street, through a park, or in a forest at night, where every sound makes you uneasy. You could describe the whole experience with one line from Al Pacino's Scent of a Woman: "What life? I got no life! I'm in the dark here!" (+) The visuals are very simple, yet there are so many beautiful shots, and the game is incredibly aesthetic. Despite looking simple on the surface, a tremendous amount of work went into the visual presentation, with many different techniques being used to achieve that look. (+) I really liked the simplicity of the controls. There are basically only five buttons. (+) I liked that the game doesn't try to be difficult for the sake of being difficult. Instead, it focuses on small puzzles scattered throughout the journey. It's a great approach for an indie game. (+) I especially liked that most of the puzzles are based around physics. (+) I also appreciated that the game doesn't seem to artificially stretch its runtime. (-) The parasite flies that take control of your body get pretty annoying. The game basically turns into: go this way to change your direction, then go the other way to change your direction again, then go somewhere else to change it again. It's simply boring compared to the other challenges the game offers. (-) The game's short length is both a positive and a negative. The atmosphere is great, but the game is so short that I didn't have enough time to fully immerse myself in it and really experience everything it had to offer. It's like reading a great short story that ends way too quickly. On one hand, you enjoyed it, but on the other, you're left thinking: "Why did it end so quickly? I didn't get to enjoy it enough. Give me more." A high-quality indie game, both visually and gameplay-wise, that you can finish in one evening. If you can get it at a 90% discount, it's cheaper than a movie ticket, which makes it an easy recommendation. 8.5/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Japanese, Korean, Portuguese - Portugal, Spanish - Spain, Traditional Chinese, Polish, Portuguese - Brazil, Russian +2 more
| $12.49 |
| 56Kratings |
| 88% |
| — |
| not modelled |
| $12.49 | 1.2Kratings | 86% | — | not modelled |
| $12.49 | — | 90% | — | not modelled |
| $12.49 | — | — | #57 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
urras
asik buat ragebait yang nontonin kita main
내가 먼저 운명하겠다
joguinho poggers que prende. recomendo.
yessss
O jogo é realmente impressionante, curto, porem impressionante.
太难了,玩的失去耐心了,最后七八章彻底烦了,跟着攻略忍着无聊,厌恶通关了,只能说不适合我,但游戏整体设计不错,画风可以,最后结局挺美的。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $98.7K | 468 | 90% | $9.99 | |
| $28.5K | 141 | 58% | $8.99 | |
| $51.4K | 642 | 64% | $4.99 | |
| $132.6K | 745 | 70% | $9.99 | |
| — | 0 | — | — | |
| $40.2K | 134 | 76% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.6M | 163.5K | 94% | $7.99 | |
| $12.5M | 15.8K | 55% | $39.99 | |
| $12.5M | 22.5K | 87% | $24.99 | |
| $12.5M | 15.1K | 88% | $29.99 | |
| $12.6M | 13.7K | 91% | $39.99 | |
| $12.6M | 12.4K | 37% | $49.99 |