
Dan is a bumbling first-time adventurer who risks everything to solve the legend of the twin books by exploring the abandoned town of Red Pines.
Modeled estimate, not a reported figure. How we estimate →
Media

About


Single Player
Short Adventure
Joystick or keyboard and mouse.

23 unique rooms to explore
Easy-to-learn controls and accessible gameplay
Lower skills required
No death / violence
No hyper-realism / last-gen graphics
No procedural worldsStats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Spanish - Spain, Japanese, Portuguese - Brazil, German, Italian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'd give this game 3/10. I got it at steep discount, but if I'd paid full price, I'd have been very dissatisfied. It's an old-school point and click-style adventure but it's a far cry from the likes of Broken Sword or Monkey Island. It's very short; the sprite animation is poor; and the controls are janky. Additionally, there was no prelude to explain the point of the game. Shame.
I really liked the animation style of this game, nice way to spend a couple of hours, shame it wasn't a little longer.
jogo bom mais assim tem q pensar mt pra passar as fases tlc
**NOTE:** This review is part of my steam curator review and is the extended version. Check my steam curator page at https://store.steampowered.com/curator/39607348-Random-Game-Reviews-by-Labprofess/ . Follow appreciated! — This game, like the previous game I reviewed from this developer, are based on the point and click genre which I never really felt attached to. Not that I have ever tried it but its once of those things, where at first glance you say ‘No thanks’. However, i was wrong! I was wrong all along in disregarding the point and click genre because its better than I imagined. What I expected to be boring and dull, has shown me to be fun and puzzling. With that being said, this is once again a amazing point and click game with a short story that runs it, all beautifully animated. Even the backgrounds are drawn to perfection with even the slightest detail. To say I was blown away is an understatement. Be on the search for a hidden treasure while the world is in chaos, but make sure to survive and not mess up to see your mission succeed. As mentioned, this game is beautifully animated with bright uses of color on every surface. Even small details are added here and there, which don't affect the game, just make it look neater. Really emphasizes the amount of work the developers have put into this. Something you, the reader, might be wondering is how this game runs on lower end computers. The good thing is it runs perfectly. My fans were barely spinning with my GPU sitting at 40 degrees (idle temperature), and my CPU didn't even need to hit the 30. Alongside this, there is also a small graphic setting interface, to lower the graphics if one still worries about being able to play this game. The developers really have thought of everything and everyone. That's one of the plus points of point and click games, that they are usually made to run even on the worst of machines. Lastly, a tradition I follow in all my reviews is whether the game is worth it. This game has a playtime of around 2 and a half too 3 hours. It depends on how quick someone is into solving the puzzles, or if they take their time to admire the rest of the world. Alongside this, there are a ton of other rooms to discover, all animated and nothing procedural generated or alike (no roguelike elements here), the story is a peaceful and calm but also exciting one which can be completed in a single day such as a cozy friday evening. Think about it. Lastly, don't we love supporting small developers, not only pushing AAA games but also those of a few individuals? With all that being said, let me answer the question saying yes. I do believe this game is worth it just for all the work that has been put into it, and knowing well the developers won't disappoint with their next one. So go ahead, young Indiana jones. Find the treasure!
Vaya basura de juego. No es el guion lo que es tan malo sino los controles. Por un lado cada vez que el protagonista habla tienes que darle a espaciador para que puedas seguir jugado. Luego el manejo del personaje con WASD sin posibilidad de cambiarlo a las teclas de dirección, que es mucho más fácil. Y luego el manejo del protagonista es muy difícil. No va sur/norte/este/oeste sino que va donde le da la gana. Por ejemplo, cuando tienes que mover una caja no es fácil cambiarla de zona, tienes que rodearla hasta llevarla al lugar que quieres ir. Y es incomodísimo. También, para el menú no se puede clicar con el ratón y tienes que moverte con el teclado, con las teclas de dirección. Y el ratón en el juego se mueve muy lento y no te deja calibrarlo para que el puntero se mueva más deprisa. Una basura.
Jogo muito divertido, com um aventureiro bem atrapalhado e a gente tem que ajudá-lo em sua jornada. Dos mesmos criadores de Wind Peaks, então é claro que tinha conteúdo para encontrar que estavam BEM ESPALHADOS e alguns BEM ESCONDIDOS. Detalhe que tive que jogar mais de uma vez para conseguir encontrar todos os colecionáveis. Jogatina divertida, puzzles, aventura e um final Like No Other. Vale muito e deixa um gostinho de quero mais.
[h1]Análisis de "Like No Other: The Legend Of The Twin Books"[/h1] [hr][/hr] [h2]Una breve pero encantadora aventura gráfica[/h2] [b]"Like No Other: The Legend Of The Twin Books"[/b] es una pequeña joya indie que ofrece una experiencia narrativa y de acertijos ligera, ideal para una sesión de juego relajada. Con una duración aproximada de 90 minutos, destaca principalmente por su apartado artístico y su tono desenfadado. Aunque su brevedad es notable, logra dejar una impresión positiva en quienes disfrutan de aventuras gráficas con toques clásicos. [h3]Características destacadas[/h3] [list] [*] Estilo visual atractivo, con ilustraciones coloridas y bien animadas. [*] Humor liviano y personajes simpáticos. [*] Puzles sencillos, ideales para quienes buscan una experiencia sin presión. [*] Ambientación post-apocalíptica tratada con un enfoque optimista y relajado. [/list] [b]Spoiler[/b] [spoiler] El protagonista, Dan, se embarca en una misión para recuperar un libro perdido con un supuesto valor histórico. Al final, se revela que el libro es uno de muchos y que su valor era más simbólico que real. La aventura concluye con una reflexión ligera sobre las expectativas y la búsqueda de significado. [/spoiler] [hr][/hr] [h2]Lo bueno[/h2] [olist] [*] Apartado visual y diseño artístico muy logrado. [*] Ritmo ágil y buena estructura para una aventura corta. [*] Ideal para desconectar y pasar un buen rato sin complicaciones. [*] Humor bien implementado que acompaña la exploración. [/olist] [hr][/hr] [h2]Lo malo[/h2] [olist] [*] Muy corto, incluso para el estándar de juegos indie narrativos. [*] Algunos acertijos tienen soluciones obvias que no se pueden ejecutar hasta que el juego lo permita. [*] Poca rejugabilidad una vez terminada la historia. [/olist] [hr][/hr] [quote=WOWFOXZ] CALIFICACIÓN: [7.5/10] Una breve travesía visualmente hermosa con encanto y humor[/quote] [b]"Like No Other"[/b] cumple su propósito: entretener durante un corto periodo con arte bonito y puzles accesibles. Aunque su linealidad puede frustrar a quienes prefieren resolver problemas por anticipado, sigue siendo una aventura gráfica encantadora para pasar un buen rato sin compromiso. [hr][/hr] [h2]Links adicionales[/h2] [list] [*] [b]Comprar Like No Other: The Legend Of The Twin Books[/b] https://store.steampowered.com/app/1786480/Like_No_Other_The_Legend_Of_The_Twin_Books/ [*] [b]Comunidad de jugadores[/b] [url=https://steamcommunity.com/app/1786480]https://steamcommunity.com/app/1786480[/url] [*] [b]Juegos similares recomendados[/b] [url=https://store.steampowered.com/recommended/morelike/app/1786480]https://store.steampowered.com/recommended/morelike/app/1786480[/url] [*] [b]Historial de precios en SteamDB[/b] [url=https://steamdb.info/app/1786480/]https://steamdb.info/app/1786480/[/url] [/list]
Seems more like a vertical slice prototype than an actual game, but it's fun enough and the artstyle is nice. The controls are a little annoying, though, for intance I turned mouse sensitivity too full and the cursor still moves like through molasses and it's not clear why this couldn't be pure mouse controls. It could've used a little more story and a third act. You meet two other characters, but they more or less just tell you to go away. You don't learn anything about who you are or why or what you're looking for. It's called legend of the twin books, but it's really just "some guy takes a book for no reason, the end". Very short, too, better get it on sale. Don't want to sound to negative, because the problem simply isn't that it's not good, but too little.
A short and simple game, though very well planned, thought through and developed. I was intrigued by the story as there is hints of a background that is not touched on which I would be interested to learn more about. I also very much enjoyed the interactivity of the mechanics, such as the movement required for the crank as even a little thing that like makes it much more engaging and interesting. Possibly my only criticism is how Dan pronounced the word "cache". I very much hope it was a joke as I have never heard pronounce it as [i]caché[/i] in a serious manner. :D
I bought this a couple of years back and finally got around to starting this game. I got glitched between two rooms in the void. I didn't really get hooked in the first couple of minutes before to game broke so it will sit in my steam library unfinished.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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