
A Game And Watch-like game with a cinema noire story, set in an openworld game in real time.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
Reviews
ゲーム&ウオッチなどをイメージすると何となく伝わる、ゲームボーイなどのドット液晶の携帯ゲーム機以前のいわゆるLCDゲームと呼ばれる電子ゲーム機器でのゲームスタイルをモチーフとしている。 主人公の探偵が依頼を受けて街を移動し、謎解きをしたり戦ったりするストーリー。 場面ごとにシンプルなミニゲームを挟みつつ、街の人々や猫と触れ合うことができる。 何より魅力的なポイントは手書き調のモノクロ線画のキャラクターたち。 徳に主人公は一歩歩くごとに絵がユーモラスに切り替わり、観ていて楽しい。 会話は画面下部の電卓の文字表記のようなセグ表示でアルファベットを表示するスタイルだが、日本語にも対応しており日本語モードの際はレトロなドットフォントでテキストが表示される。決して読みやすくはないし、一部翻訳が微妙なところもあるが簡潔ながらも味わい深いテキストはいろいろ調べてみたくなる。 現状は物語は決して長くはなく、序章的なものが終わってこれから物語が始まるのだなというところで第一章終わりという形で終了する。 街の人々などとの会話などは一度のプレイですべてを回収できるような感じではないが、ストーリー自体は1時間かからない程度で完了する。 好評であれば続きを作りたいようなので、ぜひこの世界をもう少し広げていってほしいと感じた。 ボリュームの少なさ自体は残念なところではあるが、開発者のLCDゲームに対する思い入れは間違いなく本物であることが伝わってくるタイプのゲームなので、その手の電子ゲームに思い出がある人やトレイラーやスクショの絵が気になった人は軽く触ってみるのがオススメ。
Captures the feel and gameplay of old LCD games perfectly and has very forgiving checkpoints so you never feel frustrated when learning a mini game segment. Hope we get to see more chapters because it's a very promising start.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
i really love this game. if you have ever liked lcd games or point and click games please play this. i really enjoy the style and character design. the dialogue and text formatting are really expressive. i think the real time mechanic was cool. it was nice waking up to finish the story and having new characters to talk to that weren't related to the story. there is so much passion and detail in this game despite how short it is. i think it's well worth the $5 asked. i can't wait to see where the story goes next.
I actually enjoyed this game. The concept of going back to hand held games and making one for the PC I thought was original and enjoyable. The world, the characters and the story were well done. It's not a long game but that's ok. It was still really good. We as gamers ask that creators try new things and this was definitely new territory and I really enjoyed. It was money well spent.
[h2]One of a kind.[/h2] This game is by definition unique. Cool story, interesting classic adventure game puzzling, and a twist. It's short (very short), sweet, and a pleasure to have experienced. I would gladly pick up a sequel.
I can't decently recomend this. First it's just a prototype of a game. After the end of the first chapter which contains about one hour of game, and ends on a murder to solve, the game stops and tells you to ask the devs for a sequel. There's a couple hidden sequences but you have to play the game at certain hours (irl) to see them, which is completely dumb. Second, some of the controls in the gameplay sequences are really bad. The part when you have to look for a cat inside a house and you have to painstakingly go through each object in the house with just the left and right buttons is unacceptably tedious. Same thing for the shooting sequence at the end. And why are the loading times so long? As for the LCD design, I personally enjoyed it because I'm old enough to have played LCD games, and I can wallow in that nostalgia, but I suppose some zoomers will have no idea what's going on. I also like the lightness of the gameplay that the LCD concept could entails, and the idea of making a RPG/adventure game with just the simplistic controls of a game and watch, but I'm not sure that's what being reseearched by the devs here. [h1](follow my curator page [url=https://store.steampowered.com/curator/33882793/]GenXPlayers[/url] for more retro and indie reviews)[/h1]
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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