
"LIFE IS NOT AUTO"is a rhythm + survival based timing game. You manually control the organs to keep your character alive until life ends.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Portugal, Korean
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
life is not auto is a hidden gem. A difficult rhythm game with mechanics that are really satisfying! I enjoyed the controls a lot. I felt like I was performing CPR in a way. Satisfying!! You go through four stages of life, manually controlling your characters organs. If you miss too many times, the organ becomes diseased and you will carry that disease into the next stage of life unless you play the stage better. I think this kind of cumulative effect is fun. I do have one critique. I think either the visual indicator or the punishment for missing the first press for your stomach/liver (which you need to press three times) is not great and messy once the stages get harder. If you get "bad" on the first press, you're pretty much screwed trying to figure out the timing on the 2nd/3rd.
游戏的设计立意非常地有意思。 就是难度过大。 想好好通关估计只能完全靠背谱。 调成简单模式打,谱的难度对于没接触过音游的人也过于难了。 毕竟出键以后的读谱时间实在短,像肺这种可能需要从简单模式里去掉。 至于去挑战普通甚至高难度,我不认为我会花心思去练临场反应或者背板,我只想轻松地玩个游戏。
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's basically "you are now breathing manually" the game. Very silly idea, cute pixel art, decent music, and so many different ways to die from organ failure. It's surprisingly hard, and I'm not very good at it, but it's still fun anyway.
Note: I have 3.7 hours in the previous release. This game is a little rough around the edges (short with limited randomness), but pretty fun nonetheless. It takes a little while to get used to the mechanics, but it's satisfying when things start to "click". Overall, it's a good game that's worth its price.
肝嘴胃,掌消化之道;眼脑心,感万变之策;呼吸过滤离不开肺的作用。这七种器官均是人体重要部分,无论缺少哪一个,都无法正常维持一个人的生命体质,因此爱惜自己的身体是无比重要的任务。《生命不是自动的》就通过节奏音游的方式来展现器官的重要性,伴随音乐的跳动,好好对待身体的每一处器官。 [h1]游戏玩法[/h1] 玩家通过 ASD /空格/JKL 这一经典 4399 小游戏的键位来进行反应挑战,光圈跳动到指定位置时按下即可获得健康绿币,完美按下即可保证自己的健康,反之,会对器官造成不同程度的损伤,诊断出不同病症,如青光眼、肝硬化、抑郁症等。治疗这些病症需要花费绿币。 [h1]模拟健康,难度可选[/h1] 游戏会根据主角的健康状况进入不同的章节,如主角因为生病而住院,这个时候尽力完美反应,就能获取大量绿币来支付医疗费用,使身体重回健康,进入好结局,反之,器官过度损伤最终会导致死亡,游戏结束。可以说这同时也是一款生存游戏,为了生存而反应。进行反应点击时,还会有突发事件,极其考验玩家手眼一体的协调反应能力,不过不用担心游戏难度过于大,三种难度选择使游戏更为自由,适合不同水平玩家。 [h1]结语[/h1] 本作探讨了相伴我们器官的重要性,每一个器官都应被好好对待。养成健康的生活习惯,才能好好的活下来。游戏画风是可爱的卡通风格,音乐愉快活泼,是一款值得体验的独立游戏。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
Прикольная игра, чуть руки себе не отгрыз ::3 прошёл за 2 часа, чуток похихихал со смертей)
넌 정말 대단해 인마, 잘 살았어.
약간 인생게임이라는 옜날 폰겜 생각나는데 리듬게임인 만큼 진행은 그것보다는 재밌음 근데 정신이 없기때문에 많지는 않지만 진행중에 나오는 연출이라던가 고양이라던가 그런건 보기 좀 힘듬 40분동안 엔딩 2개 봤는데 대단히 여운이 있는것도 아니고 엔딩 수가 많은 거 같지도 않아서 여기까지만 할 예정 좋은 얘기는 별로 안했지만 가격도 싸고 캐릭터도 귀엽기 때문에 돈아깝지는 않음
en un momento full concentrado para hacer todas las fases impecables y mantener viva a la enana, y al otro llorando por ese final... :'(
A pesar de ser corto, es muy buen juego
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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