
This is a game about life. And because life is already complex enough, and games are getting harder to make, let's make it simpler and project everything onto one dimension. In 1D, choices seem simpler, but it does not make life much easier. Grow up. Overcome all obstacles. Reach your Life Goals.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $14.2M | 9.7K | 93% | $39.99 | |
| approximately $794.1K | 1.8K | 91% | $18.99 | |
| approximately $442.9K | 4.8K | 91% | $4.20 | |
| approximately $361.6K | 952 | 92% | $17.99 | |
| approximately $220.2K | 6.9K | 96% | $1.99 | |
| approximately $126.6K | 4.5K | 95% | $1.99 |