
Lies of P is a thrilling soulslike that takes the story of Pinocchio, turns it on its head, and sets it against the darkly elegant backdrop of the Belle Epoque era.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30.71/day in the week to Sep 14 → 53.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 82.9Kreviews | 92% | — | $85.6M |
| $59.99 | 50.1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3100 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
소울라이크 입문작으로 시작했는데 매우좋고 재밌게 했음
不为难玩家,故事出彩,整体质量上乘,我心目中fs以外最好的类魂。就不为难玩家这一点上就甩明末两条街了。
캐릭 디자인이 맛돌이여
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $85.3M | 165.7K | 97% | $19.99 | |
| $85.9M | 71.8K | 86% | $29.99 | |
| $85.3M | 127.2K | 97% | $32.49 | |
| $84.5M | 118.4K | 77% | $34.99 | |
| $84.5M | 511K | 97% | $9.99 | |
| $84M | 137.3K | 89% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.5M | 13.4K | 58% | $29.99 | |
| $420.2K | 1K | 65% | $18.99 | |
| — | 0 | — | — | |
| $8.1K | 21 | 86% | $14.99 | |
| $5.3K | 14 | 64% | $13.99 | |
| $13.8K | 28 | 100% | $17.99 |
Latest in each market: best KR #30, worst JP #97 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 30.43/day in the week to Aug 6 → 37.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Polish, Korean, Italian*languages with full audio support
| $59.99 |
| 29.4Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is hands down the best non-From Software souls-like game out there. The combat feels smooth and weighty in all the right ways, and weapons being broken into blades and hilts provides tons of diversity even within a singular build archetype. They also cooked with the various collectibles, especially the records, which were honestly one of the biggest reasons for my desire to 100% this game, as the tracks contained in them are phenomenal, and honestly shocked me my first time hearing them. The game does have performance issues on high-end systems, which, from my understanding, arose after the DLC patch. Installing Special K will fix this, however, so I don't see it as the biggest deal breaker. The quests in the game walk this weird line between being annoyingly finnicky, and too hand-holdy. There is a certain quest in the very late game that does require a hyper specific sequencing of actions to complete "correctly," causing it to be extremely easy to screw up. Quests and some pickups also display a little note next to the closest stargazer when you've reached the next step, which is nice if you struggle remembering the next step of a quest or where a certain thing was, but I found it a little unnecessary. Overall this is a solid game and absolutely worth picking up for anyone that enjoys souls-likes. The DLC is also goated, and I would highly recommend picking that up as well.
lice of p
You either lie or p, but no one told me I could tell a lie of p
good
Super popular but still so slept on. Probably enjoyed this more than DS3. Most of the boss designs are superb, and the story is actually really good. Setting is also a standout. Only gripes are some reused areas and enemies and also some of the later areas feel like they drag on just a bit too long. Can't wait to see the upcoming sequel.
its a good idea of a new type of souls like. but Turing a fairy tale into a souls like is a cool idea to make i love this game and the parry mechanic and how u can effect your weapon with different statuses would play but buy on a sale if u could
pretty good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.