
Lies of P is a thrilling soulslike that takes the story of Pinocchio, turns it on its head, and sets it against the darkly elegant backdrop of the Belle Epoque era.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30.71/day in the week to Sep 14 → 53.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 82.9Kreviews | 92% | #91 | $77.6M |
| $59.99 | 50.1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3025 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
为什么我没感觉到这是类魂尖子生?前后摇比命长,人物长得毫无特色,装扮丑,弹反没有反馈,宫崎英高的东西什么都学了,每一方面都等而下之。在我玩过的类魂里,战斗体验是最差的,和巫师3有一比。
Lies Of Peak
Es de los mejores, si no el mejor soulslike que eh jugado 10/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $78M | 123.5K | 96% | $29.99 | |
| $79.2M | 112.2K | 92% | $39.99 | |
| $75.5M | 143.9K | 97% | $24.99 | |
| $75.4M | 63.9K | 94% | $59.99 | |
| $74.8M | 157.5K | 98% | $19.99 | |
| $80.5M | 162.6K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.8M | 20.8K | 59% | $29.99 | |
| $420.2K | 1K | 65% | $18.99 | |
| — | 0 | — | — | |
| $8.1K | 21 | 86% | $14.99 | |
| $5.3K | 14 | 64% | $13.99 | |
| — | 0 | — | — |
Latest in each market: best KR #51, worst JP #97 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 30.43/day in the week to Aug 6 → 37.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Polish, Korean, Italian*languages with full audio support
| $59.99 |
| 29.4Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pi is a smokeshow <3
本篇7.5/10。算是市面上最好的类魂代餐。玩法上还是存在很多类魂游戏既要又要的通病。既想要保留原始魂系列游戏的精髓,又要做出足够的差分;既要降低玩家的理解门槛,又要做出和原作不同的挑战和更复杂的系统。其结果就是欠打磨的动作系统,打击感像塑料,翻滚的手感奇怪,打铁判定过于严格,破防处决加个白条、武器加个磨刀系统纯属脱裤子放屁;动作取消是基本没有的,堆怪的地方堆的特别没品,精英怪人均拉塔恩,红色攻击提醒你无法防御也无法闪避,但是投技又不显示红色了,非常混乱;狭窄地形弹刀这种坏文明也要保留真的是吃饱了撑的。后期地图的部怪直接弃疗了。但吐槽了这么多结论还是“不是不能玩”。游戏还是准备了足够多的要素帮助你克服上述困难。地图设计和探索体验还是在线。恰当的引导不会有催促感但也让人几乎不会错过支线。剧情理解门槛低,文本量大管饱水平不低,中文本地化更是倾其所有。美术质感非常不错。配音指导和音乐都是高水准。打折入挺香。 DLC 8.5/10 相比本体,叙事和制作全方位升级,也算是学到了魂系列精髓都在DLC的臭毛病(不是)。对本篇的剧情进行了高度补完,支线也都非常饱满,同时又足够精悍,给人的印象比本篇的支线更加深刻。当然玩法上本体有什么问题DLC依然有,甚至在高数值的加持下某些场景显得更变本加厉。当然这种游戏底层逻辑的问题不能指望一个DLC给修好。希望下一作能有蜕变。
Lies of Peak
Lies of Peak
Simplemente peak
einfach geil
地图设计太顶级了探图简直是纯粹的享受,剧情很笨boss战也一坨,但顶级地图让我可以彻底忽略以上两点
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.