
Lies of P is a thrilling soulslike that takes the story of Pinocchio, turns it on its head, and sets it against the darkly elegant backdrop of the Belle Epoque era.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30.71/day in the week to Sep 14 → 54.67/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−50% | 82.8Kreviews | 92% | #91 | $77.5M |
| $59.99 | 50.1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2985 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
peak
优点 顶级的艺术氛围与音乐:游戏构建了一个黑暗哥特与蒸汽朋克交融的克拉特城市。从雨幕笼罩的街头到宏伟的歌剧院,场景极具沉浸感。配乐尤为出色,收集的唱片曲目堪称神作,在整备时细细品味氛围感极佳。 扎实的“魂系”骨架与创新:作为韩国第一款3A级类魂游戏,它的箱庭式地图设计水平很高,捷径安排合理,让推图过程张弛有度。独特的武器组合系统允许玩家自由搭配刃部和柄部,创造出完全不同的攻击模组与打法。此外,“虚血”机制鼓励玩家积极进攻,通过攻击回复部分防御损失的血量。 优秀的叙事与人性主题:故事巧妙结合了《木偶奇遇记》的童话底色,深刻探讨了“何以为人”的主题。相比正统魂游的“谜语人”叙事,本作的任务引导更为清晰,支线故事感人至深。 ⚠️ 缺点 极具争议的战斗手感:这是劝退最多玩家的地方。敌人的“快慢刀”极为普遍,攻击节奏诡异,几乎只能靠背板。完美弹反的判定窗口极其严苛(需要提前0.1-0.2秒按住防御),且收益极低。同时闪避消耗精力极高,导致战斗体验常被形容为“痛苦”而非“快感”。 令人抓狂的地图“恶意”:部分地图设计堪称“粪”。尤其是教堂区域的独木桥,在狭窄地形上配合远程怪物和滚球,死亡惩罚极高,跑图过程极其折磨。这种设计被批评为纯粹的“恶心”玩家,而非有意义的挑战。 缺乏原创性与视觉奇观:游戏几乎“缝合”了宫崎英高所有的经典设计,从UI到战斗系统都充满了《血源诅咒》的影子。同时,除了后期少数场景,大部分流程中的建筑景观较为单调,缺乏让人惊叹的视觉奇观。 📌 总结 《匹诺曹的谎言》是一部让人又爱又恨的“类魂优等生”。它在美术、音乐和世界观构建上达到了极高水准,武器组合系统也颇具巧思。然而,过于严苛的弹反判定、泛滥的快慢刀以及部分恶意满满的地图设计,严重割裂了战斗的流畅感。 如果你是硬核魂游老玩家,能忍受不完美的手感并乐于背板,那么它绝对是一款内容扎实、值得一试的代餐之作。但如果你是动作游戏新手,或追求流畅爽快的战斗反馈,请务必慎重考虑——这款游戏带来的挫折感可能远大于成就感。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $78M | 123.4K | 96% | $29.99 | |
| $79.2M | 112.2K | 92% | $39.99 | |
| $75.4M | 143.9K | 97% | $24.99 | |
| $75.4M | 63.9K | 94% | $59.99 | |
| $74.8M | 157.5K | 98% | $19.99 | |
| $80.5M | 162.6K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.8M | 20.8K | 59% | $29.99 | |
| $420.2K | 1K | 65% | $18.99 | |
| — | 0 | — | — | |
| $8.1K | 21 | 86% | $14.99 | |
| $5.3K | 14 | 64% | $13.99 | |
| — | 0 | — | — |
Every market we collect.
Latest in each market: best KR #51, worst JP #97 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 30.43/day in the week to Aug 6 → 37.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Polish, Korean, Italian*languages with full audio support
| $59.99 |
| 29.4Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing game if you like any souls game this is for you!!!!!
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☑ Eargasm ☐ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☑ Dark Souls ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☑ Lovely ☐ It'll replace your life ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☑ 9 ☐ 10
в рот ♥♥♥♥ это парирование
Siendo una persona muy inmersa y experimentada en los juegos tipo souls, este juego me parece con una calidad agradable donde la sensacion de mejora conforme avanzas me parece palpable
Best (and only) souls-like in existence. Combat is good, story is good, DLC is phenomenal. If you're into Soulsborne series - definitely give it a try.
pinokyo
Lies of P is the first 3d soulslike that i have ever played, which is a huge shame, because it ruined all other soulslikes for me. This game is incredible, and of a quality that put even some Fromsoftware games to shame. And if you surpass your inspiration, then you know you did a fantastic job. It is incredibly polished, the combat is fun and challenging, the game runs as smooth as butter, even on my outdated hardware, the characters are actually interesting, and most of the bosses are incredibly well made. This game plays like a mix between Bloodborne and Sekiro. You have very Bloodborne-esque visuals and locations, the eldritch shenanigans, the rally system that encourages aggression, and a relatively "small" amount of weapons (at least compared to games like Dark Souls 3 and Elden Ring, there's still plenty of weapons) that all have their unique play style. On the other hand you have Sekiro's parry system, secondary weapons reminiscent of Sekiro's prosthetic tools, and a skill tree, all of which add more depth and variation to the gameplay, and help you find a style suitable for you. This game is also incredibly challenging, harder than all Fromsoftware titles, at least if you include the DLC, which features the hardest boss i have ever fought in a video game. And i played a lot of video games. I can still hear "A human is only truly honest when their life is on the line" in my nightmares at times. But the difficulty rarely felt frustrating or ♥♥♥♥♥♥♥♥. Sure, sometimes you had Fromsoftware-esque ♥♥♥♥♥♥♥, like enemies hidden behind corners, enemies, areas and bosses with annoying status effects, or your weapon hitting a wall when you try to hit an enemy in a narrow corridor. And while these things are annoying, most of this game is incredible, and was an absolute joy to experience. Struggling at the bosses gave me this feeling i had when i first played Dark Souls 3, where i struggled on a boss for a long time, just to finally beat them and get that immense feeling of satisfaction. Lies of P also features several QoL features that are, to this day, missing from Fromsoftware titles. Those being a boss rush, quest tracking, an easy way to see if you have enough currency for a level up, being able to use currency bundles while doing level ups, et cetera et cetara. A lot of small things that work together to make the game feel more well rounded. My main gripe would probably be the boss quality kinda dipping for the final few areas (except for two specific bosses), and the final dungeon being way too long and dull. I played through this game a lot, and that final dungeon was never not a drag. The enemy variety, at least in the main game, is also relatively small, unfortunately. You will see the same seven enemies very, very often throughout the game. Lies of P is great, and i can absolutely recommend it to anyone who likes the souls games. 8.5/10
还行不孬!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.