
Lies of P is a thrilling soulslike that takes the story of Pinocchio, turns it on its head, and sets it against the darkly elegant backdrop of the Belle Epoque era.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30.71/day in the week to Sep 14 → 54.67/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−50% | 82.8Kreviews | 92% | #85 | $77.5M |
| $59.99 | 50.1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2985 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
спасибо бабадзаки что сделал хотя бы 1 часть этой игры нормальной
papai eu menti
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #36, worst AU #98 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 30.43/day in the week to Aug 6 → 37.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Polish, Korean, Italian*languages with full audio support
| $59.99 |
| 29.4Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What an amazing game, already years ago and liked it. Revisiting it now, and damn, I can see why. The bosses are very good, the combat is amazing, the world, the soundtrack. It has some anoying bosses and stuff, but overal its a really really good game.
Wow, genuinely what a great game. Honestly it is up there for sure with Fromsoft quality if not a little better because a lot of QoL features this game has, but I don't wanna just compare this to another studio. This game really is something special and I enjoyed every second of it, even the urge to destroy my controller and desk more than it is :) Really really good game, I got all the achievements for main-game and its just such a banger, if you love bloodborne you'll love this. Everything about this game is just amazing. I'm so excited for the second one and this is one of my new favorite games!
刚打完一周目,游戏优化不错。真的是越打越震惊,我个人认为是最有老贼味道的类魂,美术风格赏心悦目,优秀的地图设计,一些猎奇的敌人,恰到好处的音乐。综合起来造就了这一部优秀的作品
动作游戏闪避做得一坨,说是鼓励格挡防御然后武器还有耐久设定无脑防御打个boss还得修装备,完美格挡结果防御成功判定还有延迟,完美格挡boss出僵直还要在p器官里点出来,看到疯狗boss连招不停小木偶呆若木鸡只能释然。谁爱吃多吃一辈子都吃这玩意,真晦气玩了这坨矢。
Avant toute chose, sachez que j'adore les Souls-like. Cette sensation de tomber pour mieux se relever, la satisfaction de vaincre enfin un boss après des dizaines d'essais... Bon, il faut aussi admettre une légère dose de masochisme, parce que se faire ouvrir en deux par une espèce de bouillie de pattes sortie d'un marécage, ce n'est objectivement pas une activité de détente. 😂 Plus sérieusement. Au départ, ça a l'air d'un Souls-like banal : tu affrontes des monstres devenus fous (ici des automates), tu esquives, tu meurs, tu recommences, encore et encore. Mais après avoir battu le boss d'introduction, qu'on peut voir comme un sous-boss en vrai, arrive une simple porte. Et le jeu te demande quelque chose d'étrange : mentir. Pas pour obtenir une récompense. Pas pour débloquer une fin secrète. Simplement pour continuer l'aventure. P est un robot, et il va devoir se faire passer pour un humain. Mais quelque chose cloche : un automate n'est pas censé mentir. La deuxième chose étrange va être cette thématique du mensonge. Plus on avance et plus on se rend compte que mentir nous fait devenir de plus en plus humain. Donc on ment, encore et encore. Alors que mentir est censé être mal. Le jeu ne demande jamais : « Est-ce que mentir est bien ? » Il demande : « Pourquoi mens-tu ? » Et cette nuance change absolument tout. Le gameplay est très bien maîtrisé, même si la caméra est parfois insupportable contre les gros boss. Et les armes !!! Ils ont dû faire une réunion en se disant : « Et si on laissait les joueurs démonter les armes du jeu pour les assembler ? » « Mais et les énormes marteaux ? » « Surtout les énormes marteaux. » Résultat, tu peux fixer une tête de marteau gigantesque sur un manche de dague. Et le pire, c'est que ça devient parfois une excellente arme. Et puis il y a ces vinyles qu'on ramasse au fil de l'aventure. On les écoute au gramophone, entre deux combats, comme si le jeu voulait constamment te rappeler qu'il reste encore un peu de beauté dans ce monde (et une petite ode aux musiques chantées en français 😍😍😍Shadow Flower, notamment). Enfin bref, Lies of P est plus qu'un simple Souls-like, c'est une œuvre fabuleuse écrite par des gens passionnés. Et au fond, Lies of P ne parle pas vraiment du mensonge. Il parle de ce qui fait de nous des êtres humains. Les humains mentent. Ils aiment. Ils regrettent. Ils échouent. Ils recommencent. Et peut-être que devenir humain n'a jamais voulu dire être parfait. Peut-être que cela signifie simplement être capable de choisir. C'est cette question que Lies of P laisse au joueur lorsqu'il éteint la console. Et c'est précisément pour ça qu'il est bien plus qu'un simple Souls-like.
Lies of P é aquele jogo que te faz passar raiva... e apertar "Continuar" logo em seguida.😂 Recomendadíssimo!
打了15个小时 不管是在PC还是在deck 总是一副吃了屎一样的手感 弹刀和跳跃手感就是屎 剧情也没看懂 意识流说是 从头到尾没明白到底要表达什么 何意味 不爱玩魂
It’s one of the best Soulslikes I’ve played in a long time; it strikes a great balance between gameplay and story, and features that signature Souls-style difficulty without ever feeling unfair. If you ever get the chance to try it, I highly recommend doing so—and I’d recommend checking out the DLC as well.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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