
Lies of P is a thrilling soulslike that takes the story of Pinocchio, turns it on its head, and sets it against the darkly elegant backdrop of the Belle Epoque era.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Polish, Korean, Italian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 745 reviews with recorded playtime.
Reviews
Themes across 743 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
MacBook'ta alıp bir kere bitirmiştim, sırf tekrar oynamak için burada da aldım ama sıkıntıdan bitiremedim bile. Tam bir Souls bağımlısıyım ama bu oyundaki savaşlar, mekanikler ve boss’lar bana aşırı sıkıcı geldi. Miyazaki oyunlarındaki o derinliği, harita tasarımındaki keşi̇f hissini ve vuruş kalitesini arayınca oyun sınıfta kalıyor. 1-2 boss dışında kayda değer bir şey yok, üstelik Souls standartlarına göre çok basit kalıyor. Seveni çok ama FromSoft dünyasına alışkınsanız sizi de sıkması muhtemel.Miyazaki oyunu değil çok beklentiye girmeyin
nice game
This is genuinely one of the best games that I've played in a while
当代餐还好,当魂游玩还是算了
为什么我没感觉到这是类魂尖子生?前后摇比命长,人物长得毫无特色,装扮丑,弹反没有反馈,宫崎英高的东西什么都学了,每一方面都等而下之。在我玩过的类魂里,战斗体验是最差的,和巫师3有一比。
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Best "Soulslike" there is. You can't miss out on it. Only this kind of game that actually has depth and is not developed by From. Many interesting ideas mixed together. I really look forward to playing the sequel that hopefully will tweak the mechanics and fine-tune them. And make it more difficult. I'm in like 60% of the game still haven't upgraded and every enemy dies in a couple of hits (if you're a capable player and not an R1 spammer). So I highly recommend not upgrading even on 1st playthrough to have a better experience and be able to learn the enemies.
工作室下一部作品快端上来吧
con: odd enemy placement in many locations that is only frustrating, not a challenge just annoying. Boss stagger is non-existent, enemies barely react when you hit them, hit boxes of weapons feels wrong, getting outranged by every single enemy is only frustrating, not fun. Every boss fight has the same gameplay loop, boss has a massive tantrum, does 20 attacks in a row that you cant punish, and then stares at you for 10 seconds. Boring after the 7th time you fight one. Combat doesn't feel like a set of trades, it feels like you being punished for attacking within a window and only glass canon or full defense feels viable. A shadow of a souls game and a cheap attempt at copying fromsoft. pro: game is pretty and the VO are nice? that's about it.
Lies Of Peak
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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