
Lies of P is a thrilling soulslike that takes the story of Pinocchio, turns it on its head, and sets it against the darkly elegant backdrop of the Belle Epoque era.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30.71/day in the week to Sep 14 → 42.8/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−50% | 58.4Kreviews | 92% | #72 | $27.4M |
| $59.99 | 50.1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2916 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Очень приятная игра. Мне элден ринг не понравился, но вот эта игра как бы собрала для меня все приятное из солс-лайков. Не буду говорить что мое мнение объективно, но советую вам взять, попробовать. А если не понравится - просто вернуть.
This is easily my favorite Soulslike, and I have played every FromSoft game and nearly every well-received Soulslike out there as well. This is also one of my favorite games in general. It is actually the game that got me into the Soulslike genre. Combat is so tight, potentially even tighter than some FromSoft games, and gives you such a sense of satisfaction every time you land a perfect block or stagger your enemy at the perfect time. Enemy variety is immense and never stops growing throughout the game. The bosses are some of the best bosses I've seen in any Souls or Soulslike game, and the game just never stops being entertaining. The lore is fascinating and is fed to the player at the perfect rate, unlike some Souls or Soulslike games where you feel you can go forever without encountering lore. The graphics are simply amazing and are so well optimized you will never lag, I'm playing this game most recently on a Mac with an M1 Pro chip and I am well above 60 frames per second at all times. The fact that a game like this is available natively for Mac and runs so fluidly is a testament to how far Mac gaming has come and how much love developers have started to show to Macs. But well and above all I want to emphasize that if you even remotely have an itch to play a Soulslike game, this game will satisfy you through and through. I have literally nothing bad to say about this game. The only thing I wish were different is the Star Fragment aspect, some of the bosses are so hard they can take 20-30 attempts and the fear of using up all of my Star Fragments is a constant weight on my mind. They are just a bit harder to find than necessary considering that a good deal of the fun of a Souls game is fighting awesome bosses again and again until you win. Yes, I know you can get Star Fragments from one location in the game but it is harder to get them there than it could be. But truly, that is a drop in the bucket for a game that nails literally every aspect of Soulslike gaming, and potentially even establishes itself as a standout from Soulslikes to the point that it needs its own superior nomenclature. Never do I feel like the difficulty is unfair or unwarranted, it is always the perfect amount and with persistence and improving one's skills you can always pull through the challenge. The game is simply perfect, I can't say enough good things about it. Better than so many AAA releases I would take it over virtually every AAA release I've encountered in recent years. Do yourself a favor and pick up Lies of P, you will not regret it. Note: This game was so good that it led me to believe that all Korean developers must be good. I know, that wasn't a great way to think about it, but I couldn't help but naturally feeling an affinity for Korean developers after this. I then gave Crimson Desert a shot, at full price, and have never regretted a purchase more in my entire 20+ years of gaming. Do not make the same mistake as me. Crimson Desert is the worst game I have ever played relative to the hype and good reviews it has received. I need to warn people everywhere I go because the reviews will make you think it is a masterpiece of open world gaming. It is worse than trash, the entire game could have been written by a computer set to the function of "make the most generic fantasy open-world game you could possibly come up with," and honestly AI would have done a much better job. If you have even a sliver of the refinement in gaming tastes that it takes to enjoy Soulslike and Souls games, and expect your combat to make even a slight degree of sense, you will hate Crimson Desert. There are so many things wrong with it I can't even spell them out, and I feel bad for using my Lies of P review to say more about it but the game is so bad it has revolutionized my feelings about bad games, to the point where I can't just let them lie, I have to go out of my way to warn as many people about them as possible, especially when they appear to be well-received and the realistic reviews about the game are hidden as deeply as they are for Crimson Desert.
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Every market we collect.
Latest in each market: best KR #41, worst AU #98 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 30.43/day in the week to Aug 6 → 37.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Polish, Korean, Italian*languages with full audio support
| $59.99 |
| 29.4Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Quando um amigo me recomendou esse jogo eu disse "jogo do pinoquio? Deve ser muito chato". disse eu, achando que seria algo infantilizado como as histórias da Disney. E esse foi o meu erro, é um jogo muito foda. Com esse mundo devastado sombrio e melancólico, trilha sonora impecável. Uma história excelente com personagens marcantes. A dlc eleva o nível em dificuldade e história. Como a porra do Arlecchino, que vilão foda. Um jogo onde tiveram um grande capricho, feito com muito carinho não era de se esperar algo ruim, valeu cada minuto gasto nele. É como aquele ditado, nunca julgue um livro pela capa.
不可否认的是,Lies of P 确实有很多令人不舒服的地方,比如判定巨短的弹反帧、需要重击才能打出的处决、黑兔帮和黑兔帮。 但这个游戏音乐好听、美术对味、细节饱满,魂味恶意也成功把我气笑了,M爽了。 最重要的是,它满足了我的豪意需求,别管开打了会怎么样,我就是要霸之意志开门,我就是要战前礼貌鞠躬,帅就是一切的意义。哦,我耐久度-1了,先磨刀去了。
Очередной "соулслайк", который копирует поделки Миядзаки (как обычно, копирует хyevo). Беготня до боссов - на месте, камера из жопы - на месте, бесполезные механики (протезы, кубик и т.д.) - на месте, персонаж с неотзывчивым управлением - на месте. Тут еще есть приколы с fps, к нему каким-то образом привязана сенса и даже "секретная 6-я загадка арлекино" с прыжком до колонны). Локации однообразные, во второй половине игры они уже наскучивают, хотя это субъективно, я видел в обзорах, что кто-то просто в ebeishem восторге от них (от города, завода и деревни). Хороших боссов здесь 3 штуки (без DLC). Почему все боссы, кроме трех, плохие, расписывать, увы, лень, если вы играли в самые разные сосалики, можете просто вспомнить всякую дичь связанную с боссами, и скорее всего попадете.
Lies of P is the most elegant ode to the legacy of Bloodborne, yet it has forged a face entirely its own. The game is literally saturated with the spirit of Victorian noir, where every single frame feels like a macabre still life composed of porcelain, rust, and blood. Unlike its "spiritual predecessor," Lies of P is far more welcoming: it doesn't try to break you over its knee, but rather teaches you to dance to the rhythm of your mechanical foes, making the entry threshold surprisingly comfortable for the genre. The plot here is not merely background filler, but a profound philosophical drama. This reimagining of the Pinocchio tale evolves into an intense exploration of humanity: what does it truly mean to "be alive" in a world where the line between puppet and person blurs with every choice you make? Ultimately, Lies of P is not just "another Soulslike"—it is a grim, flawlessly stylish symphony, where beneath the gleaming steel and theatrical masks lies a deeply touching story that you don't just want to play, but to experience.
👍
БАБАДЗАКИ СОСЕТ
打架的时候,就不会翻滚了是吗?
SHEEEEEESH
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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