
Recruit over 1,000 Letalis, conquer coliseums and explore a non-linear world packed with secrets.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Japanese, French, Italian, German, Portuguese - Portugal, Portuguese - Brazil, Spanish - Latin America
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I would have loved this as a kid on GBC
Fantastic Pokemon-like with excellent mecahnics and hidden secrets. A must play!
Strength & Honor!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good game. Reminds me a lot of early Pokemon, back when the series still had some semblance of difficulty. You play as a Letalis Manager, leading your squads of Letalis (gladiator pokemon), to try and become a Caesar (this world's version of a Gym Leader) of your own Coliseum. It's got the good and the bad parts of old GBA stuff. You essentially learn every mechanic in the game by talking to various NPCs around towns. This means if you forget / overlook something, you have no means of looking it up aside from going back to whatever previous area you were in and trying to find an NPC that tells you the info you're looking for. (For me, it was trying to find out how to break rocks- apparently that's an ability you only unlock after beating the first Coliseum? Maybe?) Also, playing this on a big monitor definitely feels weird. I got used to it over time, but this would be 100x better played on a Steam Deck or some other form of handheld. (I would genuinely recommend the developer post this game up on mobile stores, people would eat this up on mobile) The visual style is really nice, I like the limited colors and the 8-bit style. I know that it's supposed to be reminiscent of GBA, but it also reminds me a lot of the old NES games I used to play. Like the horrible Ultima NES ports that I used to think were great. Lol Music is good. It's got that charm. Nothing that really gets stuck in your head, but nothing annoying or offensive. All in all, it might be just a bit too deep for such a limited visual style (the UI is a bit confusing, especially given that everything is explained via short conversations with individual NPCs scattered across towns), but the game is good and it deserves more eyes on it.
Playing Letalis felt like going back to the games I grew up with. It really captures that old-school adventure vibe without feeling outdated. I had a great time from beginning to end, and it kept putting a smile on my face. Definitely worth playing if you miss classic games.
Fun and challenging Pokémon + Gladiators game. Nice combats and exploration. i've been playing on my Steam Deck smoothly.
Scratches pokemon itch
I've been having a great time with this game so far. The combat is fun and satisfying, exploration keeps rewarding you with new areas and secrets, and the retro-inspired soundtrack fits the atmosphere perfectly. I also really like the variety in building each Letalis, which makes experimenting with different playstyles enjoyable. Overall, it's been a fantastic experience, is worth checking out if you're a fan of retro-style RPGs!
We should have more games like this. When are you porting it to the original Gameboy? I need the cart!
I've played a lot of "Pokemon Clones" which this game will probably get lumped into the category of. This is my favorite one I've ever played, it really captures the feeling of playing a game your parents got you on the GBC back in the day. I had no idea what I was doing basically through the whole game, just exploring and experimenting. There's a wide variety of fights to recruit, the graphics are simple but charming, I feel like the difficulty curve was pretty good and there is still so much for me to discover as far as I can tell. If you like monster tamers whatsoever do yourself a favor and pick this one up.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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