
A new and innovative retro jump game with simple gameplay to soothe the heart.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $15M | 16.9K | 96% | $39.99 | |
| approximately $55.1K | 248 | 66% | $14.99 | |
| approximately $33.5K | 125 | 87% | $9.99 | |
| approximately $23.1K | 83 | 92% | $9.74 | |
| approximately $498 | 6 | 100% | $3.99 | |
| approximately $278 | 6 | 100% | $1.99 |