
A bloodthirsty, high fantasy, turn-based combat, open-world RPG! Light on story, this game is about deadly tactical combat and developing a legendary adventuring party!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Like Renee Zellweger once said (with her original face)…. "Shut up, just shut up. You had me at 'Yes, you can now be a possessed vampiric ethereal bear!'. You had me at: 'Yes, you can now be a possessed vampiric ethereal bear!'."
It's a fun game. The developer is heavily involved making the game better and better as time goes on.
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☐ Good ☑ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☐ Good ☑ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☑ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☑ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☑ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☑ 7 ☐ 8 ☐ 9 ☐ 10 Grab this review template here! 👉 https://vojtastruhar.github.io/steam-review-template/
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
J'aime bien même si il est incomplet Les combats sont très sympas
Battle Brother陽春版 四種職業, 五級分別又有四種以上職業的轉職(高級) 沒有劇情, 就是帶領傭兵團在世界亂逛, 接任務, 賺錢, 練等升級 可開啟獸人入侵和精靈入侵, 讓遊戲隨著時間而敵人變強有壓力 機率遊戲, 戰鬥靠骰, 命中率有時讓人恨得牙癢癢 SLG戰旗基本概念 元素拆解: Battle Brother陽春版 整體系統單純 主要學習點: 判斷自己能力, 不逞強 缺點: 敵人種類少 任務太陽春, 沒目的, 裝備種類少 整體東西都很少, 美術不合格, 能玩東西不多 玩一下就差不多這樣
Its a pretty decent take on the battle brother's genre. Its easier by quite a big, which I know because I'm rubbish at BB, and this game became trivial on normal difficulty (which is difficulty 2/4 to be fair) within a few hours, but definitely worth playing/exploring. The developer is obviously passionate and excited to improve on the game, so by all means if you like the genre you should play the game. I guess I only have two complaints, and they're both similar. It doesn't feel like the game *changes* much as you play. For context I played the same campaign on default settings about 150 in game days in about three hours of play (after a few failed attempts). Its entirely possible that I just haven't seen all of the content, and my complaints are addressed if I were to just continue playing. When I say that things don't really change, what I mean is that while there are occasionally world events you can choose to participate in, it didn't seem like the mission/reputation system/strategic gameplay changed much from the state its in when you first start playing. Doing escort/instant combat missions back and forth between cities until a world event or mission prompts you to engage in a certain fight. Perhaps if I got further along I would get to experience more engaging/exciting strategic gameplay in the salt flats or the northern island, but I had no reason to go there. The other way in which I wish the game had more evolution was in character advancement. The advancement in this game borrows pretty heavily from blood bowl in that you roll 2d6 on level up and the more "interesting" your die roll, the more options you get to choose from. What I love about this in blood bowl is that these upgrades confer new abilities, and open up new tactics. In TbotG, all of the upgrades are just minor numerical changes. Even battle brothers' relatively passive skill tree is more engaging, and is augmented by the fact that in BB a unit's equipment has a huge impact on that unit's verb set. In Tbotg, some equipment gives you abilities other than "attack", but most does not, with almost every one handed weapon simply having mildly differentiated stats. This means that your characters play almost identically at level 1 compared to level 5. Magic here gets an honorable mention for being cool and different, and I wish every class had differentiating tactical options in the same way that the mages do. Also at one point I got to recruit a single elf, who was cool because it played genuinely differently, with the ability to leap over people and effectively use a bow. But thats about it. But as I said about, these are gripes that seem relatively minor compared to how impressive of an endeavor this game is from a single developer. I also know that if you check the steam discussions, its full of posts from the developer trying to get user input on what kinds of systems/features should be added in, so I feel confident when I say that this already good product is going to get a lot better.
There should be MORE Battle Brothers inspired games out there! Great game, needs some better terrain visuals, better marketing, official Discord and the price to be lower and it will prosper! Please Dev, create a discord!
致敬Battle Brothers的奇幻版+美術簡化版。 內容相當有水準,需要摸索一段時間才能慢慢上手! 建議多看Wiki http://www.thebookofthegame.com/game-wiki.html 雖然內容少了 Adventure 和 Beast Master 兩個職業,還是很值得參考各種設定。 人類、精靈、獸人、矮人互相爭戰,各陣營的任務也很豐富,也有長任務的安排。 隊員比Battle Brothers不容易死亡,取消食物和裝備維修機制,高處地形直接用high ground來簡化,都看得出作者的巧思。 若能推出扮演獸人陣營就更完美了!市場上缺乏這種要素的遊戲,期待!
It is a battle brothers light, magic included. Nevertheless, the battles are extremely unbalanced (see 'archers' in the discussions). Therefore you should stay away from this game if you like to slowly evolve your party.
Great big squad strategy RPG. If you like battle brothers, you'll like this. It's got very similar mechanics, obviously inspired a lot by it.. But plenty of unique features too. Overall it's less brutal, more forgiven. As there is a non-iron man mode, which lets you save/load however you want. It's limited in that you only get 1 save slot, but there are 5 auto saves too, which happen around every hour or every combat. And there's magic, and if you choose the wizard start, which I recommend (most of my 60+ hours were using that start).. it can be very very powerful too. It's weak at first as it should be, but by the mid/end game, youll be able to light the entire battle field on fire which is awesome.. Also the fire spreads every turn, in a realistic way - it targets trees/bushes/houses more often than a blank ground tile. Or if its raining/snowing, the flames may go out sooner. Overall they last a long time though and spread and deal damage to enemies units enmasse thus this game has one of the strongest/most fun fireballs in any RPG ever. There's also some more story focus than battle brothers, with a few unique quest lines always available, (outside of the standard random gen town mission board bounties) Pretty fun and super well done for a 1-man dev, and he has two similar games out now too with very similar battle systems, though different overall themes/styles. Recommended.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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