
It's about TIME! Join your favorite Super Heroes and Super Villains from different eras and realities as they go head-to-head with the time-traveling Kang the Conqueror in the all-new, original adventure, LEGO® Marvel Super Heroes 2!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Jul 30 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.4Kreviews | 86% | — | $2.9M |
| $19.99 | 18.4Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 927 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i completed everything in the game, im proud of myself for 100% this and even the first game my childhood :)
因为这是我小时候最喜欢的游戏
屎
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Danish, Dutch, Korean, Portuguese - Brazil*, Russian, Traditional Chinese +2 more
| $19.99 |
| 2.2Kratings |
| 78% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 930 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
There are so many aspects about this game compared to other Lego titles that irritate me to my bones. None of the issues are dealbreakers alone, but when put together, it made the completion of this game a tedious slog where I found more enjoyment in the YouTube videos I watched then any of the levels or challenges. 1. The story is lame. Lego's original stories in its games have never been groundbreaking, but this story is the most Stuff Happens of all the original stories I've played through. Kang is there, Ravonna is obviously going to betray him at the end, the heroes gotta stop Kang, Kang recruits villains, rinse, repeat. The way the story jumps from level to level can be so abrupt. I was baffled when you first go to Attilan, like it was a whole new things that just Appeared and Happened. Some of this abruptness is probably due to Kang's whole plan, but there is no flow to the story. 2. The characters, both in-story and unlockable, are laughable. The main characters are fine (Guardians my beloved), but some of the minor story characters are baffling. Stingray? Spider-noir? Kid Colt? Triton? This is likely mostly to do with the removal of mutant characters that were in the first Marvel Super Heroes game, meaning the devs had to fill the game up with bloat. Do we need three Black Knights? A Bruce Banner who can't transform? Hammerhead? Greenskyn Smashtroll???? Compared to an absolutely banger cast of characters in previous Lego Marvel games, it feels like we're digging for Glup ♥♥♥♥♥♥♥. It somehow makes Howard The Duck feel prestigeous in comparion. 3. The dialogue is cringe. There's good lines here and there, mostly from Kang's drones and occasionally Rocket and Gwenpool, but some of the other characters are aggravating. Iron Man, Wasp, Kang, Doctor Strange, and Spiderman (dear god, Pete, what did they do to you) are the biggest offenders in this realm. 4. The "special" animations are frustrating. This is worst for the main characters, who are given clunky, hard-to-aim basic attacks. Off the top of my head, Black Panther, Captain America, Thor, and Spider-man (and all the characters who share their moveset/animations) are dreadful to fight with. Flips and dives do not make for satisfying combat. The animations are even worse when the game goes slo-mo for multiple seconds, forcing you to take in the animations. Every single time. Plus, the animation for simply seeing a characters abilities in the roster window is absurd. 5. The combat is unsatisfying. This goes hand-in-hand with the animations. While some enemies allow for Lego's usual "punch until dead" combat style, some more unique/tougher enemies change this. There are flamethrower and vested enemies that require you to switch up your moves, but the main issues are the electric enemies (who have a second or two of vulnerability, an invulnerable shield, and electric shots that will stun you into their vulnerable phase) and the flippy enemies (who... flip) which force you to stop combat for ages to wait for their moves to be done so you can maybe get half their healthbar and do it again. Such timewasting mechanics could have a place in other games, but not in Lego. 6. The powers are distributed... oddly. This is a nitpick. There's a solid 10-15 abilities in the game, but not all characters are created fairly. Take the baseline Guardians for example: Star-lord has his special gravity bomb and flight, Rocket has a ton of little abilities like bombs and claws, and Groot has strength plus his own little panels that only he can use. But then Gamora and Drax have... Gamora is sorta fast and athletic, and Drax has strength - which Groot already has! There are so many story levels where 90% of the level can be done as a Doctor Strange or a Ms. Marvel thanks to overlapping abilities with other characters like Spider-man. It's very nitpicky, but the absurd number of abilities some characters have compared to others makes it hard to even consider using anyone else from the 200+ roster beyond the default power users when you hold Y to change characters. 7. The flight controls made me sad. Again, small, but trying to look around a building mid-flight was aggravating because up and down on the right stick make you fly up and down. I just want to see where the puzzle is taking me, game :( 8. The pink bricks barely exist. This isn't necessarily an issue, but the pink bricks are only really for stud mult/collection, collectible detectors, and different silly modes. I want my invincibility! Where are my regenerating hearts!? Give me faster time puzzles! Even just a little super speed? As a treat? There are good things about the game: there is *some* funny dialogue with enemies and civilians; it looks great; it's never difficult; the different locations in the hub world are cozy; and collecting everything in a Lego game is always satisfying. You may be able to handle the combat better than I, or you might enjoy the more niche characters that snuck their way into the game. However, unless this game is on a big sale and you're ready to deal with the frustration this game puts between you and 100%, just go try a different Lego title.
Big downgrade from the OG Super Heroes. I installed a 100% save file so I experience the full open world, and it's missing some of the things that made Super Heroes 1 so great. Namely the open world, which is a combination of various thematically-diverse areas rather than one cohesive and tonally-synonymous map. There are no vehicle spawners, like for cars, boats, and aircraft, which made the game really fun with friends. There is a very large roster of unique characters though, which was the main reason I wanted to try this game.
muito bom pra quem gosta de jogos engraçados e de historias da lego
Gráficos: A minha avó desenha melhor - Dá para o gasto - X Bonito, mas nada de especial - Obra-prima da computação gráfica - Jogabilidade: Que M@RD! - Frustrante, mas jogável - X Podia ser melhor - Perfeição - História: Nem um saco de batatas tem menos enredo - Esquecível - X Interessante - Vou chorar a fingir que não - Som/Música: Prefiro silêncio - Passa despercebido - Bom ambiente - X Já pus na playlist - Duração: Acaba antes de começar - Curto mas intenso - Tamanho certo - X Nunca mais acaba (no bom sentido) - Dificuldade: Modo fácil já é difícil - X Equilibrada - Só para masoquistas - Souls-like a fingir que não é - Nota Final: Devolver ao vendedor - Passa o tempo - X Bom jogo - Compra já, não penses duas vezes -
more characters good i like health bar bad i dun like anyways 8/10 cus full of content
If you like LEGO games or just the Marvel franchise, this is a good game to pickup. If you are here to understand my perspective from 100% this game, stay with me. Otherwise get the game and have fun smashing things to bits. Pros: - Original story featuring many different variants of loved characters. - Nice open hub world with different Biomes to explore. - References throughout the game to the Franchise. The game released in 2017 so Marvel 2017 and prior, to include some TV shows if you get the DLC. Cons: - The game does too much hand holding. This is a chief complaint amongst gamers depending upon the game genre. I knew once upon a time LEGO didn't really explain things to you, but overtime they got better. However, at this point in the LEGO franchise I felt like it got to be too much making the game very annoying to continue with. - While the hub world is nice, its vastly too big to not have a mini map that actually displays anything of worth. Instead it only appears to show you things when a "crime is in progress". Otherwise you have to plot the course to the next anything, assuming you found the terminals that give you information on that part of the hub. - Another issue I found specifically is the game did not like me using the Steam Overlay and would also connect other peripherals, mainly my keyboard, while it loaded. This would lead to me having to quit the game, load it in again, and hope is only connected what I wanted connected. Like I started with the game itself is fun for a LEGO game and/or Marvel fans. However, as someone who is writing this from the Achievement hunting prospective, I hated it. While the Skywalker Saga took me more time, I at least enjoyed much of that time. This game I cannot say the same.
3,5 yaşındaki oğlumla birlikte oynamak inanılmaz keyifli! Deneyimi oğlum için daha kolay hale getirmek için retro joystick kullanıyoruz; herkese tavsiye ederim. Her ne kadar retro joystick ile bazı kamera açıları biraz zorlayıcı olsa da oyunun verdiği zevk kesinlikle buna değiyor.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.2M | 16.5K | 89% | $19.99 | |
| $6.5M | 8.2K | 91% | $39.99 | |
| $4.8M | 9.6K | 95% | $19.99 | |
| $4.7M | 10.5K | 88% | $19.99 | |
| $14.4M | 31.4K | 96% | $19.99 | |
| $4M | 9.1K | 88% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 2.6K | 95% | $49.99 | |
| $2.9M | 5.7K | 94% | $12.99 | |
| $2.9M | 5.7K | 85% | $27.99 | |
| $2.9M | 4.9K | 76% | $19.99 | |
| $2.9M | 2.3K | 90% | $19.99 | |
| $2.9M | 10.7K | 95% | $12.99 |