Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Following the epic storylines of Jurassic Park, The Lost World: Jurassic Park and Jurassic Park III, as well as the global smash hit Jurassic World, LEGO Jurassic World™ is the first videogame where you can relive and experience all four colossal films. Reimagined in LEGO form and told in TT Games’ signature classic LEGO humor, this thrilling adventure recreates unforgettable scenes and action sequences from the films, allowing fans worldwide to play through key moments and giving them the opportunity to fully explore the expansive grounds of Isla Nublar and Isla Sorna. FEATURES -Relive key moments from all four Jurassic films: An adventure 65 million years in the making - now in classic LEGO brick fun! -Wreak havoc as LEGO dinosaurs: Choose from 16 dinosaurs, including the friendly Triceratops, deadly Raptor, vicious Compy and even the mighty T. rex. -Customize your own dinosaur collection: Collect LEGO amber and experiment with DNA to create completely original dinosaurs, like the Dilophosaurus rex. -Populate and explore Isla Nublar and Isla Sorna: Put your unique dinosaur creations in to paddocks as you complete special Free Play missions.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Google Play | $4.99 | Score76% | approximately $3.9M |
| PlayStation | −75%$4.99regular price |
LEGO® Jurassic World™ price history
LEGO® Jurassic World™ has grossed an estimated approximately $3.9M on Google Play.
About approximately $3.9M gross, estimated range approximately $980.7K to approximately $15.7M — roughly approximately $2.5M net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $980.7K – $15.7M. Not checked against reported figures. How we estimate →
| Score88% |
| Chart— |
| Xbox | −80%$3.99regular price | Score86% | Chart— |
| App Store | $4.99 | Score85% | Chart— |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $3.9M | 37.1K | 92% | Free | |
| approximately $3.9M | 11.6K | 64% | Free | |
| approximately $3.9M | 26.9K | 93% | Free | |
| approximately $3.9M | 20.6K | 82% | Free | |
| approximately $3.9M | 28K | 92% | Free | |
| approximately $3.9M | 71.9K | 91% | Free |