
Legends of Dragaea: Idle Dungeons is a First Person Idle Dungeon Crawler with 9 unique races, robust combat, a grand saga spanning a continent full of unique dungeons, a classless skill system, and extensive guild management system to master as you uncover the secrets of the world of Dragaea!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 26 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Beyond the jagged seas lies the the land of Dragaea, you arrived on it's shores called by a mysterious force in a dream to discover it's secrets and become a legend in your own right. Legends of Dragaea is a First Person Idle Dungeon Crawler, where you form parties of heroes and plumb mysterious dungeons in search of glory, wealth, and loot.

Discover unique dungeons from dank caves, abandoned catacombs, and magical labyrinths
Complete quests from from Adventurer's Guild quest board
Advance through adventuring tiers and reap greater rewards

Encounter dangerous enemies that will test your might
Confront calamitous bosses in epic 9-man raids
Defeat enemies to grow your Beastiary to boost hero effectiveness in combat

Build your own guild from the ground up with your own custom banners, name, and heroes
Unlock guild upgrades to enhance your capabilities and combat efficiency
Grow your town and unlock new services and features like bigger rosters, better shops, and the ability to send out expeditions

Robust free-form and classless system with 22 combat and utility skills to specialize your heroes's combat roles
Augment your heroes with 25+ unique abilities and equip any 5 abilities in any combination
Form multiple 3-person teams to tackle dungeons and challenges and unlock expeditions to adventure while the game is off

Discover and upgrade over 200+ different weapons, armor, accessories, items, and consumables
No two pieces of equipment are the same with unique rarities and stat combinations
Upgrade your favorite gear to its max potential and manage your collection with a full-featured inventory and shop system
Engagement
Reviews
Themes across 120 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
100%'d the game finally, it is a pretty simple and straight forward game that you will be idling for quite a while. It really didn't feel difficult at all until the very end and even at that point is was more just slamming into a brick wall till you got the right rng to win. Overall not a bad game.
is good
Genuinely a fantastic rpg idler with really good elements and builds. I found myself making a ton of builds, and then not even watching them perform. THATS how fun the gear and build system is. Shellkin lancer with shield is a cracked build, especially near the endgame.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 120 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yes
honestly a lot of fun to leave on in the background and check every now and then. the dev puts in a lot of work to continuously improve the game and it shows
Party management is the real part of the game here, with follow-up idle grind in dungeons (or expeditions) while you do something else. I'm not going to be detailed about this since if you're reading this you're already interested in the concept of a game that plays itself in the background. I will say, however, that said management part is surprisingly short yet really engaging though the dungeons testing your party afterwards are, well, poor showcases of your strategizing. Everything dies quickly once you get going, the only difference is which side does. Nevertheless I've had fun while grinding! I like building my teams :D Side note, the achievements can be grindy as hell. "Polytheist" required me having a specific guy built for that locked into an endless fight for 62 hours. Yeesh.
自動遊玩的地城遊戲,難度算簡單。 音樂:4/5 聽起來舒適,不過戰鬥時的特效會很刺耳。 畫面:4/5 除了遠征結算操作有點反人類以外,大致上還算清楚, 遊戲:4/5 我很想給5分,不過實在有不少不能閉眼看過的地方,因此給分。 簡介: 組成三人小隊刷地城,回收寶物強化,腳色等級跟技能等級掛勾,簡單的說不是下去陪考就送分,要練還是要做事,技能等級60後會開始有戰術上變化。 拿到獨特道具也會多出戰術變化。種族的戰術變化不大,除了體力、護盾以外,只有兩個種族特性跟成長掛勾,沒有到能掌握戰局的程度。 腳色等級一百左右主線就可以畢業了,剩下的部分靠耐性跟愛。
One of the best Idler.
Great game
Absolutely Amazing. It is a love letter to the old dungeon crawlers but idle. There is so much to do and you can do as much or as little as you want.. You send out a party to attack a dungeon and you set how long they are in the dungeon. You can run it a few times or until your inventory is full. There are a few QoL things I wish it had (like a "buy all" option in the shops or you are left on the expedition screen when you welcome home an expedition) but you can get through this as fas or as slow as you want.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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