Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Legends of Amberland is a classic old-school RPG - a turn-based dungeon crawler you can play fully offline. With no ads, no in-app purchases, and no endless grind, this is a pure, premium RPG adventure built for true fans of role playing games. 📜 YOUR EPIC QUEST A royal wizard uncovers a forgotten crown, hidden from an entire kingdom by a mysterious spell of forgetfulness. He summons a party of seven heroes to find it and discover who erased it from memory. So begins a light, heroic, fairy-tale adventure across a living open world in this immersive single player journey. ⚔️ A LOVE LETTER TO 90s CRPGs Inspired by the golden age of PC gaming, Legends of Amberland brings first-person, grid-based movement and turn-based RPG combat straight to your phone. If you grew up on classic dungeon crawlers and party-based RPG mechanics, this game was made for you. 🛡️ BUILD YOUR PARTY Create and lead a squad of up to 7 heroes, hand-picked or pre-made. Choose your classes, explore a massive non-linear overworld, and tackle quests in any order you want - a traditional CRPG experience in the truest old-school tradition. 🧙 FAST, FAIR, NO GRIND - Combat is 100% turn based, letting you play completely at your own pace. - Travel is quick, inventory management is painless, and there is zero repetitive grinding. - A rich, story driven adventure offering 25–40 hours of gameplay. - Classic pixel art visuals with a light, heroic, and humorous tone. 📦 100% OFFLINE ROLE PLAYING GAME Play anytime, anywhere - Legends of Amberland runs entirely without an internet connection. It's a pay-once premium RPG with absolutely no microtransactions, no ads, no loot boxes, and no pay-to-win. Originally created by Silver Lemur Games. Your classic dungeon quest begins today.
Legends of Amberland - RPG price history
Legends of Amberland - RPG has grossed an estimated approximately $7.3K on Google Play.
About approximately $7.3K gross, estimated range approximately $1.8K to approximately $29K — roughly approximately $5.3K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $1.8K – $29K. Not checked against reported figures. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Google Play | $9.99 | Score100% | approximately $7.3K |
| App Store | $9.99 | Score96% | Chart— |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $7.3K | 53 | 80% | Free | |
| approximately $7.2K | 153 | 96% | Free | |
| approximately $7.3K | 210 | 91% | Free | |
| approximately $7.3K | 431 | 84% | $0.49 | |
| approximately $7.2K | 67 | 99% | $5.99 | |
| approximately $7.1K | 566 | 93% | Free |