
The HD Remaster of Legend of Mana is coming to Steam. Meet a colorful cast of characters, use the unique "Land Make" System to build the World Map, and square off against fearsome monsters in the vibrant world of Fa’Diel.
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The HD Remaster of Legend of Mana is coming to Steam!
Set off on a journey to find the mystical Mana Tree seen in a dream, before discovering... the world map is empty! During your travels, you’ll acquire special artifacts; place these wherever you’d like on the map to bring towns and dungeons to life and advance the story.
Meet a colorful cast of characters, square off against fearsome monsters, and explore the vast world of Fa’Diel. Not only has the music been rearranged for this remaster, you can also alternate between the new and original soundtrack. Other features have also been added, including the ability to turn off enemy encounters, and the never-before released mini-game "Ring Ring Land".
THE CLASSIC, REMASTERED - All the magic of the original Legend of Mana, coming to Steam with remastered graphics and new features.
SHAPE YOUR ENVIRONMENT - Featuring the unique "Land Make" System in which you can build your own World Map.
COMPELLING NARRATIVE - Complete quests and storylines
REAL-TIME COMBAT - Equip a variety of weapons, armors and accessories in exciting battles.
MINI-GAME - Includes "Ring Ring Land", a mini game previously unreleased in the West
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Before everything was available online, some games were made with the express purpose of selling guides, magazines, or driving sales to phone tip lines. No game better embodies this strategy than Legend of Mana. This game is essentially unusable without a guide, and not just because of surface-level issues like convoluted dialogue decisions (à la Persona) or necessary boss tricks. Everything you do affects something else. The level of consideration required for whom you talk to, when you talk to them, and where you place each area on the map is just the beginning. No item, weapon, accessory, or armor piece comes with any description, and the crafting system is a convoluted nightmare built around a hidden "card" tempering mechanic that secretly influences a ton of backend, unseen stats. Even with a guide, you'll be pulling your hair out trying to craft a single wearable item. The winning move is usually to skip the whole system and use store-bought gear or items you can grind from enemies, which the game mercifully lets you get away with without much resistance. There's also a monster-raising feature that requires you to feed pets a specific set of foods before each level-up to shape several hidden personality traits. Mess it up, and you're simply screwed. You have to scrap them and start over. The robot companion system is similarly baffling, with an incomprehensible "logic board" mechanic that makes it do... stuff. Probably. Beyond the Escher-like systems and game mechanics, the story is just as bad. Your character is a silent protagonist who is somehow an incarnation of... Mana? Or something? Mana was fought over, the fighting destroyed the world long ago, and you're now in its rebirth phase, so it's your job to fix it, I guess? It's really just an excuse for silly-looking characters in Cirque du Soleil outfits to philosophize in poorly translated Engrish about love, friendship, and letting people make their own choices. These were fairly standard narrative tropes at the time, but you won't be invested in any of it. The disjointed, semi-non-linear area placement system makes encountering (or missing) characters feel almost random, and many of them only appear in one-off arcs before disappearing forever, turning the whole thing into a series of "well, that just happened" moments. Do I like Legend of Mana? Yes, because I grew up with it in my PS1 collection and found it fun to tinker with occasionally, never expecting to actually finish it. Would I recommend it to anyone else? Absolutely not. This game could constitute an entire college course on its backend number/color/placement/order mechanics alone. It is the epitome of the obtuse, self-indulgent nonsense that would pop up occasionally during the RPG boom in an attempt to seem clever. Only play it if you don't mind a strict, color-by-numbers playthrough guided by an extensive walkthrough.
Screen is stuck after recruiting Daena, can't progress the game, stuck at town, can't leave at all. :(
Works now on Steam Deck, flawed.
Besides the game being wonderful and got to admit sort of healing you in a way, I could also use the music mode as a background music for doing other things while my computer is on. Really nice :)
A watercolor painting from my childhood brought to life. A masterpiece of careful remastering. You know that feeling when you open an old game and fear the magic will fade? That the visuals will be harsh and the music will seem primitive? Well, the Legend of Mana Remastered is that rare case where the magic not only remains, but shines with new colors. It's the perfect example of how to treat a classic.
One of the most charming games i have ever played, the art design and music are outstanding, it never feels old for me because of how unique it looks. There's a new game+ option and a super complicated crafting system, that's been keeping me motivated on exploring it further each time, has been a pretty rewarding experience over the years.
Square Enix can't even fix the freeze of the opening nor can't fix the white line on the side of the screen when I tried to fix it. And of course, I have no any expectations for their worst customer service. You made me buy all these games for nostalgia, just to break it into pieces. Isn't japan famous for stability? Why are you an exception?
never choose spear, can't hit enemy even if they are standing right infront of you. only played for an hour and can't stand the controls and the lag is terrible.
花有重开日,人无再少年
The frame rate issue still hasn't been fixed, such a bummer for a 30FPS game, the PS1 version still runs better.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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