
Turnip Boy is back! This time he’s teaming up with the fearsome Pickled Gang to plan and execute the weirdest heist of all time. Shake down hostages, steal precious valuables, battle the fuzz, and use wacky tools bought off the dark web to move further into the vaults of the Botanical Bank.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Turnip Boy is ready to commit more felonies in this comedic action-adventure game with roguelite elements. This time the career criminal is teaming up with the fearsome Pickled Gang to plan and execute the weirdest heist of all time! Shake down hostages, steal precious valuables, and explore the deep, dark depths and history of the Botanical Bank.

Earn collectable hats to wear, new banger tracks to blast, and discover a deeper history of Turnip Boy’s world and how it came to be!
Genres
Sums Steam only; Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 2.2Kreviews | 95% | — | $788.7K |
| $14.99 | 1.6Kratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 74 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
it is really good and cute only problem is its stupid to get hat in post final boss like even if u win and reload it just wont give you the last hats sometimes please dont do that next game :((
Okay so despite the name being not nearly as good as the first I do love the idea that Turinp Boy's crimes keep getting worse over the games and I really hope if we ever get a third installment it'll be something like “Turnip Boy Commits War Crimes.” I like that they decided to do something different for this game instead of just improving the old formula. I haven't played many rogue-likes due to them typically being too difficult for me but this one was thankfully not too hard! It's also just as funny as the first game and there were some really memorable moments throughout! Heavily recommended! I mean you play as a cartoon turnip with a gun! That is more than worth the asking price!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Latin America, Korean, Japanese, Portuguese - Brazil, Russian, Simplified Chinese
| $14.99 |
| 7ratings |
| 88% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
| $14.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 74 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yeah it's alright. There are some annoying parts I think as you go deeper into the bank where the corridors are very windy but overall it's a (relatively) short, neat game.
a girl showed me this game a few years ago and now we are married :P
8/10: The art, music, and gameplay are still super solid. The first game is definitely better, but this one is still good. If they ever make another sequel, I’ll definitely be there as Turnip Boy committing crimes is basically a genre at this point. =')
This game(a forced multirun progression game with grinding) is not nearly as good as the first(an adventure game with some minor puzzles). The combat and writing are pretty much the same, and I enjoyed it at first, then became annoyed with the gameplay loop, then frustrated with the randomness and design meant to waste the player's time. This game has no puzzles, replacing them with fetch quests and grind. Want a new starting weapon? Pick up weapons dropped in a run(max two at a time), bring it back, and get a tiny bit of exp towards it. Want upgrades because you feel weak? Get money from a run, bring it back to maybe purchase one. Want to progress the story? Reach a certain point, get an item unlocked for sale, end the run to go back to base and see how much it costs, and go back into the level to grind if you don't have enough. Given a task to find something? It's either going to be a reward from another fetch quest, an item you need to leave your run to buy, grind enemies, or run for a minute elsewhere to progress it. Or, my absolute least favorite, it's in the tree that looks the same as the other trees except there's an easy to miss interact prompt on it. This is not a rogue-like. The runs are the same layouts, the same enemies. The only thing randomized each run is the location of certain quest rooms, so first you have to get lucky enough for the elevator to spawn said room, go in to start the task, and more than likely finish the run with it incomplete. (Most tasks boil down to talking to the quest-giver, then progressing through the game until you hit the person/thing who has your item, then getting it, then praying the game spawns the room you need. It's truly terrible when these special rooms have rewards that let you advance another random-room's quest.) Then get the item, and hope the game some day lets the room spawn again so you can turn it in. The bosses, should you die to them, require you to watch their slow, typed character by character, cutscene every time you want to refight them, not to mention any sort of runback you have to do to reach them(thankfully, the final boss at least [spoiler]leaves the other bosses from the boss rush dead, though that does mean farming weapon exp should be done before going for him.[/spoiler]) Other than the final boss, they are fairly simple fights, and if you've been unlocking weapons, you should be able to win on your first or second try. But the final boss is just a bad design. [spoiler]He covers a significant portion of the screen at times, is in the foreground so he hides you, enemies and obstacles(meaning you get stuck/take a lot of damage quickly), and his attacks can be unavoidable if he catches you in certain terrain. Plus, for a game with a ton of combat, you don't actually fight him. You run away. Good news is that the primary 'antagonist' has nothing to do with the final boss and just runs off when you initially confront him, so no closure there either.[/spoiler] Story-wise, don't expect the level of the first one. The layers are much shallower here, casually tossed in and thin. Does have a decent ending for Turnip Boy though. The writing is similar humor-wise though, so that's fun. Of my playtime, a good chunk was grind, trying to get a room to spawn, and dealing with the final boss. That is not what I want in a game.
While being a step down from Turnip Boy Commits Tax Evasion in my opinion, it was still just as funny to play. It still kept the ridiculous premise and dialog. It's a bit longer to 100% than the last game and also a bit more difficult due to being a Rogue-like with some fun challenging boss fights.
So tired of being preached to about life issues by Jewish backgrounds, as jokes, as commentary, as political social experiments. I'm so ♥♥♥♥♥♥♥ tired of it man, you can put every LGBT and BLM hat in some stupid turnip game but you cant even say Free Palestine. You people are committing a genocide and want to suck some black ♥♥♥♥ while pretending to be girls. Wtf is wrong with this world. The game isnt fun, its extremely repetitive, full of unfunny dialogue trying to fit into niches this person doesnt belong in, has a bugged final achievement, the final boss design wasnt fun or fair and overall dumb. Wont be buying another game from this team again, good luck with whatever Turnip boy game you make.
I loved it. Ending made my eyes water for some reason :3
Was that a turnip.. with a gun?
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $86K | 314 | 70% | $11.99 | |
| — | 0 | — | — | |
| $437K | 4.9K | 97% | $4.99 | |
| $252.5K | 642 | 85% | $14.99 | |
| $130.2K | 396 | 71% | $17.99 | |
| $103.2K | 270 | 79% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $788.9K | 1.5K | 69% | $19.99 | |
| $788.9K | 1.2K | 96% | $24.99 | |
| $787.9K | 3K | 86% | $9.99 | |
| $790K | 1.3K | 79% | $29.99 | |
| $787.3K | 4.3K | 82% | $6.99 | |
| $787K | 4.1K | 85% | $9.99 |