
In China, there is a peaceful and beautiful country inhabited by pandas of various races. They are usually gentle and friendly, but when faced with threats, they will demonstrate strong combat effectiveness.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Simplified Chinese
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This is probably the worse tofu Vampire Survivors for poor gaymers I have ever played. It's unbalanced (items need work) and just feels and looks horrible along with translation issues, but probably here to harvest my data for the CCP.
俯视角的防御rogue like类动作游戏 同类游戏不少,该作没什么太大的特色,基本上就是选角色,躲避+自动打怪 总体玩下来觉得少个位移技能,导致容易被围 当前是免费的,随便玩玩可以
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Concurrent players on Steam, sampled daily since tracking started.
Çin'de çeşitli ırklardan pandaların yaşadığı huzurlu ve güzel bir ülke var. Genellikle nazik ve arkadaş canlısıdırlar, ancak tehditlerle karşılaştıklarında güçlü bir mücadele etkinliği sergileyeceklerdir. owww shettzxzzz
免费 有中文 没成就
Mom can u buy me Brotato? We have Brotato at home Brotato at home: 3/10, dont play it
Played since it's free update. Besides having translation errors, the stats aren't balanced as well as the equipment. Needs reworks on equipment and panda modifications. Wont go hard until it gets buff and nerf update. Edit: It is a Vampire Survivors clone for broke gamers.
"Leave Panda Away" is a completely garbage ripoff of Poncle's Vampire Survivors, only with panda sprites (presumably ripped off from some online asset website) and uh... even worse gameplay. What do you do in the game? It's Vampire Survivors. Kite stuff around until your autoattacks kill everything, or you die. The game features really lacklustre 2D visuals (does the developer not know 3D graphics became mainstream in the mid-1990s?). Gamers don't spend thousands of dollars on gaming rigs and the latest 3D graphics cards to play 2D games. Even mobile phones and game consoles can do 3D graphics now. There's no excuse. The developer chose not to do the job of a real game developer and create meaningful bespoke levels, narrative based gameplay progression and so on. Instead, they decided that "Procgen IS content!" and lazily tried to use procgen algorithms to create infinite, samey, repetitive, soulless levels, because that's a lot less work. As a result of this poor decision, the game gets tired and repetitive almost immediately. Developers must learn that procgen is a terrible substitute for creating real content. It should not be used as "ez-mode" for content creation, as the developer tried to do here. It's free... now, but it wasn't before. The developer was charging $3 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It's a nice gesture for the game to be given away for free, but it also tells us that the game wasn't good enough to succeed as a paid product. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 6 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
宗宗
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.