
League of Evil is an action game where you, as a bionic super agent take on the mission to defeat the League of Evil. Use your acrobatic skills to punch your way through levels filled with deadly traps and defeat your enemies. The world is counting on you!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, French, German, Japanese, Portuguese - Portugal, Russian, Ukrainian, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Simple pero frenetico (y dificil xd) Sudaras sangre para conseguir todos los maletines y las 3 estrellas Jugabilidad y controles excelentes.
他家游戏里(我玩过的)最好玩的一个,最不是shi的一个,唯一一个可以玩的
free enterteinment
melhor jogo
What a strange creation. On the one hand, it seems the developer used literally every possible way to make the game frustrating without being openly evil: zero coyote time, no jump height control, plain unfair hurtboxes. There's even a very strange mechanic about the punch that I only discovered at the very end of the game: you can only punch once after leaving the ground, and it recharges after you land again. Then there's the level design, sometimes putting the trickiest jumps at the end, a blind fall into a trap or a leaper, or bad cycles (have to wait 10 seconds at the start of every attempt for the slow moving platform to move one way and back). The art and sound design is also severly lacking in punch, and it overall feels exceptionally generic. Then on the other hand, it feels really badass to beat a level after studying it through so many attempts. Precision platforming at... well, not its finest, but pretty good nonetheless. And the soundtrack is an absolute banger. I feel that with some tweaks, and a more satiric, clichéd approach to the story, this could be a great hit. But now it's really just massively mediocre.
Could be a solid game, but I felt like there were lots of issues. - Could REALLY benefit from coyote time. I swear to god, it feels like it has reverse coyote time. - Hitboxes are kinda off. - Don't think you can see required times for stars anywhere? - The cycles are annoying, they feel improperly tuned. There are many levels where the cycle that's moderately fast while not being absurdly difficult requires you to just sit and wait at the beginning of the level (the timer doesn't start until you move). If you were very charitable you could say they were designed with speedrunning in mind, but I really don't think so. - Oh, the game also does the thing where enemies that are the same visually can fire/throw/trigger at different rates. It's not a garbage game though. Most of the levels are okay, there are just several that are clearly ♥♥♥♥♥♥♥♥. And I'm not including the "Impossible" levels in that, I guess I can accept that some of those should be ♥♥♥♥♥♥♥♥ (IIRC none of them are THAT bad though, the worst offenders are earlier). I guess an easy way to summarize it is: this is a pc port released in 2016 with no exit button (on controller, you exit by clicking the right joystick???), no remapping, and a max resolution of 1280x720. That's the level of port we're talking about.
I really enjoyed LoE's simplistic yet challenging gameplay, and found myself pursuing a perfect score in each and every level -- not an easy task, but it is definitely satisfying seeing how one can master timing and find ways to cut corners as to complete the level with its highest honours. Although it left me frustrated at times (and who wouldn't be at one moment or another, while playing a platformer of endless deaths?), and wondering if the level difficulty was evenly distributed amongst chapters, I definitely recommend this title to those who seek a challenge, and to those who (like me) are nostalgic about its Flashgame-esque feel.
This game has to be one of the MOST frustrating games I've EVER played in my life! The REAL evil in this game are the level designers for it. ESPECIALLY for the last level for "Welcome to the Jungle". I'd give this game 4 of five stars because the soundtrack is amazing, especially for first 30 levels. Though, what prevents it from being 5 is the DIFFICULTY! You HAVE to play each level twice; One for the 3 star, which is achieved by completing a level with in 5-20 secs depending on the level. The second time is to collect the briefcase. I'd give this game 5 stars IF I COULD COLLECT THE BRIEFCASES WITHOUT COMPLETING THE LEVEL. I love a good challenge, but this is TOO much! IT FILLS ME UTMOST IRE HAVING TO PEFORM "PIXEL PERFECT POSITIONING", ONLY TO DIE AND HAVE TO DO IT AGAIN! Seriously! The Level designers are true LEAGUE OF EVIL!
simple but fun, the controls are a little janky sometimes tho
Super Meat Boy: Broke A** Edition.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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