
Lay of the Land is a sandbox adventure game set in a fantasy world where everything is physically simulated. Use the environment to your advantage and Explore, Fight, Loot and Build your way through mysterious lands.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Embark on a journey through a dangerous and mysterious world where fires spread and burn, sand collapses, water flows, and pockets of gas suffocate. Get a Lay of the Land, explore the world and use the environment to your advantage.
How will you survive? Will you use powerful melee weapons and armor to charge into combat? Maybe you like to keep your distance and strike from the shadows? Or will you use powerful spells and become a master of the arcane arts. The choice is yours.

Discover many distinct biomes filled with unique locations and wildlife. Explore overgrown ruins, or take on a deadly temple to find the treasure hidden within. Descend down winding caverns or ascend up jagged mountains to uncover the secrets just beyond the ridge.
Lay of the Land's procedural world generation uses a layered simulations to create interesting and natural landscapes giving each world a hand designed feel. Water will carve channels through valleys while roads wind their way through the terrain, organically connecting locations together.
Use the full power of a voxel based building system to build anything your heart desires. From humble cottages to majestic castles, bring your ideas to life using a variety of procedural tools and decorative elements.
Lay of the Land’s procedural shape system goes far beyond simple square walls and roofs. Effortlessly create circular structures with the cylinder tool and atop them with sloped roofs using the cone tool. Naturally raise/lower the terrain with terrain sculpting tools or construct paths by simply drawing directly onto the ground.
Enhance your creations with a wide variety of prefabs including windows, fences, slopes, and more. Design and create your own custom prefabs to quickly duplicate decorations or even entire structures with ease. Decorate with an assortment of furnishings such as tables, chairs, shelves and more.

Use the fully destructible world to your advantage in emergent encounters with a wide variety of bosses and monsters. Collapse the roof of a cave onto your foes, fell a tree to crush a dangerous monster or blast through a wall to get the drop on your enemies.
Wield a wide variety of powerful weapons as you battle and loot for new weapons and gear. Get up close and personal with an array of melee weapons, strike from afar with your arsenal of ranged armaments or master the arcane arts to unleash powerful spells upon your foes.

Lay of the Land features a physically based crafting and interaction system. Instead of relying solely on menus, items are physically placed and interacted with in the world. Want to make a basic axe? Lay sticks, rope, and flint on the ground and assemble them into a functional tool. Need to cook food? Simply place it into a campfire and let it cook.
Forge new weapons by smelting raw ore, crafting clay molds and casting metal parts. Upgrade your weapons to enhance attributes such as damage, durability, attack speed and more. Infuse them with special elemental effects including fire to burn enemies over time, ice to slow your targets or lightning to chain your attacks to nearby foes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Ukrainian
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I honestly really love this so far. I got it about 10 hrs ago. And I am just now getting off. This is the kind of Voxel based system I have been looking forward to since Minecraft. I always hated how chunky Minecraft looked when I tried to create more elaborate builds. And then there are so many hoops you have to jump through to get shapes you are looking for. But the Decorative mode for the Voxel system is just awesome. The content of the game is still a bit minimal, but that's ok, this is a great starting point for something greater, I am sure. I really enjoyed having fine control over the Voxels the most. I made myself a silly little Grill when I learned about the Blueprint Prefab building. I built a grill in 3 parts, it is mostly just aesthetic (a great idea would be to allow camp fires to heat metal that sits over it so that a player could cook food on the metal bars) but I made it with the Base, The Grill Bars, and finally the Canopy. You put the Base down and then build a campfire inside the base, then you put the Grill bars down into the inset part, and finally you can add the Canopy to the grill if you just want to get a bit more vibe off of it. This is a great Start and I do hope that it continues to be worked on and expanded. I only just now killed the First Boss because I was just enjoying building my house with details, a stable for my horse, and then the silly grill. This is a great start. I hope more is to come.
the land do be laying
One of the better voxel base MC clones in my experience. Started following this game before release. Many others have praised the graphics and I agree on that. I wanted to say that for EA and a single dev, the amount of content is great. So right out of the gate Lay of the Land has a lot going for it. Good solid framework launched from EA. Combat and equipment upgrades are nice. The exploration part is very interesting. Will update this review as the game is updated. For now it is a recommended with gravy on top.
Being able to create complex detailed buildings or just anything your mind can create allows for some unlimited creativity to your designs.
Ok, so at first I was like - meh, game looks boring and empty, but I'll give it a chance. And hour later I was locked in, and enjoying every pixel on my screen and every tiny bit of the world around. Now lets get into why: * Visuals, optimization and physics: hoooooolllyyyy - world looks and feels great, and the fact that it was made by one person makes it even more impressive * Mechanics: there are a lot of unique and cool ideas - even tree cutting has its own small but pleasant twist. Smiting is simplified but thought-thru version of what there is in the Vintage Story. And idea that you actually can see gems which you infused weapon with is a cheffs kiss. Building is a bit hard to wrap your head around, but once you've used to it, and discovered blueprints system - it becomes really pleasant and simple * Locations and bioms: they are small, and not a lot of them, but again it's a pleasure to explore Main problem and reason for most of the negative reviews which I've seen - is that the bar for the Sandbox genre is really really high, and people expect a lot of things out of the box, which this game unfortunately doesn't have yet - like advanced cooking, multiplayer, or huge world. But on the other hand - given level of quality and uniqueness of game core which is already there - I really hope that developer will not run out of money or will to live, and continue to grow this game into something massive and awesome. Also, never thought that I would say this phrase - but "I wish there would be more grind in this game" XD
No me gustó, me arrepiento de comprarlo
Game is great! I want to play this local co-op on Xbox one day!
Le jeu est excellent et très beau, gameplay réussi et prenant. Les combats pourraient être plus grisants, mais j'ai particulièrement aimé l'exploration, le jeu devrai se donner dessus, quel bonheur de visiter chaque batiment visible. Force au dév, je lui souhaite d'encore améliorer son produit et de continuer ainsi !
si
worth the wait
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Guacamelee! Super Turbo Championship Edition | $565.1K | 7.1K | 92% | $3.74 |
| The Station | $564.7K | 1.1K | 86% | $14.99 |
| Organized Inside | $565.3K | 2K | 95% | $7.99 |
| Ghostbusters: Spirits Unleashed Ecto Edition | $564.6K | 1.1K | 90% | $19.99 |
| Arizona Sunshine® VR Remake | $565.4K | 1.3K | 89% | $19.99 |
| Vertigo Remastered | $565.6K | 1.6K | 92% | $19.99 |
Related
| Creativerse | $24.3M | 30.7K | 78% | $24.99 |
| Core Keeper | $23.9M | 65.6K | 93% | $13.99 |
| Len's Island | $3.9M | 5.8K | 82% | $24.99 |
| Force of Nature 2: Ghost Keeper | $770.4K | 2.3K | 80% | $15.99 |
| Breakwaters: Crystal Tides | $527.6K | 1K | 62% | $19.99 |
| Enshrouded | $48.7M | 103.8K | 86% | $29.99 |