
Nomadic Survival MMO. Build wooden walking machines to travel to new lands. Create clans and fight for territory. Resources deplete fast, so take your sword and scavenge, pirate, and trade to stay alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Last Oasis is a Nomadic Survival MMO. Earth has stopped rotating, and the last human survivors live in a small strip of habitable space between scorching sun and frozen waste, constantly on the move through the massive Open World in search of precious resources.


Traverse the world on your Walker: a wooden, wind-powered machine inspired by Theo Jansen’s amazing strandbeests. Walkers are siege engines that can be adapted for travel, transportation, harvesting, and combat. Personalize your Walker to fit your needs with a multitude of structures, attachments, and upgrades!


With the Earth’s rotation slowed, the planet is split into two extreme and deadly environments. Only a narrow region between the burning and freezing halves of the planet can support life. The sun burns the land in the west, turning it to dust, while beyond the western horizon the Earth has long been frozen in impenetrable ice.


Survive by exploiting what’s left of the world: find a source of water, hunt ferocious creatures, fend off pirates, brew mind-bending Vitamins, and uncover hidden Walker technologies. Build autonomous machines to harness the power of the wind. Claw your way from a ragged nomadic trader to the heights of a mercenary king, fleet commander, or a legendarily-rich merchant.


Individuals and small groups of players have as many opportunities as clans to prosper. Clans might control territories and lead the economy, but cunning traders, skilled mercenaries, agile hunters and pirates will find niches that better suit solo play. While solo play will always be a viable playstyle, social features like voice chat make it easy to meet new friends and team up to kill some of the largest creatures. Recent advances in remote and autonomous weapon technology developed by Flotillan engineers offer new opportunities for Nomads who want to face the world alone.


For as long as anyone can remember, Rupu have posed a consistent threat to the survival of Nomads scavenging the sands. But recently reports have begun reaching the Flotilla that Rupu have been spotted wielding Flotillan weapons and repurposing weapons from broken down Walkers. There are even whispers that Rupu have learned to tame even the most ferocious creatures and are riding them around the sands like giant war machines, but no witnesses are willing to confirm such a tale. The most terrifying of all, a massive sandworm dubbed "The Long Ones", are the biggest threats nomads will face. The worms are ravenous. Once the beast focuses on a Walker, it loses sight of everything else. In order to defeat the worm, experienced nomadic hunters must band together. Entering its territory underprepared will mean certain death. If the hunters succeed, they’ll have a reason to tap a few barrels of fermented cacti. They’ve just gotten their hands on some of the rarest and most sought-after resources – enough to make their entire crew rich and powerful.

There are trade networks that stretch between the discovered oases. In this global, player-driven economy, smart and quick traders can take advantage of supply and demand to make huge profits. Other nomads may opt to hunt down rare schematics or resources only harvestable from the most ferocious beasts. It’s always wise to consider potential competitors first, though. Threaten another clan’s operation, and you may become their next target.


The large, open world is made up of many interconnected oases that are over 100km2 each. While each Nomad will require a base of operations, exploration is essential. Rare resources will be spread across the world and each Oasis offers its own challenges.Explore them to reveal new and unique biomes while plundering their limited resources. Nomads have begun to notice more severe weather patterns; constant sandstorms make traveling between Oases a more challenging task than ever. But where there is a challenge, there is sure to be a reward.


Outside of Flotillan territories, Nomads will find a violent and lawless world. Inhabited by more fearsome creatures and more savage Nomads, preparation is key for surviving such a voyage. Some Nomads, the most hardened and steely-eyed, attempt to make their home here, for easier access to more valuable resources. Such a life is not an easy one.


Last Oasis features dynamic, skill-based directional melee combat. Nomads can choose their weapon from a wide range of both one and two-handed swords, maces, axes, and quarterstaves. If you prefer ranged combat, you can customize your Walker with weapons like ballistas, scattershot guns, repeaters, or even giant slingshots. Specialize in one or become a more versatile fighter by trying to master them all.


Building and improving your base is an essential part of surviving the harsh world. Exploring is inherently fraught with risk. There is no better feeling than to pull back into your Hangar - on the edge of death with your Walker falling apart - to be greeted by the rejuvenating warmth of your fire and the moist air inside your home. Today, you tempted fate and won. Good job, Nomad.

Grow your clan into a political and economic power. Control a region and build alliances to protect your income, because war is always around the corner. Enemy clans will challenge your control and threaten to take away everything you’ve built.

Master the vertical movement. Grappling hooks are essential tools for every Nomad. Used to board Walkers - of both friend and foe - and navigate spaces unaccessible by Walkers, any Nomad caught in the sands without their grapple is as good as dead; it's a tool that can be adapted to almost any playstyle. It’s all about your skill: some struggle to climb the smallest rocks, while others swing through forests with ease.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As a big fan of survival games, i really like being able to move while also being in base, and since this is the only game game of its kind (as far as i know), it really deserves attention. From my solo experience i can say that its very difficult to play, as in most survival games, solos usually arent as visible compared to bigger teams, but here, you have nowhere to hide when youre in your walker. I would think that the smaller team's walker should be faster than bigger team's walker, because you have obviously less strength, but thats not the case here, this game is really in favor of the attacker, not the target. The defending side should always have an adventage in my opinion. Another thing that makes solo basically unplayable are some late-game events, where you need to shoot a moving boss from a cannon on your walker while moving away from it. (unless you get it stuck, which is your only bet here) I dont like how random pebbles flip the walker very often if you dont pay attention. The whole quality / ratity system makes things unnecessarily complicated. they could have just doubled the resource requirements for each tier. Walker upgrades / modules are in my opinion fine, if there wasnt the quality system, where some reasources are extremely hard to find in higher quality. Theres HUGE lack of information on the internet regarding literally every part of the game. as someone who started playing on S6. the only reliable source of information were my teammates because everything on the internet is outdated and wrong in 90% cases, and this makes the game a whole lot harder to get into. I have some quality of life ideas that would make the game (at least for me) better, the altlook should be regular orbit camera instead of camera looking at the players feet? the alt-look doesnt have zoom for some reason, and i would like if i could just press a button which would set the zoom, instead if waiting for it to zoom in/out for several seconds. Ability to switch between walker control and player control as long as youre standing on the walker would be nice, at least for solos, so players could multi-task driving and shooting for example. or just WASD for walker movement and mouse for shooting. I know there are driver related weapons but those arent any good. I have also noticed that climbing doesnt work properly, you can jump a little bit, and you can climb on ledges above your head, but anything thats above your jump height and below your head is not traversable, i think thats not ok. To me, this seems like very early issue, but its season 6 already... I feel like the decaying servers are nice, as they give players a fresh playground where noone has an adventage of being there before everyone else, but losing everything due to the server closing can be incredibly punishing, you never know what situation a player goes through, whether its lag / game crash / ping / being afk / or just being attacked at the wrong time would cause you to lose your walker, which takes huge amounts of time to get into usable state (all the stations, chests, turrets, upgrades, resources...) it never happened to me but i cant even imagine it.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 813 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Can't stop, for real, send help
123
This game was the best survival pvp game for me. But season 1 is a long way away now. After testing all the seasons even outside the real season the direction of the game takes a horrible turn. This game is a diamond covered with ♥♥♥♥. The studio was bought by a bigger studio and they hired a devs who is a passionate gamer at first and who tried to do something but when you are devs of the game you cannot play with a team of players on it, there will always be favoritism and generosity at disadvantage compared to others and will create animosity between players and against develoment itself. The open test of season 6 will end in failure for many people who won't come back to play because of all this. I loved this ♥♥♥♥♥♥♥ game but don't want to play like this, it's not representative of survival games, new players can't come in, the communication is bad. It remains online for a community of 200 players who are getting tired of it. It's time to move and follow the wind like a real nomad.
改成P和E地图了,现在搞笑的不行,要什么图纸才能做想做的。还要不同的图纸,比如船只升级等等。陶瓷船,铁船等等。改的越来越拉几了,怪不得没人玩了。我以前在虎牙直播,。现在只想说这游戏改的再也回不去了。以后也不会玩了,彻底失望了,这游戏凉透了。还要透视科技沟,专门组个峮卖恶心人。举报有勇?兄弟们,再见了!!!。干老外再来喊我虎牙
good game
Одна из лучших своего жанра! Боёвка скилозависимая, не простая. Стройка, крафт, все этапы добычи, боссы, шагоходы, билды итд. Контента в игре достаточно... всегда есть чем заняться соло и в компании. Жгут и рейдят !!! Ну да это самое ценное в этой игре, и ты жги и рейди. Разрабам большое спасибо за 6 сезон. Постарайтесь ничего не испортить.
Клевая игра особенно для компании
Es un juego diferente, muy especial. Ambientación TOP pero hay que tener paciencia para aprenderlo
nach über 1000 stunden, guten und schlechten seasons immer noch eines meiner lieblingsspiele! es gibt nichts besseres als mit nem wingsuit über der oase zu gleiten, bis man merkt das man zu wenig wasser dabei hat und erstmal 100 cactus runterwürgen muss! ich liebe es und hoffe auf viele weitere seasons! grüße
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Active players
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Players by region
Where this game's players are, estimated from review languages.
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