
last landlord a roguelike deckbuilder using poker rules,beat all skill enemy,gain relic and consumables,upgrade your poker hand type,add stats to your champion,receive enhanced poker card,encouter all random event and becoming ultimate poker champion.
Modeled estimate, not a reported figure. How we estimate →
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About
The Last Landlord is a roguelike card game inspired by the rules of Landlord, where you devote yourself wholeheartedly to building a powerful deck and achieving great victories.
Get powerful relics, upgrade your card type and hero attributes, and receive an enhanced version of playing cards
Use different skills from different professions in combination with playing cards to defeat enemies with various skills
Breaking the boundaries of the game
7 initial card decks
More than 20 types of playing cards hands
4 dynamic maps
8 professions with different styles
Over 400 types of relics
Over 100 types of consumables
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Arabic, Danish, Dutch, Finnish, Greek, Japanese +9 more
Reviews
遊戲介紹: Rougelite+斗地主遊戲。 除了斗地主本身外,還有角色,神器,消耗品,還有遊戲各種BUFF,變化很大。 死後始乎沒有特別強化。 優點: 1. 玩法特別。 缺點或建議: 1. 價錢貴。 2. UI太醜陋。 3. 教學應該在未進入遊戲前就跟隨語言,未開始遊戲時教學只顯示了英文。 4. 特效也不太好。 遊戲本身還可以,但UI太醜陋,也缺乏特效,標價20美元,那我覺得不太值,中評。 遊玩影片: https://www.youtube.com/watch?v=Bb1z8bJ_BRE [code] [h1]如果覺得本遊戲評論不錯 不妨關注我的鑑賞頁[/h1] 鑑賞家 - 遊戲購買心得交流 https://store.steampowered.com/curator/33923354/ 更多有趣遊戲評論 https://steamcommunity.com/id/zelda0079/recommended [/code]
有中文 没成就
游戏是斗地主的牌型机制和爬塔卡牌肉鸽的结合。斗地主作为受众很广的游戏使得这个游戏还是非常好上手的。和小丑牌类似,根据不同牌型的分数进行出牌攻击。build内容也挺多,可以增强牌型的得分、增加单牌的能力、各种效果的道具等等。怪物有影响手牌限制出牌,陷阱牌、毒气等等机制还是有些想法的。但是问题也非常多。 1.游戏各个界面例如游戏机制说明界面、主菜单、商店、牌型说明等字体都不统一,并且字一个大一个小,有的还会重叠,非常影响体验。 2.UI过于简陋了。路线图里线很多很杂,显得太过混乱了。很多地方感觉像是半成品,没把在面向对象的程序代码扣完(。 3.进入一个事件的反馈感不足,例如休息,一点提示或者音效也没有,都不知道是回了血。再比如摸牌,动画效果不够明显不知道摸的牌是哪些,不知道有没有触发效果。 4.如果能在对局内的p按键的牌型说明里显示牌型的样子就好了。 5.还有非常重要的一点是数值是不是有点问题?角色随便一个攻击伤害就有9000,一个护盾也有9000,怪物伤害只有20,打怪都是随便一招秒,虽然每回合护盾会减一半,但只有几十的伤害怪根本伤害不到角色。无论是难度1还是后面的难度19,20都是如此,像是乱填的数值。 6.定价过于贵了,加上不足的宣发很难吸引到人,作为个人开发的初期作品,甚至还是ea。我认为价格不宜太高,低一些让大家多来提提意见挺好的。 总之还是非常粗糙的,说的不好听一点像是大学生课程作业毕业设计(,还有非常大的改进的空间,加油
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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