
Uncover the Past, Reforge the Future. Ascend into one of 15 mastery classes and explore dangerous dungeons, hunt epic loot, craft legendary weapons, and wield the power of over a hundred transformative skill trees. Last Epoch is being developed by a team of passionate Action RPG enthusiasts.
Modeled estimate, not a reported figure. How we estimate →
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About
Last Epoch combines time travel, exciting dungeon crawling, engrossing character customization and endless replayability to create an Action RPG for veterans and newcomers alike. Travel through the world of Eterra’s past and face dark empires, wrathful gods and untouched wilds – to find a way to save time itself from The Void.
15 Mastery Classes
Embark on your adventure as one of five powerful classes and, through your journey, ascend into a unique Mastery Class that unlocks more specialized abilities and build-options.
120+ Skill Trees
Every skill has its own augment tree that will allow you to control, alter, and empower your playstyle. Transform your skeletons into archers, your lightning blast into chain lightning, or make your serpent strike summon snakes to fight alongside you!
Hunt Rare & Powerful Loot
Fill your arsenal with magic items that you may craft to perfection, change the rules of your build with powerful unique and set items, and always have that next upgrade just on the horizon with Last Epoch's deep and randomized loot system.
Rewarding Crafting System
The items you wield are yours to forge! Last Epoch’s community-revered crafting system allows you to control your character's power progression, featuring robust and deterministic upgrade mechanics.
Uncover the Past, Reforge the Future
Travel to different moments of time where you will discover the many factions and secrets that exist within the world of Eterra and fight to set the timeline onto a new path.
Endless replayability
With a wealth of classes and skills to customize, deep game systems, randomized loot, and continuing development, Last Epoch is a game that will keep you coming back for years to come.
Easy to Learn, Hard to Master
We’re committed to making gameplay approachable for new and veteran players alike by allowing you to jump into the fray quickly and providing many in-game resources. Though don’t be fooled, Eterra has many dangers waiting for you that require a mastery of combat and build-crafting.
Zero Pay-To-Win
Last Epoch will never offer gameplay advantages by being able to spend real money. We believe in creating a fair environment for all players.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, Japanese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 621 reviews with recorded playtime.
Reviews
Themes across 617 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
it runs good on 1440 p
Best aRPG i've played thus far. And i tried d2r, PoE, Grim Dawn, Torchlight. - Very flexible build making, - No focusing on 1 skill like d2, (you can specialize on 5 skills) and use/swap any skill you have unlocked - Nice and responsive combat, mobs flinch from hits - Not as complex as poe/ not as primitive as torchlight. - Doesn't look like a cartoony garbage (Torch) Game DOES have paid premium? classes, so be aware. That said - even if you play through the story ONCE - you should get enough hours/content for your money already. And if you explore every char (5 total) - well, that will stretch gameplay that much more.
BEST ARPG
Wow...I recently revived Last Epoch from slumber and I love it. The game feels great and is very much fun to play. I play it without following a guide for once and it's working out nicely so far.
I like this.
Great game. Plenty of skill tree depth without getting overwhelming, Many things to make dead.
Que jogo maravilhoso, não dá nem pra sentir o tempo passando, esse sistema de especialidades que cada classe tem muda totalmente o estilo de jogo. 10/10 🔥
+++++
Good Game that make its spot between the majors games of the genre
Pros: A huge variety of possible builds, decent difficulty (at least in the endgame), solid graphics, and absolutely spectacular visual effects. Depending on your build, the gameplay is usually fast-paced and fluid. Compared to something like PoE 2, your character here feels light and responsive, whereas in PoE 2 it often feels like you're controlling a hippopotamus. This will come down to personal preference, but I’m not a fan of how PoE 2 handles some aspects of its difficulty. The movement and animations often make the character feel clunky or even drunk. That isn't the case here; your character always feels responsive to your inputs. The crafting system is excellent, allowing for a massive amount of build variety and highly specific item customization. You can take Unique items and add extra affixes through Exalted Items to turn them into Legendary items or fully make an Exalted item had the Set bonus of any Set in the game. It has a level of depth that's sadly missing in games like Diablo 4, while avoiding the overwhelming complexity that can make PoE 2 feel inaccessible to players who don't have endless amounts of free time. The stash and loot filter systems are exceptional and far ahead of what most ARPGs offer. Not only are they free (purchased with in-game gold), but they're also configurable to an almost obsessive degree. That said, there's a downside: the game drops an absurd amount of loot, and a large portion of it ends up being junk. Neutral: When it comes to multiplayer, the Circle of Fortune faction allows players who dislike trading to comfortably enjoy all content in a solo environment, without feeling like they're farming items just to sell them so they can buy what they actually need. On the other hand, players who enjoy trading and auction-house style systems can join the Merchant's Guild, where enough currency can essentially buy you an entire character's gear. Different strokes for different folks; both options are available. That said, it's important to mention that items obtained through each faction's systems become tied to that faction. Because of this, it's worth choosing carefully, as switching factions later can leave your character effectively stripped of gear. Cons: All cosmetics are paid-only. This wouldn't necessarily be a problem if there were more variety and better quality, but at the moment you can run into situations where you want a cosmetic for a staff and discover that none even exist. There is also no transmog system, which I consider mandatory in a game like this, especially when many of the base armor sets make your character look like some bizarre combination of a Teletubby, a hippie, and a Power Ranger. Finally, the process of leveling alternate characters could be significantly improved. I'd like to see passive points and idol slots shared account-wide, along with a streamlined version of the Monolith system specifically for leveling alts. Having to replay large portions of the campaign every time becomes quite tedious when all you really want to do is get to the fun part: killing monsters and experimenting with new builds.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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