
The young girl "Sill", who longed to become an adventurer, came to the Developing City Aletia. However, shadows came quietly... No one had expected what kind of crisis Sill would encounter. But every footprint left by her will soon become mythology...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, Simplified Chinese, English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]燃系剧情作,但是燃过头了[/h1] 毛病还挺多,首先是人物对话过于潦草了,女主和别人随便聊了几句就成了朋友。然后经历了生死离别,总觉得是非常催泪的场景,但我却一点感觉都没有,说真的在这之前我都以为死掉的那个是路过的NPC 也不是说要写个超长篇来塑造各个角色的形象,本身这一作的剧情就算不上优秀,写长篇只会让游戏更无聊 但是重要角色还是需要更多铺垫,至少在死之前得让玩家知道这人是个重要角色 其次是公式化的BOSS战,不管哪一场都套用的是同一个模板,女主一个人打→同伴来帮忙→一人喊一句友情羁绊什么的→BOSS被打倒然后说,你的决意我感受到了。其实基本上热血的东西都是这样,然而盲目地去使用只会起到反效果 最终战的氛围就渲染得很好,虽然和前面是同样的套路,但铺垫很足 女主终于与自己和解,再一次握住手中的剑,不是为了赎罪,而是真正为了守护他人而战,“我以剑为生,为剑而死”,这才是真正的燃,其他地方的燃都是尬燃 再来说下剧情的节奏问题,后期存在明显赶工。这里又要提一嘴那个死掉的NPC了,就是因为太赶了让我以为他是个NPC 前期一边探索了解世界观,一边打怪练级,中途还有支线可以做,但是到了后期就只剩下打怪了,通过与其他NPC对话了解到的东西也都像是为了续作而做的铺垫 这时候又冒出来一个新角色,疯狂暗示这人不对劲,果不其然是个反派,遗憾的是终章与这个反派的战斗缺少宿命感 玩到后面都忘了这游戏是个黄油了,H场景像是附属品,CG画得还行,但实用性差,太短了,真的很短,缺少更多文字细节描写 [strike]我说点两下鼠标就射了这游戏瑟堡了有没有懂的[/strike] 优点是音乐与战斗和场景的配合非常好,虽说都是些听过很多次的音乐了 整体难度不高,不需要刻意练级 战斗以技能演出为主,打起来还是挺爽的,每把武器都有独特的动画。有个细节问题,即便给女主设定了穿短裤,她在放某个大招的时候动画依旧显示的是内裤,短裤打着打着就飞了是吧 通关可以解锁全回想,回想房左下角还有个试作地图,有额外内容,结尾展示续作的标题,但是又挖了一大堆坑 这一作只能说是个序章,世界观刚展开,剧情就戛然而止,挖了一堆坑留给续作,那么续作啥时候出呢 好评推荐给喜欢燃系的来玩,作为处女座来说其实已经及格了 2026.3.21 [b]关于试作地图中的续作标题:《奴隶少女与追忆的迷宫》[/b] [spoiler]很遗憾,这一作已经无了,作者在cien上巴拉巴拉了一大堆,总结一下就是:在开发过程中遇到了一些问题,导致项目终止。后来推出的《破灭之城的异乡人》是《奴隶少女与追忆的迷宫》的替代品,这一作steam还没有,共享世界观,但是和《终末之子》的主线没有关联[/spoiler]
[h1]✦ Story[/h1] Sill is a seemingly ordinary girl with one dream: to become an adventurer. She joins a guild, takes on basic missions… and before she knows it, she’s fighting goblins, monsters, then dragons, even angels. The curve from “rookie” to “legendary heroine” happens fast, but never feels jarring. What Last Embryo does well is create momentum: every quest feels like a new step forward. Dialogues are simple but functional, and many quests (especially optional ones) deepen the setting without slowing things down. Exploration is also surprisingly rewarding interacting with the right spots on the map reveals hidden loot, events, or entire mini-arc. You’re not just running from A to B you’re discovering a world. [h1]✦ Gameplay & Mechanics[/h1] Combat uses a turn-based system, where you build TP, then spend it on special moves. It’s not complex, and can feel repetitive early on but later boss fights shake things up, especially when allies step in mid-battle. The “epic” feel grows toward the second half. There’s a handful of side quests, all skippable, that add nice flavor sometimes with unexpected mini-arcs or surprises. Some of the best story beats happen off the main path. Post-game includes a short Side Story, taking place during the two-month gap before Sill’s next journey more of an epilogue than a true ending. [h1]✦ Visuals & Audio[/h1] The 2D artwork is clean and attractive, especially during combat. Enemy designs stand out — big monsters, angels, corrupted beasts — each with flashy attacks and decent effects. Sadly, there’s no full voice acting, only short attack phrases or ability shouts. The soundtrack is functional, with some nice boss themes and ambient tracks — not unforgettable, but fitting. [h1]✦ Erotic Content[/h1] First of all: you need the +18 patch to unlock H-content (standard OTAKU Plan setup). The game includes ~20 uncensored scenes, most of which are unlocked by losing to specific enemies or bosses. Themes include tentacles, slime scenes, monster girls — but don’t expect hardcore material. Even the “darkest” scenes are presented in a surprisingly tame way. There’s no voice acting during the scenes, and no major narrative buildup either. If you’re here just for the lewds, this may underwhelm but if you enjoy the game first and spice second, it integrates well. [h1]✦ My Thoughts[/h1] I went in expecting a typical short lewd RPG. I came out genuinely surprised. The pacing is tight, the arc involving the angels is incredible, and I appreciated the way the world opens up. Would I call it a complete game? No. The story ends abruptly, with no real conclusion and while the side story adds flavor, it doesn’t close the chapter. But as a first step into a bigger saga, it does a solid job. And at under €10 and at 5€ when in sale, it’s easy to recommend to any RPG fan looking for something compact, stylish, and just spicy enough. [h1]✦ Pros[/h1] ✔️ Excellent story pacing and progression ✔️ Strong visual style, especially for enemies ✔️ Rewards exploration with hidden events ✔️ Optional side quests with real value ✔️ Bonus story content after main arc ✔️ Great price/performance ratio [h1]✦ Cons[/h1] ❌ Repetitive combat (TP loop) ❌ Most H-scenes are unlocked by losing to specific boss ❌ No VA ❌ Short runtime (~5–6h with side content) ❌ Requires external +18 patch for adult content [h1]✦ Disclaimer[/h1] While the story builds momentum and ends on a high-stakes battle, it doesn’t conclude. After the angel city defense, the game simply ends, with Sill heading toward a new destination. A brief side story shows events during that 2-month gap, but there's no final chapter. This is clearly meant to be the beginning of a larger tale. [h2]★ Score: 7.8/10[/h2] [hr][/hr] [h2]➤ Follow our Curator Page for more spicy reviews:[/h2] [url=https://store.steampowered.com/curator/45552648/][h1]🎮 Eros Game | Adult Visual Novel Reviews[/h1][/url] [h2]➤ Join the Steam Group for updates & discussions:[/h2] [url=https://steamcommunity.com/groups/Erosgame][h1]💬 Eros Game Community Hub[/h1][/url]
以往我对于涩涩部分主要是战败 cg 的小黄油并不是很感冒,因为里面大多涉及了调教、重口、不情愿,且主角是女生,玩起来总是有那么一点不自然,但是本作完全颠覆了我对战败小黄油的刻板印象。与其说这是一款小黄油,不如说《终末之子 -起源物语-》是一款带有色色内容的王道热血 RPG 游戏,她们喊着友情啊,羁绊啊就冲上去了。游戏整体氛围很棒,即使是涩涩部分也让人观感不错。 [h1]成为传奇冒险者吧![/h1] 从碧绿的平原、广阔的大海到炎热的火山,迷之遗迹四通八达,其中隐藏着数不尽的怪物与宝藏,憧憬着成为冒险者的年轻少女希露将在这个开拓岛阿莱提亚展开她的冒险。友好的魔物,帮助希露治疗;弱小的怪物,不是希露一合之敌,高超的剑术将斩尽一切魔物。探索宝物、遭遇敌人、支线任务,同时还有涩涩事件。下副本的过程轻松愉快,主角数值很高,最多磕几瓶药就能打通。到故事的最后,甚至能直面巨龙,成为屠龙勇士? [h1]跟时间赛跑的回合制战斗[/h1] 游戏的战斗与一般的回合制战斗无异,唯一一点不同的是,角色的灵敏度很大程度决定了角色的攻击顺序,如果灵敏高,那么你甚至可以连续进攻两回合,对敌人造成伤害也会使敌人的攻击延缓。除此之外,本作的RPG属性也相当重要,穿戴品质高的装备,敌人的攻击甚至破不了你的防,在游戏中遇到支线任务,还能获得铁匠的帮助升级武器。游戏的副本流程设计的十分优秀,涵盖了休息、探索与战斗,夹杂涩涩场景的驱动,玩家游玩体验相当棒。 [h1]涩涩部分[/h1] 因为女主希露是个白毛小萝莉,未经人事,在游戏中进行涩涩的时候反而没有受辱的情景,连反派都没有那么可恶。如战败给哥布林王时,它会贴心地上润滑油,并表示会对希露负责,一只哥布林甚至显得有些纯情;在野外露出撒尿,下体特写;被拯救的魔物治疗,但治疗过程很羞涩。本作并没有安排小怪战败的CG,只有特定事件与 boss 战败,而且涩涩更像是你情我愿,游玩体验十分不错。涩涩部分包括露阴、花妖涩情治疗等等 XP,能够满足大多数绅士的喜好,游戏涩涩为静态 cg 无配音,不过每一个都发生的相对合理,且让人观感舒服。 [h1]结语[/h1] 本作是一款极其对味的王道热血 RPG 小黄油,强烈推荐喜欢热血 RPG 与涩涩元素的玩家游玩! [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
是我喜欢的王道热血日式rpg黄游,直接好评
“当我拿起剑的时候我就决定了。什么时候死都无所谓,在哪里被杀也是无可奈何。这就是身为剑士该走的路。但是,不管怎样,至少不能带着悔恨死去。 “我要将被夺走的明天,用这双手抢回来。
中等偏上的慢热小黄油,体量马马虎虎,最后一章还不错,缺点是人物塑造较为扁平和脸谱化,但是总体而言这价格也算物有所值了 ------------------------------------------------------------------------------------------ 然后发现结局忘记存档了,寄!
跟同类游戏区别最大的点是不用在城里跑,直接在一张平面地图上哪里亮了点哪里,战斗也简单防御差不多就是无伤过回合,等能连续两回合的时候出一刀继续无伤就行了。 剧情上只能说一个套路重复用就有点无聊了,打兽人是和路上结识的人喊着友情啊羁绊啊冲上去,打海怪还是和结识的人友情羁绊冲上去,到了终章还是这样可太腻了,而且不知道为什么后半段剧情就赶起来了,导致总体剧情也不长。 cg部分数量不多,实用性也不强,触手人外扶她偏多,xp不对画风也不是很喜欢。 支持手柄这点好评,游戏总体中评吧,也没什么到差评的点。
总体来讲还是不错的 故事不长,作为这个系列故事的起源,引人入胜 战斗还算简单 采用的ATB模式 善用防御 物理伤害无效并且回血 魔法伤害也会降低很多 要不是剧情杀 我摁着boss揍 涩涩方面 还行 画风不算太老 姿势没有过于独特的 futa好评
不好玩。剧情很一般,H实用度极差。不推荐购买
大概是御宅和神乐发行的黄油jrpg里最优质的一档了,立绘和cg好看,行动条相较于普通回合制战斗要有趣许多,剧情也很王道热血
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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