
Last Christmas" is a short, dark point-and-click adventure. Join Frankie at a remote mountain cabin as he prepares the perfect Christmas for his girlfriend, Betty. But beware, things are not as they seem, and the festive cheer hides something far more sinister...
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About
"Last Christmas" is a chilling point-and-click adventure game set in a remote mountain cabin. You play as Frankie, who's determined to make this Christmas perfect for his beloved girlfriend, Betty. But as you delve deeper into the cabin's secrets, you'll discover that something sinister is lurking in the shadows. Every decision you make could lead to dire consequences, and the line between reality and nightmare begins to blur. Will you be able to uncover the dark truth behind the cabin's past and survive the horrors that await you? Play "Last Christmas" to find out, if you dare...
Key Features:
Accessible Game: Short game can be completed in 30-60 minutes.
Multiple Endings: Experience 4 unique conclusions based on your choices.
Dark Humour: A twisted blend of wit and horror to keep you on edge.
Stunning Visuals: Hand-drawn, detailed backgrounds bring the story to life.
Quick Navigation: Instantly exit scenes with a double-click.
Helpful Tools: A hotspot finder ensures you won’t miss a thing.
Replayability: Discover all 24 achievements and uncover hidden details.
Are you ready to face the truth? Play "Last Christmas" and step into a holiday tale you’ll never forget...

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, German, French, Dutch, Spanish - Spain, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Weihnachten in ner Berghütte... Seit Wham! wissen wir: Sowas ist kitschig, sowas macht Spaß und sowas tut richtig in den Ohren weh... ... aber immerhin lachen die ganze Zeit alle und so solls ja schließlich sein... oder? Ganz genau! Denn um nix anderes gehts am Fest der Liebe! Und so macht sich auch Frankie auf, seiner Herzallerliebsten das Fest ihrer Träume zu bereiten. Doch dafür ist allerlei zu tun. Die Berghütte sieht aus wie Sau und Glühwein ist auch keiner da... ... wie soll das Spaß machen? Pffffttt.... Doch der junge Herr ist kein Drückeberger und scheut vor ner Herausforderung nie zurück und so legt er mit Feuereifer los. Ne Checkliste hat er auf Tasche und so rennt er gelenkt durch Deinen überweltlich magischen Mausfinger durch die Bretterbude und sucht sich dies zusammen, hängt das dort mal eben auf und köchelt mal jenes und bereit mal solches... ... ... nur um der besseren Hälfte bei der Eintreffen die Überraschung ihres Lebens zu bereiten. Das nennt man Einsatzeifer! Bravo! Ach ja und bevor ichs vergess: Hör hier bitte auf zu lesen, lieber Leser. Doch doch, ich meins ernst. Sage mal: Du liest ja immer noch? Du weißt einfach nicht, wann Schluss ist, oder? AUFHÖREN! ... ... na gut... dann lies eben weiter. Aber wirklich nur, wenn Du über nen absolut emotional feuerfesten Weihnachts-Magen verfügst, denn: Dies hier ist kein zuckeriges, kunterbuntes, Frohsinns-Festtags-Game! Im Grunde ists sogar das Gegenteil. Und ich möcht Dir nicht die Stimmung ruinieren, indem ich Dir nen Horror-Point and Click Adventure an die Backe labere, in dem die Stimmung so gar nicht festlich gemütlich ist. Hier ist alles düster, ne Spur melancholisch und vor allem wirst Du sicher nicht mit nem Lächeln aus dem Spiel heraus gehen. So viel steht fest. Es gibt zwar wohl vier(?) verschiedene Abschlüsse, doch keiner davon wird Dich zu Jubelstürmen hinreißen und absolut nix an dem Spiel verbreitet dieses wohlig wärmende Gefühl in der Magengegend, welches die furchtbar kitschigen Schnulzenfilme im Fernsehen immer dorthin zaubern. Dafür gibts nen kräftigen Schlag in eben jene Magenregionen am Schluss und der sitzt... aber sowas von! Du wirst wohl leicht bedrückt im Gaming Chair sitzen, eventuell einige Fragezeichen überm Kopp haben und nicht so wirklich wissen, wohin mit Dir. Denn so sehr dieses Spiel auch Interpretationsspielraum bietet und so viel Du da auch hinein deuten kannst... ... ein Happy End will dabei einfach nicht herauskommen. Schade eigentlich. Frankie bereitet seiner Liebsten zwar am Ende ne Wahnsinns-Überraschung, doch ist er dann doch der sogar ultimative Drückeberger... ... und dann kommt nach dem Schluss noch eine Finale hinterher und nach diesem ein weiteres Ende und so weiter und so fort... Dafür bist Du aber auch in zwei Stündchen durch mit dem Ding und hast entweder danach so gar keine Weihnachtsstimmung mehr übrig, oder Du hasst den Festtag ohnehin wie die Pest (Du alter Grinch, Du!) Hauptsache, es gab was zu zocken und als Point and Click funktioniert das Spiel sogar mittelgut. Es gibt viel Sachen-Sucherei, ein klein wenig Kombinatorik und Dialoge existieren gar keine. Dafür labert Frankie Dich in einer Tour zu und die düstere Story des Settings erschließt sich Dir im Verlaufe Deiner Sucherei. Nur knackige Rätsel und geniale Puzzles suchst Du vergebens, dafür ist das Spiel aber auch einfach nicht gemacht. Hier wird eine Geschichte erzählt und das mit überraschender emotionaler Wucht. Wer wirklich knobeln will, greift zu was anderem. Doch hier gibts ne Weihnachs-Mär in grau und grau. Das ist ne nette Abwechslung zum Bonbon-farbenen Feelgood-Einheitsbrei - doch eben nicht für jeden was. Deshalb kommts auch nicht zum Heiligabend als Review, sondern schon jetzt. Dann kann sich Deine emotionale Kompassnadel vielleicht noch rechtzeitig zum Feste wieder gen Frohsinn ausrichten... ... denn... ... Du konntest ja wohl scheinbar einfach nicht aufhören zu lesen, oder? Selbst schuld, dann sieh mal zu, wie Du nun wieder auf fröhliche Gedanken kommst! Vielleicht wartest Du auch einfach bis morgen, denn dann gibts das nächste Festtags-Game und das wird bestimmt/hoffentlich/vielleicht/mal gucken wieder ein wenig witziger und federleichter von der Stimmung und Atmo. Drücken wir mal die Daumen dafür. Und solange wünsch ich Dir beim suchen, bisschen grübeln, lesen und nie damit aufhören, wenn mans Dir mal sagt wie immer... ... viel Spaß und ho ho ho... ;-) Und hey, wenn´s Dir gefallen hat, ne Runde von mir zu lesen, dann klick hier https://store.steampowered.com/curator/41622336/ und da gibts mehr von mir auf meiner Kuratoren-Seite. Schmökern for free: Also stell Dir nen Tee bereit und viel Spaß beim Lesen...
Frankie goes to his girlfriend Betty's parents' house in the mountains. The holiday is approaching and he would like to make preparations to welcome his beloved in the best possible way. But unfortunately his life is not so carefree, for a year he has been living with dark shadows, loneliness and sadness lead him to desperate choices. This is not a happy, light-hearted game about Christmas, but a profound reflection on depression and what it can feel like to live with it every day. It's a classic graphic adventure based on different objects to collect and use, there's a Hot spot to understand which objects to interact with; the puzzles are logical and sometimes strange because Frankie is a bit clumsy and tries to make do in his desire to make preparations. The graphics are captivating and hand-drawn, the music creates suspense, anticipation and mystery in the plot. ATTENTION if while you play you don't see the achievements unlocked it's not a bug, but simply go to the Menu, open the objectives menu and click on the numbers, they are little doors to open and you will have freed your well-deserved achievement. Interesting as a "point and click" adventure, easy to play, it would have been more engaging if they had delved into the story a little more, a little more explanation was very welcome. [quote]For more puzzle game reviews, news and everything puzzle-related, follow [url=https://store.steampowered.com/curator/25928931-Puzzle-Lovers/]Puzzle Lovers[/url] and check out our [url=http://steamcommunity.com/groups/puzzlelovers]Steam group[/url].[/quote]
Last Christmas is a short point-and-click adventure with inventory-based puzzles. You guide Frankie, a young man who is anxiously awaiting his girlfriend’s arrival at Christmas. You have a clearly defined task list to make everything perfect for her visit. However, you must complete these tasks with the many odd items that you find in the house. Luckily, Frankie’s ability to carry items is unlimited! This requires a bit of try-this-try-that, using and combining items in your inventory to meet your needs. The game is played entirely with the mouse and controllers are not supported. Inventory is accessed by moving your cursor to the top of the screen and then dragging and dropping items, as needed. There are voice-overs, with some clever moments in Frankie’s self-talk as he explores the house. This is accompanied by a rhythmical soundtrack and loud footfall as Frankie walks around. You are given multiple save slots, and you must remember to manually save on exit. To restart the game, you load from one of your save files. With a few exceptions, achievements are straight-forward. A glance at the icons on the Steam achievement list should point you in the right direction. There are a couple that are dependent on doing things in a specific order and some require multiple encounters with an object. Steam achievements are not automatically awarded. Instead, you access the Achievement screen within the game’s main menu and click on those earned to ‘push’ them to Steam. Achievements are retained when you begin a new game. Last Christmas has a ‘horror’ tag attached and I’m not sure I agree with this. The ending is certainly dark and disturbing, but ‘horror’ is not a word I would use to describe the experience. If you are a fan of the horror genre, this may not be the best choice for you. During Frankie’s preparations, there are four visions that occur. There are four related endings with (very slight) differences. These can be experienced by saving your game before completing your final task and then reloading to make a different choice at the end. Last Christmas is an old-style adventure that is well put together but very short. You are not likely to spend more than an hour going through the entire game. If you circle back for achievements, the second play-through takes even less time. I would recommend this game to those who like to point and click, and enjoy inventory management. As a side note, the development team is currently working on a prequel (First Christmas). [quote][url=https://store.steampowered.com/curator/32732116-IndieGems/]Follow [b]IndieGems[/b] if you enjoyed this review and want to see more like it.[/url][/quote]
Short point-and-click adventure game that fits both Christmas and Halloween. The plot revolves around a guy who needs to transform an old cottage into a romantic retreat for his girlfriend. He has a to-do list that includes preparing a bubble bath, some food, and setting up a Christmas tree. However, something is trying to scare him. Whenever he finishes a task on a list, he has a vision in which he dies. Interactions are performed with a mouse, which incorporates modern mechanics. This means that instead of picking actions from a list, a left-click on a hotspot triggers the right action. Typically, this involves using and picking up. The right mouse button is used for examination. The hotspot reveal function is available. This mechanic is rather polarizing among lovers of classic point-and-click adventure games because it removes the excitement of discovering something on your own, but it makes the game more accessible and the gameplay faster. Collected items are found in your inventory. Because the house is completely open and allows you to solve problems in any sequence, it can be a little overwhelming because you can load the inventory with a lot of items. To use an item, click on it and then combine it with a hotspot or another object. The whole thing takes around one hour. There are no hints, but solutions make sense and aren’t that tricky. The game takes quite a drastic turn, but there’s already a sequel announced to continue after the cliffhanger ending. Achievements are a bit unusual. A star in the corner indicates that you have found one, but no other message or Steam notice is displayed. To finally get an achievement, you have to visit the in-game achievements menu and click on the calendar number. If you do this after finishing the game, you might find unlock all of them with the same timestamp.
A nice little game, particularly for the price! Not as straightforward as it might look, I actually got stuck on a couple of puzzles. Definitely not "cute" or "light", though, and pretty unsettling throughout.
I don't know. It's not good but not bad either. The controls are meh, the story is ok. I would be neutral 5/10
[b][url=http://www.lamazmorraabandon.com]Análisis del juego en "La Mazmorra Abandon"[/url][/b] Desde que se produjera su lanzamiento oficial un 12 de septiembre de 2003, muchas han sido las aportaciones de Steam al mundo del ocio electrónico a lo largo de estas dos décadas. Fundamentalmente, el hecho de abrir un inagotable abanico de posibilidades a los usuarios de PC con la acertada decisión de incluir títulos de terceros al que por entonces era un emergente mercado digital. Pero si hay un colectivo que se ha visto especialmente beneficiado por este movimiento, ése ha sido el de los jugadores de aventuras gráficas. Un género al que en multitud de ocasiones se le ha dado por muerto y que Steam se encargó de resucitar por penúltima vez para proporcionarle una nueva vida, alejada de los grandes lanzamientos y las superproducciones con el fin de encontrar su nicho de mercado en los desarrollos indie. Ahí es donde se enmarca "Last Christmas", resultado del trabajo de un estudio italiano denominado Polytely Games que acaba de ver la luz el pasado 22 de abril en la plataforma de Valve. La aventura sitúa la acción en la Nochebuena de 1989 con un muchacho llamado Frankie como único protagonista, dejando claras las intenciones del autor desde un primer momento. No en vano, "Last Christmas" no pretende ofrecer al usuario un título que se distinga por un reparto coral e infinidad de escenarios y rincones que visitar como harían los clásicos de LucasArts y Sierra. Todo lo contrario, ya que el juego carece prácticamente de diálogos y centra el interés en un soliloquio de principio a fin, mientras el joven dirige sus acciones en un sólo emplazamiento. El lugar elegido no es otro que una cabaña familiar de dos plantas situada en la montaña que Frankie habrá de adornar de manera conveniente para pasar unas vacaciones románticas con Betty (su novia), que está por llegar. Así, las diferentes estancias que presenta la cabaña serán las únicas por las que pueda desplazarse nuestro protagonista, aparte de un pequeño espacio acotado junto a sus dos entradas (una frontal y otra trasera). Algo que a más de uno le recordará a "Jack in the Dark", aquella miniaventura que distribuyó Infogrames durante la Navidad de 1993 a modo de aperitivo del que sería su desarrollo principal, "Alone in the Dark 2". Ambos personajes se muestran al jugador de forma directa, aunque la aparición de Betty sea poco menos que anecdótica. Por lo tanto, los primeros minutos tendrá que dedicarlos el usuario a comprender el argumento que ofrece "Last Christmas" y el singular cometido que le ha llevado a Frankie a un paraje tan apartado del mundanal ruido. Tampoco precisará de mucho tiempo, dado que la historia no deja de ser breve, sin una narrativa compleja ni puzles que resulten desafiantes. Pero lo suficientemente condensada para lograr captar la atención del jugador desde el comienzo, aprovechándose de algunos sorprendentes e inesperados giros de guion que descolocarán incluso al más avezado aventurero. Pese a que la música no guarda relación alguna con la época del año en la que tiene lugar la acción del juego, no desentona en absoluto. Además, la aventura cuenta con unos efectos sonoros que contribuyen en buena medida a generar la atmósfera de inquietud y angustia que pretende conseguir su creador. La sencillez también se ve plasmada en una interfaz "point and click" de corte clásico que facilita las acciones que han de ser llevadas a cabo, usando para ello los botones izquierdo y derecho del ratón que nos permitirán interactuar con el entorno de distintas formas. Asimismo, el inventario se muestra en la parte superior de la pantalla sin que interfiera de manera negativa y ofreciendo descripciones claras y concisas de los objetos que pasen a engrosarlo. Entre ellos, cabe destacar una lista de tareas que nuestro protagonista deberá completar con éxito como objetivo prioritario para poder disfrutar de una agradable velada junto a su querida Betty. Por encima de todo sobresalen las voces en inglés, un apartado cuidado con especial mimo para el que se apostó nada más y nada menos que por Paul Thomas, actor británico conocido por trabajos como "The Fallen World", "Schadenfreude" y "Take 3 Girls". Un acierto sin paliativos por parte de Polytely Games, logrando con ello reflejar de modo preciso y cabal los estados de ánimo del personaje principal y haciendo partícipe al jugador de sus emociones. Mención aparte merece el "calendario de logros", en clara referencia al popular y tradicional calendario de Adviento. Al fin y al cabo, se trata de un simpático guiño del autor con la finalidad de animar al jugador a que destape una a una las casillas de que consta aquél conforme consiga los logros que pone a nuestra disposición. Por último, "Last Christmas" se encuentra a la venta en Steam desde el pasado 22 de abril por tan sólo 4,99€. Así que si estás buscando un título de corte clásico con dibujos pintados a mano, puzles lógicos y un ritmo ágil que te proporcione una experiencia breve pero intensa, ésta es tu aventura. Y recuerda, no siempre las cosas son lo que parecen...
it was fun playing the game. didn't expect quite the plot twist so i enjoyed it. I'm waiting for the next game and if you don't have much time and just wanna play a nice game, this is for you!
Short but really good ride through 'my' preparations for a perfect Christmas. 'My' - we play the guy, who arrives at the house and wants to do everything for a perfect Christmas with his girlfriend, who he has not been with for some time, as it looks. We manage .... well, the outcome is not quite .. or is it? I love the story, the unexpected .. highly recommended! Don't miss it.
[b]Last Christmas[b] is a short point-and-click that follows Frankie as he prepares his family cabin for a visit from his girlfriend, Betty. Players must decorate the tree, set the table, and put out candles amongst a variety of other tasks involving mostly inventory-based puzzles. At certain milestones, the scenes briefly and abruptly changes to macabre black-and-white images that are the only precursor to the game’s sudden and very dark ending. The narrative does not progress logically to its conclusion and the overall effect is an unearned, gratuitous, and wholly unsatisfying finale that seems to render the preceding gameplay a bit pointless. The game uses an uncomplicated cartoon art style with a slightly muted colour palette and bold lines. The music is simple with minimal variation but fits each scene well. The voice acting is a bit underwhelming and the excessive narration can get a little grating. Every action is explained or commented on and the repetition of some lines makes it feel a bit stilted and unnatural. While Last Christmas does provide some fun puzzle-based gameplay, the experience as a whole is disjointed and the ending is unsatisfying and a little confusing due to the lack of build-up and the overall disconnect between the gameplay and narrative, particularly the conclusion. The game is short, at about 30-40 minutes long and does not justify its price tag. I would not recommend this game as there are better value, more gratifying examples of this genre available. [b]WANT TO KNOW MORE?[/b] This review was written as part of a longer article about festive games. For more Christmas fun check out the full piece on [url=https://indie-hive.com/christmas-games-2024/]Indie Hive[/url].
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