
LASER LAB is a 3D puzzle game with the theme of exploration and interaction. The player is trapped in a locked laboratory surrounded by laser beams, and those who reroute the beams' path can escape from the chamber. It contains multiple puzzle levels, casual and challenging. Never miss it!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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"LASER LAB" is a mediocre 3D puzzle game that looks like a weekend homework assignment or something. What do you do in the game? It's a real basic pathing puzzle. Set up the laser beam so it hits the right target, done. Yawn. Not to put too fine a point on it, but Sokoban in the 1990's had more going on than this game... and that's a serious problem. The game is quite short, and can be run through in just an hour and a half. The lack of content here makes it hard to suggest it's worth spending the time to add to your library and download. The technical execution of this game is shallow and simplistic, just enough to tick the boxes required to get something (anything) published on Steam, rather than investing the huge amount of effort and budget needed to create a fully fledged, comprehensive, high quality product. This feels like a tech demo more than a full game. The game assets here look a lot better than the actual game they're assembled on... that doesn't mean this is necessarily an asset flip or a kitbash, because there's no proof. But what matters is that this has all the same terrible quality as asset flips, and at the end of the day that's one of the reasons people don't like asset flips, the quality is bad. That's a problem, too. Now on to pricing and value for gamers. Most "free" games on Steam aren't really free. There's usually some kind of monetisation, from nasty mobile app cash shops, or content locked behind DLC, or donations being requested, to any other number of shady pricing schemes that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable, or something you might want to spend your time on. In terms of public reception, this failed to appeal to the 130 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? This one scores a "nope". While it won't necessarily cost you money, the time and hard drive space it requires could be better invested in one of the many higher-quality alternatives on Steam.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
F1shst1cks56 approves of this game
Little annoying but pretty fun. Its 100% worth a download.
Простенькая игра в стиле минимализма, где нужно с помощью «зеркал» отражать лазеры и проводить питание к монитору, завершающему уровень. В игре всего 9 уровней [1 из них секретный], поэтому проходится она меньше чем за час при условии, что не застрянешь на секретном уровне
优化得不错,运行起来颇为流畅。
Прикольная головоломка, но уровень 2-5 сложноват
Short and fun
Fun little puzzle game
If the music on the final level doesn't motivate you to figure it out, nothing will. Fantastic free game!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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