Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Lapse 2: Before Zero is the official prequel to Lapse: A Forgotten Future. That you are here means, in some way, you were successful in your quest to save the world – or to destroy it. Doesn’t really matter which, since you’re about to travel from a future world into the ancient times. The one who once was President is now Pharaoh, the one who once was a machine is now your most precious ally in the challenge to come. When you open your eyes, the year is 1750 BC, and the place is ancient Egypt. For some unknown reason, this mysterious land needs your help. Proceed cautiously: what may seem like ruling just another kingdom, may well be the key to the world’s survival. Lapse 2: Before Zero answers the players’ questions, revealing the mysteries of the first chapter. Currently supported languages: English, Italian, Russian, Turkish, French, Spanish, Chinese, Japanese, Vietnamese, Portuguese, Polish, Hungarian, Indonesian, Czech, Arabian, Slovak, German, Greek, Finnish and Romanian. If you want to help translating Lapse in your language, feel free to contact me at: stefano.cornago@gmail.com
Estimated range $2.9M – $47.2M. Not checked against reported figures.
Lapse 2: Before Zero has grossed an estimated approximately $11.8M on Google Play.
About approximately $11.8M gross, estimated range approximately $2.9M to approximately $47.2M — roughly approximately $7.3M net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $11.8M | 4K | 93% | Free | |
| approximately $11.8M | 52.4K | 92% | Free | |
| approximately $11.8M | 73.2K | 93% | Free | |
| approximately $11.8M | 10.8K | 95% | Free | |
| approximately $11.8M | 44K | 74% | Free | |
| approximately $11.8M | 209.7K | 91% | Free |
Related
Not enough data to name similar games: no other game shares enough of this one's tags.