
Take over a high school track program and build a statewide powerhouse through recruiting, training, and championship strategy.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Take control of a high school track program and build it into a statewide powerhouse across multiple seasons.
Recruit hidden talent, develop athletes through specialized training programs, manage fatigue and morale, and make the critical decisions that define championship teams.
Every athlete has strengths, weaknesses, hidden potential, and their own path to greatness.
Will you create a sprint dynasty?
A distance powerhouse?
Or a balanced team capable of competing for state titles in every event?
Compete in a fully simulated world featuring:
320 schools
64 leagues
16 districts
Thousands of athletes progressing every season
Track rankings, scout rivals, watch athletes rise and fall, and build your reputation from Unknown Coach to Dynasty status.
Assign athletes to specialized training groups and build weekly training plans to improve:
speed
endurance
technique
power
race psychology
Push too hard and your athletes may burn out before championships.
Manage recovery carefully and your team may peak at exactly the right moment.
Every decision matters.
At the end of every season, scout incoming freshmen with:
graded scouting reports
hidden potential
breakout upside
unpredictable development paths
Some prospects become legends.
Others never reach expectations.
Finding overlooked talent is part of building a great program.
Set event lineups, manage relay teams, and choose race strategies for every meet.
Play it safe with conservative tactics or gamble everything with aggressive all-out performances in championship moments.
Use your limited “Peak Now” boosts strategically to give athletes their best shot at breaking records and winning titles.
Over multiple seasons:
break school records
win championships
develop rivalries
climb statewide rankings
build your coaching legacy
Every season creates new stories.
Deep single-player track & field management simulation
Multi-season dynasty progression
Full athlete development and fatigue systems
Recruiting with hidden potential and scouting uncertainty
Meet strategy and event management
Dynamic rankings across leagues, districts, regions, and state
Program prestige and coach progression perks
Persistent program records and historical almanac
Simulated world with thousands of athletes
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Its was fun for a few hours, tapped out the content at around 5 hours. VERY simple. NO stat or event tracking history on individuals. NO awards. Just half a dozen tournements, that never change year to year. Inbox feature is useless, making relevent news hard to get. Next to ZERO replay value. BUT, the game presents nice. Was briefly pretty fun. IF an early access or beta, I would have positived and hoped for further refinement. Game would be pretty fun, if it had ALOT more depth. As it sits right now, a very simplisitc sim, with little replay value
I have played this game for about 12 hours and 10 seasons because I am track enthusiast. I think this game is very fun but I want to give some ideas. One thing you should try adding is a school best, that shows throughout your coaching careers the bests in each event. Also you should fix the bests for the athletes because some of my athletes PRs never updated. Also another cool thing would be adding state bests that track every single event throughout every meet and keeps the bests for each event saved. These two things would give the players more things to chase after. Then if you wanted to add more meets to the schedule you could add another event, for high school nationals, and make the competition a lot more difficult. If you do this then you could add national records also to each events. Then you could also add more events, ex. Triple jump, and pole vault for jumps, Javelin and Hammer for throws. Now thinking about it you could even add a short preseason with indoor, events could be, 55, 60, 200 for sprints, hurdles- 60h, mid distance- 400m, 600m, maybe 800m distance- 1600, 3200 Jumps- LJ, HJ, Triple jump, Throws- Shotput, maybe hammer. Then relays for indoor, 4x200, 4x400, indoor distance medlay, 1600, 400, 800, 1200 I think but you get the jist. I think this is a very fun game but with a few more updates this game could be peak simulation for track fans.
Loving the game! A couple of questions: Can things be updated to see where other teams around the state are, and can there be crossover between Divisions (ie. smaller schools and larger schools within the state)? Also, any chance we could get a Discord started up? Would love to talk to others about this game!
Pretty fun so far! I'm one season in and ready strategize on my off-season training. I found that I get improved results with modifying the in-season training and making tweaks to which events the athletes enter. I think there's more to be learned from studying the opponents each week and adjusting my line-up to strategize getting more points at each meet. I'm going to give that a deeper that portion of my coaching strategy next season. There's a lot more strategic implications hidden throughout. A real puzzle to absolutely maximize my team's performance.
If you have used Claude you will recognize the UI to this game right away. Don't waste the money on a lazy AI build.
Glad to see a solid track game considering it is more of a niche interest. The dev has been really quick to make improvements.
Ehhhh its ight
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| MEMASIKI | $3.7K | 110 | 85% | $0.99 |
| Corrupted Hospital : Part1 | $3.7K | 74 | 58% | $2.99 |
| BioCrisis | $3.7K | 74 | 93% | $2.99 |
| Find Cats With Friends | $3.7K | 121 | 84% | $0.99 |
| Only Trump: Up To Presidents! | $3.7K | 67 | 69% | $1.79 |
| Legend of Feather | $3.7K | 50 | 78% | $3.99 |