
Face the judgment of winter’s deadly toll as you lead the first Viking clans to settle Iceland in this non-violent, rogue-lite survival base builder.
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About
In the 9th century, Vikings crossed the sea to establish the first settlements in Iceland, documented for the ages in the great book of Landnama. Select a clan and attempt to settle this unwelcoming land, but you’ll need to choose your strategy wisely to survive the ever increasingly harsh toll of winter and complete your saga.
The thrill of a dungeon crawler with the vibe of a city builder, Landnama is a survival strategy game that forces you to carefully decide your next step. Explore the land and discover hidden challenges and powerful landmarks. Build your settlement and brace for the punishing Winter’s Toll. Settle each region with differently skilled clans while facing ever increasing challenges and no second chances.
Only one resource exists in the game, Heart, but it must be invested wisely. Heart can be gained in many ways, whether you want to focus on exploring the land as a hunting clan or by building your settlement into a thriving production hub. Establish a completed settlement before winter takes your final heart, but how you get there is up to you.
This isn't your typical Viking game, there is no combat or raiding. These are farmers, explorers, and builders. But conflict isn’t missing, it comes in the form of a harsh winter that you’ll need every bit of your focus to survive.
Landnama is a taxing race against time with an ever present ticking clock pushing you always closer to winter, but it’s also a beautiful world where you can freeze time and enjoy the atmospheric music and art. Explore in detail the settlement you’ve built and the animated denizens that populate it.
We’re a small, passionate team of friends that are excited about bringing you a different kind of Viking game. We hope you enjoy it and appreciate your support!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is solid AF, I meant to just poke around but spent 4 hours and then saw it in muh dreams. <3
So, this game is pretty awesome until you figure out how to win. Once you figure out how to win it is either you win or you cannot win regardless of what you do. It is really an overall enjoyable experience. I really enjoy lying in bed while my son is cuddled up and playing via Android Steam Link. I highly recommended this game if you don't go into it with too high of a strategy hope. I would love for the devs to retool the strategy aspect to lean more into citybuilder while keeping all of the same elements but honestly think they should take what they learned for their next game. I'll absolutely be keeping my eye on these guys.
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Languages: English, French, German, Russian, Simplified Chinese, Spanish - Spain, Japanese, Portuguese - Brazil, Turkish, Traditional Chinese, Icelandic
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm quite disappointed because it looks very good and was quite interesting for the first hour or so, but it quickly becomes clear that there really isn't enough content to make this a compelling rogue-lite. A saga consists of 6 villages, where you start with a new tribe and location each time with the only thing that links it all together other than the differing tribes and locations is that you can discover one landmark per village which gives a permanent bonus for the saga. Unfortunately, all of the tribes or locations play more or less the same. Within each village, the goal is always the same. You must discover tiles which can be one of 5 different terrains, and based on the terrain you can collect harvest (another resource, which is ultimately what you have to collect to "win") using a different building. Again, unfortunately there is very little difference between each of these terrains and it feels like they function more as a limiter on how easy it is to harvest them rather than there being some deep strategic differences. This ends up being more tedious to deal with rather than there being some strategic complexity to engage with.
très bon jeu détente, demande beaucoup de réflexions même en difficulté normal :D
Very nice game. Has more to chess or mine sweeper then it has to base building.
I LOVE THIS GAME
Lovely design and music, good puzzle concepts, not overly complicated, a nice one to chill out to.
Gutes Spiel, ist ganz spaßig. Ich habe eine Saga durchgespielt und das hat viel Spaß gemacht. Aber angesichts dessen würde ich nicht das immer wieder kehrende spielen wollen. Ist zu empfehlen. Müsst ihr wissen
Nett aber Langzeitmotivation wird kaum vorhanden sein. Es wiederholt sich alles sehr schnell
玩法太浅太单调了,不好玩
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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