
Embark on a journey of exploration in Land of Crystals! A captivating collectathon RPG through a whimsical world filled with healing crystals. Collect and cleanse your crystals to save the island from the attacking monsters and overcome your vulnerabilities!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Very nice game with a quite large map and plenty of things to keep you alert! The combination of emotions with the collection of items and other elements is very good, allowing you to finish it... Excellent work!
First of: It should be a warning light when you see that most of the reviews come from accounts that have hardly done any reviews before or don't have any games on their account. Anyway...this game. Without any information you will be thrown into the game. Looks like you must collect crytals...clean them and than fight a monster only using those crystals. The information about what the individual crystals are good for is rather sparse. The situation is completely different, however, when it comes to the number of crystals. Even in this first battle, there are 10 different ones in your bag...remember, the goal of the game is to collect 100 of them. Even with the ones you have, it was difficult to achieve anything...but that wasn't intended. Because as soon as the enemy was defeated, he reappeared...the idea was probably to lose, and thus the crystals you had already collected would be lost. Well, that was the end for me, as the gameplay didn't really appeal to me. The graphics of the characters also took some getting used to.
This game is a bit perplexing, with its combat system based exclusively on crystals and their effects on the emotions you are battling. There are a lot of crystals. When I say a lot, I mean A LOT. When I say A LOT, I mean a bit too many. The idea of countering the negative feelings with the crystal's effects is neat, but I found myself using the same ones most of the time, since they seemed to have guaranteed high damage output. The world is beautiful, with a great use of RPGMaker-style graphics filtered through a fable-like quality. The models of the monsters are also pretty cool. Soundtrack is great. It feels like this could be just a concept, with a full-length game somewhere in the mind of the developer - hopefully one day we will see it, if that's the case.
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