
Ladybug Quest is an EXTREMELY challenging, tile-based, action-platformer that plunges you into an adventure following the quest of a Ladybug trying to save her colony! Hop and dodge your way through the enchanting environments, while immersing yourself in the riveting story.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
https://youtu.be/sMGf-93iXlo Limited players to tile based movement against AI that move freely creates a large amount of uncertainty for when movements will be safe. Worsen by an unsteady frame rate consuming input.
Mein Review zum Spiel: https://youtu.be/T6jM-sRpkqQ
evil frog tries to kill all your friends so you kill him instead
A rock solid take on the Frogger reboot formula from the early 2000s. Ladybug Quest doesn't stray far from the source material, but it's nice to see this kind of game on Steam.
Did you like the PS1 Frogger games as a kid? Here's a pitch-perfect modern indie take on it. It doesn't really have the budget of those games and its bosses are weak, but otherwise I think you'll really enjoy it.
In what world does a ladybug get K.o:ed by a butterfly.
I got first place on a leaderboard.
Very difficult.
A pretty cute game. Decided to finally give it a shot proper. Had a lot of fun, starred all levels until the spider boss, because of the falling rocks, to be exact. The boss is brutally dark, it's hard to see what is going on and the shadows are very hard to see where they appear, because there are big dark spots on the ground with circular shape, looking exactly like the shadows, almost impossible to tell them apart. I personally think that the bosses are the weakest parts of the game. Increasing difficulty by making it hard to see. The boosts are way too overpowered and unbalanced. Slowing down enemies and collecting nearby coins seems ok, but giving a player 69 lives/collecting all collectibles instantly is just lazy power up design. Only lazy people would use these so I want to beat the game without using any powerups, sadly, it seems like it won't be possible anytime soon.
Masterpiece
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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