No revenue estimate for XBOX — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at approximately $25.7K — a different platform, not this one.
Full-field lacrosse video game built with with realistic motion matching, motion capture, and featuring a Franchise Mode.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Xbox | $34.99 | 64% | — |
| Steam | $34.99 | 89% | approximately $25.7K |
| PlayStation | $34.99 | 72% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $20.2M | 21.8K | 94% | $23.99 | |
| approximately $5.5M | 4.4K | 96% | $29.99 | |
| approximately $3M | 7.3K | 86% | $15.99 | |
| approximately $1.7M | 1K | 81% | $39.99 | |
| approximately $1.7M | 1.6K | 75% | $44.99 | |
| approximately $1.4M | 1.8K | 73% | $24.99 |