
Turn-based Dungeon Crawler Rogue-like with strategic combat. Navigate through a randomly generated labyrinth and encounter a variety of enemies and events. Build your party with different skills and equipments to defeat strong enemies and to conquer the dungeon.
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About
Turn-based Dungeon Crawler Rogue-like with strategic combat.
Navigate through a randomly generated labyrinth and encounter a variety of enemies and events. Build your party with different skills and equipments to defeat strong enemies and to conquer the dungeon.
Labyrinth Trailblazer takes traditional Dungeon Crawler and streamlines it for a more roguelike approach making it easier to pick up and play.
First person dungeon crawler
Turn based party combat: Characters and enemies will take one turn each before they can act again.
Shows the outcome of your actions in complex scenarios.
Prediction system that displays enemy intents
Learn or upgrade skills after every fight
Recruit new party members and heal your party at campfire
Encounter events
Add markers for points of interest on your map
Roguelike:
You grow strong very quickly but if you are defeated, you will need to restart from the beginning. It is quick to start another run and try again with a new strategy.
10+ playable characters
30+ animated monsters
3 areas with different themes
20+ items
15+ events
Difficulty modifier to change the way the game is played
Procedurally generated dungeon
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
This game is an absolute hidden gem of a title. Easy to pick up and understand, and a good combination of traditional DRPG and Roguelike elements. Definitely worth the entry fee. If you want to see some gamplay, feel free to check out my first impressions over on YouTube: https://www.youtube.com/playlist?list=PLqYmzOS0dk343iA76lsMb8NasbFR3TD1-
Pretty neat game. All the little interactions between effects and units make the tactics of the combat system pretty satisfying. I found the music a little grating, but mostly because the game invites comparison with Etrian Odyssey - no one would do well being compared to Yuzo Koshiro.
Haven't played this game for too long but already having a ton of fun. I love the etrian odyssey games and I saw this on sale so I got it. The music is just really good and the game itself looks really nicely styled. I'm really happy I got this game and others should definitely try it.
This is really fun! Runs are pretty short, but you level up after every fight, so every encounter makes a difference. I'm a big fan of the unit positioning mechanics and how the units synergize together. Would recommend if you like dungeon crawlers!
I've bought this games as a means of trying to learn a bit about how the dungeon crawler genre works. Having never played it, and neither having played any kind of bigger Turn based RPG before (At least not for more than a couple hours) I can say I thoroughly enjoy this game. So far, I've only completed one run, and I'm not sure how much the game has to offer (12 Characters at least, three more and a final act seems to be coming soon), but for what it's worth, this feels very much like an indie Dev thinking "I wanna do something based on what I like" (Especially based on some of the UI that looks VERY stock Godot text blocks), and from what I've gathered, they're doing a pretty good job at it. Gameplay wise, I agree with one of the other reviews I've seen here. This feels in a way like a Deckbuilder, where you try to minimize taken damage while at the same time increasing your damage output without endangering yourself. So somewhat like if Slay the Spire had a full party that brings their own cards, rather than having one character with one deck. All in all, I'm glad I spent 10€ on it, and if you feel like you want some fun buff/debuff based turn based combat in a bite sized format - Don't hesitate.
Fans of dungeon crawlers, check out Labyrinth Trailblazer! It's very combat-focused, with strategic battles that involve strong teamwork amongst your party and careful use of your equipment. Also features a stack of events & exploration - big maps, with hidden secrets. great party-based dungeon crawler. Easy to play, tough to master. Procgen with excellent variety of characters, enemies, items, and events, it's very fun & very replayable. Try different combos! For more niche curation, follow me at: https://store.steampowered.com/curator/27440015-CSH-Picone/ Want more honest niche & indie reviews? Check out: https://www.cshpicone.com/gaming
Instant nostalgia from the moment I started. Art style reminiscent of Super Nintendo or Playstation RPG's from when I was younger. Even with the art style still feels modern. Roguelike mechanics are done will with the party building aspect. Fun to try different abilities or different team combinations. 3 runs in so far and I'm enjoying it!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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