
Kyo's girlfriend is in hospital, and to save her $20000 are needed. Kyo will begin a boring routine to make money and finally ask her to marry him.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Kyo's Routine seems to be somewhat of a joke game, it's a simple NW.js built 2D retro pixel "adventure" time management game where you need to earn 20,000 moneys by holding down a job to look after your girlfriend and so you can propose to her. Gameplay is intentionally boring as you must juggle your finances, keep your stats up (money, energy which is gained by eating food etc), and of course work a boring job. Gameplay takes the form of negotiating simple 2D retro pixel side view rooms and interacting with the objects in those rooms like the fridge and so on. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The game only displays in 4:3 pillarboxed aspect ratio. It's possible they developed this using an old CRT they found in a dumpster, or this game has been specifically designed for people gaming on PC's from 1995... either way, this isn't really acceptable in the modern era of PC gaming. There's no way for gamers to try improve the low quality graphics. Bewilderingly, the game doesn't include proper audio controls, so you can't turn off the annoying background music, you'll need to alt+tab out and stop the music using the Windows sound mixer. This is obviously not okay and it's unclear why the developers chose not to include this basic feature. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. These technical defects push this game below acceptable standards for any modern PC game. Kyo's Routine didn't appeal much to the people who own a copy of the game, either. It has achievments, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is "NotRobot", which you get from just playing long enough for Kyo to need a sick day, and only around 38 percent of players bothered to get that far before uninstalling the game, less than half the players. Hardly a success story, gamers just weren't all that interested in the game. Kyo's Routine is relatively cheap at $1 USD, but it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam.
This game seemed like nothing much at first but proved to be a robust resource management game with a heartwarming message and existential undertones. Sure, it was rough around the edges and could have used more variation in the mini-games. The ones where you just sit and watch your guy perform an activity did prove thought provoking at first as it lead me to contemplate my life through the lens of capitalist exploitation, they started to feel a little bland after a while. The graphics were cool but the ui was pretty ass. Overall i recommend for anyone wanting a slightly different indie exp.
A solid meh even with the low price.
This game hit's different when u have an Ex called "mari" whom u loved a lot🤣
Short game but charming fun.
At first, this game didn’t seem like much, but it turned out to be a surprisingly robust resource management experience with a heartwarming message and existential undertones. While it’s a bit rough around the edges, and the mini-games could use more variety, the thought-provoking moments—especially when watching my character go through repetitive tasks—made me reflect on life and capitalist exploitation. Unfortunately, that novelty wore off after a while. The graphics are cool, but the UI is pretty rough. Despite that, I’d recommend this to anyone looking for a slightly different indie experience!
Muito bom.
Worth IT!
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