
Once a great hero and a servant of the Emperor, Lan Mei now enjoys a quiet life running a dojo. However, when a new evil appears, she is called back into the world of martial arts to take part in a tournament that will determine the true Kung Fu Grand King!
Modeled estimate, not a reported figure. How we estimate →
About
The beautiful dragon beastfolk, Lan Mei, was once known as the highest-ranking martial artist in the land who served the Emperor, and is the hero who ended the kung fu war two years ago. Afterwards, her master tasked her with starting a dojo and taking on an apprentice of her own.
Since then, she has been living a quiet, undisturbed life in a small town with her apprentice, a panda beastfolk. Until one day a request from her old master forces her back into the world of martial arts.
An evil organization has been recruiting martial artists across the land to carry out a vile scheme! So now, Lan Mei's mission is to enter a grand tournament, thwart the plans of the Organization, and save the Empire!
Play as the kung fu legend Lan Mei and take part in a prestigious tournament, where you will fight a series of weird and powerful foes!
Instead of standard JRPG combat, Kung Fu Grand King uses a quick time event based system, where you strike at the pressure points of your enemies. But beware! If you're not fast enough, your foes will retaliate and inflict damage on you instead!
Outside the tournament, stroll through the Jade Capital and talk with locals to see what they think about the tournament’s developments. Who knows, maybe Lan Mei will turn into a proper celebrity? But like any public figure, you need to watch what you do, or the paparazzi might be on your tail... literally!


Eastern-Themed Fantasy Setting
Immerse yourself in a world set in ancient China, the land of mysticism and kung fu! This adventure will surely feel fresh!
Unique Combat System
Use the quick time event combat to strike at the pressure points of your enemies, beating them swiftly and elegantly!
Become a Star
Whether it's through Lan Mei's performance in the kung fu tournament or her antics in town, she will become a figure known by all!
Save the Empire from Evil
Take down the underlings of the evil organization one by one, making your way to the Big Bad Kung Fu Master pulling the strings!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]《冠位功夫娘》简评[/h1] [h1]前言[/h1] 本作是由Aburasobabiyori制作、Kagura Games 发行的一款含有武术要素的RPG式小黄油,玩家将作为一位功夫大师兰梅在村庄收徒教授武艺,恰好受其师傅邀请踏上了武术大会之旅,比武的同时并与伙伴们一起打破了神秘的黑道武术组织的阴谋。 [h1]游戏内容及体验[/h1] 整体上玩家所要做的只需要跟着剧情一路前进即可,地图可探索内容不多且探索范围非常小,同时可交互人物也不多,几步路即可完成所有对话,且不得不说除了各女人物立绘外其他方面略显粗糙,虽有一些支线供玩家游玩,但由于通关可一键解锁CG也不需要考虑太多。 值得一提的是战斗上游戏并不需要采取数值式回合制进行,仅仅是要求着玩家在规定的时间内完成数字从小点击到大即可获胜,没有任何的技术含量,纯粹的点点点就完事了。 涩涩上,花样还是较多的,三位女角色皆有演出,露出、多人运动、猥亵、束缚等等玩法都有涉及,些许重口味下CG较为精致,虽无配音,但女主的神情刻画还是到位了,隐隐有着此时无声胜有声的效果,可冲性一般,但各人物乐在其中的样子还是看得很舒服。 [h1]总结[/h1] 极短流程下玩家能体验到各种各样的涩涩玩法,加上功夫要素颇受国内玩家关注,整体无难度,可放心游玩。 [quote]欢迎关注鉴赏家: [url=store.steampowered.com/curator/37196866/] 稻荷窝 [/url] 只写我们喜欢的游戏 欢迎加入Steam组: [url=https://steamcommunity.com/groups/daohewo] 稻荷的小窝 [/url] 来一起感受游戏的乐趣 喜欢这篇评论,也是可以顺手点个赞哟[/quote]
还行吧也就一点点的剧情,如果没有被选择一些要求就没有多余的剧情,我是想看看这游戏的感觉给我带来的是什么体验,欸一言难尽!!!
Kung Fu Grand King, developed by Aburasobabiyori and published by Kagura Games, presents itself as a martial arts-themed RPG with a strong character focus and a structure that blends light storytelling with reflex-driven gameplay. The story centers on Lan Mei, a former martial arts master who has stepped away from the spotlight, only to be pulled back into conflict through a grand tournament that promises both prestige and hidden danger. While the premise follows a familiar arc of a retired warrior returning to action, it provides a workable foundation for a journey that mixes personal redemption with larger, more ambiguous threats tied to the world around her. What sets the game apart from more traditional RPGs is its reliance on quick-time event-based combat rather than strategic, menu-driven systems. Battles unfold through timed inputs that require players to react quickly and accurately, turning encounters into sequences of rhythmic button presses rather than tactical decision-making. This gives the combat a distinct identity, especially early on when the novelty feels fresh and engaging. However, as the game progresses, this same system begins to reveal its limitations. Without deeper layers such as skill customization, varied combat styles, or meaningful build choices, fights can start to feel repetitive, relying more on memorization and reaction speed than thoughtful play. The game’s world is modest in scale, with exploration largely confined to small hubs and linear progression paths. Locations like the central city act as brief moments of respite between battles, offering simple interactions with NPCs and minor narrative developments. While these segments attempt to flesh out the setting and give context to Lan Mei’s journey, they rarely evolve into something substantial. Characters are introduced and resolved quickly, and the story moves at a brisk pace that leaves little room for emotional investment. As a result, the narrative feels more like a framework to support gameplay rather than a fully realized story with lasting impact. Visually, Kung Fu Grand King embraces a colorful, anime-inspired aesthetic that aligns well with its tone. Character portraits are expressive and help convey personality despite the limited dialogue depth, while environments, though simple, effectively evoke a stylized martial arts world. The use of RPGMaker-style assets is evident, and while the presentation is clean and cohesive, it doesn’t push beyond what players familiar with the engine would expect. The soundtrack complements the experience adequately, reinforcing the setting without becoming particularly memorable. A notable aspect of the game is its inclusion of mature content, which is characteristic of many titles under Kagura Games. This element is integrated into both the narrative and progression systems, and while it may appeal to a specific audience, it also narrows the game’s broader appeal. For some players, it adds an additional layer of incentive and variety, while for others it may feel disconnected from the martial arts theme or unnecessary to the core experience. This dual focus can make the game feel somewhat conflicted in its identity, balancing between a straightforward RPG and a more niche, adult-oriented title. In terms of overall content, the game is relatively short and straightforward, offering a compact experience that can be completed without a major time investment. This brevity works in its favor to some extent, as the gameplay loop does not overextend itself, but it also reinforces the sense that the game lacks depth and replay value. Once the core mechanics are mastered and the story concludes, there is little reason to return beyond completionist curiosity. In the end, Kung Fu Grand King is a focused but limited RPG that finds its strength in its unique combat approach and stylized presentation, while struggling to deliver meaningful progression or narrative depth. It offers a brief and somewhat novel experience that may resonate with players looking for something different, but it ultimately falls short of leaving a lasting impression due to its repetitive mechanics and constrained scope. Rating: 6/10
勉强算是必玩的作品了,质量很高的国风作品,和灾难实验室是同一个制作组(Aburasobabiyori),相当精良的制作,小巧而充满打磨痕迹的小游戏世界,相比于灾难实验室,该作的体量变小了,虽然有些意犹未尽,但不得不说确实小作品的制作非常优秀,核心的游戏乐趣和CG质量都超过了预期
This is Certified Aburasobabiyori Classic -- definitely pick up on sale -- you can use this as an Aim trainer better than aim labs... source ? trust me bro
有中文 没成就
上次听茉莉花还是个小朋友....
画风和play都不错,奈何游戏流程过短,剧情平淡,已退
流程完全对不起这个价格,一发还没完就结局了,2D表示强烈差评
体量很小。但很有诚意的一部作品,通关后可以自动解锁全cg,全流程大概俩小时左右,性价比不高
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Trends
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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